User:GrayBeard Actual/to-do

Low-Priority
Add smell attributes to Template:Infobox_item and update food items with values.

Sort/merge the following: Nitrate_powder, Potassium_Nitrate_Pwdr, Potassium_Nitrate

Sort/merge the following: Decayed Sedan, Sedan, Car

Consolidate Category:Removed Items and Category:Removed

Buffs

 * Add weapon buffs pages + update item infobox on existing weapons pages


 * Update icons on existing buffs as needed

Medical Pages Needing Attention
Still need to decide what to do about the two categories. Are they both needed and useful or can one be removed for clarity/cleanliness?

Categories
 * Category:Medical_Supplies (meta-category only)
 * Category:Medicine_(Group) (meta-category only)

Pages

Pain_Killers (Buff)

Bleeding (the buff)

Medical supplies redirects to Category:Medical Supplies

Medicine_(Group) (DPL looking for Category:Medicine_(Group) which is empty

The following would be categorized in Category:Medical_Supplies if Template:Infobox_item knew about the category.

They all also seem to use the "group = Medicine (Group)" parameter, which points to the page Medicine_(Group) which uses a DPL query to search based on the empty category Category:Medicine_(Group)

Oh the tangled webs...


 * Painkillers (the item)
 * Antibiotics
 * Blood_Draw_Kit
 * First_Aid_Kit
 * Blood_Bag
 * Bandages (needs moved to First Aid Bandage, redirect exists at First Aid Bandage)
 * Simple_Bandage
 * Splint
 * Aloe_Cream

Note: items.xml does not categorize or group items as "Medical Supplies." Rather it groups as "Medicine" which we have as Category:Medicine (Group), which is currently empty of items.

*Link Health to main page once it's cleaned up and updated and issues above have been sorted.

Infobox Work

 * Need to correct my work with  in relation to  . Consolidate the two and reorganize the infobox.


 * Create Template:Categorize for all infoboxes for easier control of autocatting. Template:Infobox_buff also autocategorizes.


 * Find out what is causing the Category:False assignment via Template:Component_infobox_field and then remove the conditional that deals with it. (It may be associated with the Template:Validate_bool which is what assigns the value "FALSE".)


 * Add parameters to infobox:
 * CraftingSkillGroup
 * ActionSkillGroup
 * Reload_time Previously done
 * buff (as in critGunAK47, which is defined in buff.xml)
 * buff_chance
 * buff_effect


 * Update Template:Infobox_item to include new clothing properties:
 * Insulation
 * Waterproof
 * Concussive Protection
 * Puncture Protection
 * Fire Protection
 * Radiation Protection


 * Update Template:Infobox_item documentation work in progress

Game Mechanics
Need to make the page a brief, top-level-overview of all systems with the main information for each system its own page, reducing the "wall of text" that is Game Mechanics:


 * Need articles for buffs: Cold and Hot then link from Weather (which itself needs improved)
 * Several red-links on Stamina need fixed
 * Create dedicated article Expand article Heatmap
 * Info: Campfire maybe better: Game_mechanics
 * See sounds.xml:
 * See blocks.xml:




 * Create dedicated page for Quality some info ideas: Character_Level maybe better: Game_mechanics
 * Hardness (0 edits since 2014) VS Durability The function of hardness has changed. Need to figure out how and document the new system.

Wishlist

 * Suss out Category:Building VS Category:Building Material
 * Suss out Category:Traps VS Category:Weapons (are traps weapons ? Infobox_item thinks so) See also below.
 * Create Template:Infobox_skill
 * Need to consolidate/normalize weapon categories (firearm,sidearm,gun, etc)
 * And the rabbit hole deepens (reproduced from)
 * Category:Weapons
 * Category:Weapons_by_category (meta-category only)
 * Category:Firearms
 * Category:Rocket_launchers
 * Category:Traps (meta-category only)
 * Category:Weapons_by_type (meta-category only, subcategories all empty)
 * Category:Land_mines (empty)
 * Category:Melee (empty)
 * Category:Perimeter_Fence (empty)
 * Category:Projectile (empty)
 * Category:Pump-action (empty)
 * Category:Semi-automatic (empty)
 * Need Category:Automatic
 * Category:Gun_Parts