Electric Fence Post

Description
The  shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombies who touch the wire between two connected posts. The wires can go through any block. The maximum distance between 2 posts is 14 blocks, not counting the blocks the posts stand on.

Effects
When a player or Zombie comes within range of the wire between two connected posts and touches the wire, they receive the Shocked status effect. This causes 3 damage to health every 0.5 seconds for 4.5 seconds. Zombies will have their speed reduced to 0.1 for 3.2 seconds. Though the Zombies are effectively immobilized during this time, they will still attack players and blocks that are in range. Players will be slowed but not as nearly immobilized as Zombies.

After the Shocked status effect expires, a Zombie is immune to further shocking for 1.5 seconds. Players do not get this immunity and will continue to be shocked until moving away from the wire or until the stops working.

When a Zombie is shocked, the at the receiving end of the electricity flow takes 1 damage to its Durability. When a player is shocked, the instead takes continuous damage to its Durability until the player moves out of range of the live wire. When the receiving is reduced below 50 Durability, the wire will no longer cause the Shocked status effect to be applied to players or Zombies, and when a player walks into the wire when in this state, a short-circuiting sound can be heard from the damaged post.

Repairing
The  is repaired using Electrical Parts and Forged Iron.