I vantaggi vengono utilizzati dal giocatore per aumentare la propria efficacia con molte meccaniche di gioco diverse (anche se non tutte). Possono rendere il giocatore più abile con un certo tipo di arma. Possono aiutare il giocatore a raccogliere risorse a un ritmo più elevato con Mother Lode o insegnare al giocatore a creare nuovi oggetti o oggetti di qualità superiore. Possono dare un bonus fisso alle varie resistenze del giocatore. I vantaggi sono il modo in cui il giocatore avanza in 7 Days to Die e sono una parte molto importante per sopravvivere.
I punti esperienza vengono assegnati a ogni livello del personaggio, garantendo al giocatore 1 punto abilità per ogni livello del personaggio per aumentare il livello di attributi e vantaggi.
Indice
1 Attributes
1.1 Perk Requirements
2 Perk Lists
2.1 Perception Attribute
2.2 Strength Attribute
2.3 Fortitude Attribute
2.4 Agility Attribute
2.5 Intellect Attribute
2.6 Perk Books
3 Videos
Attributi[]
Ci sono 5 attributi principali: Percezione, Forza, Fortezza, Agilità, Intelletto, ognuno con 10 livelli e dà un bonus in quella categoria ad ogni livello. Il giocatore inizia con un livello in tutti e cinque gli attributi e può continuare a farli salire di livello a suo piacimento. I livelli 2-5 costano un punto abilità, i livelli 6-8 costano due e gli ultimi due livelli costano 3 punti. La differenza tra Attributi e Perk è che gli Attributi devono essere appresi prima, poiché la maggior parte dei Perk richiede un certo livello di Attributo, che richiede anche un certo Livello di Personaggio. Ogni attributo ha i propri vantaggi, ma tutti gli attributi hanno almeno due diversi vantaggi per le armi. I farmaci possono essere utilizzati per aumentare momentaneamente gli attributi e alcuni vestiti li aumentano permanentemente finché il suddetto capo di abbigliamento viene indossato.
Perk Requirements[]
Attributes must be upgraded to certain levels before their Perks can be purchased or upgraded. Perks can be increased under the effect of a drug, but if the attribute's level returns to a lower value than the perk requires, the benefit from said perk is lost. For example, if a player has Fortitude at level 3 and Heavy Armor at 2, they can raise their Fortitude to 5 using Fort Bites and buy the third level of Heavy Armor. However, after the effect from Fort Bites ends, the benefit from the third level of Heavy Armor is removed and the player is treated as if the only had level 2 of that perk. The third level still shows as unlocked but with a red mark stating "Disabled by status effect". However, once the attribute is leveled to the required level, the perk will be upgraded automatically without a need for another skill point. Because of this, it is advisable to only unlock and level up perks that are unlocked by attribute levels gained from usage of skill points or clothing. Most Perks require the exact same Attribute levels, but there are exceptions.
Perk Requirement Levels
Skill Level
Most Perks
Lucky Looter &
Salvage Operations
Pack Mule
Miner 69'er & Mother Lode
Robotics Inventor
Advanced Engineering
Grease Monkey
1
Attribute 1
Perception 1
Strength 1
Strength 1
Intelligence 3
Intelligence 1
Intelligence 2
2
Attribute 3
Perception 2
Strength 2
Strength 2
Intelligence 5
Intelligence 4
Intelligence 4
3
Attribute 5
Perception 3
Strength 3
Strength 3
Intelligence 6
Intelligence 6
Intelligence 6
4
Attribute 7
Perception 5
Strength 4
Strength 5
Intelligence 8
Intelligence 8
Intelligence 8
5
Attribute 10
Perception 7
Strength 5
Strength 7
Intelligence 10
Intelligence 10
Intelligence 10
Perk Lists
Perception Attribute
Perception is the measure of your sensory awareness. Level one of this perk gives 200% headshot damage to spears, rifles and explosive weapons. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to weapons, general perception and scavenging.
Combat Perks
Dead Eye
"Specialize in taking keen aim with rifles and wasting your target with an expertly-placed bullet. One shot, one kill."
Demolitions Expert
"Specialize in explosive weapons to stun, cripple and dismember your foes."
Javelin Master
"Learn to inflict more damage and throw spears further and with more accuracy."
General Perception Perks
Lock Picking
"Learn to pick locks faster and break less lock picks."
The Infiltrator
"Use your heightened senses to take less damage from traps."
Animal Tracker
"Learn to detect and track animals within 100m and never go hungry."
The Penetrator
"You find weak spots in a target's armor and can use AP rifle bullets to shoot through multiple organic targets."
Scavenging Perks
Lucky Looter
"Specialize in tracking down the motherlode, and maybe getting a little extra for your trouble. You find better loot with every perk level."
Treasure Hunter
"Become one of the greatest treasure hunters of all time learning tricks that would even make Blackbeard envious."
Salvage Operations
"Waste not, want not! Salvage items for more resources with a wrench, ratchet, or impact driver."
Strength Attribute
Strength is the measure of your muscular might. Level one of this perk gives 200% headshot damage to shotguns, clubs and sledgehammers. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to weapons, general strength and construction.
Combat Perks
Boomstick
"Specialize with shotguns and send your enemies to meet their maker. Do more damage, blow limbs off, shoot and reload faster."
Pummel Pete
"Specialize in knocking your foes senseless with clubs and bats."
Skull Crusher
"Specialize in destroying enemies with heavy weapons like sledgehammers."
General Strength Perks
Sexual Tyrannosaurus
"Specialize in unleashing a relentless assault of blows guaranteed to leave your prey slack-jawed at your unyielding stamina."
Heavy Armor
"Specialize in shielding yourself with iron and steel, becoming an unstoppable behemoth on the battlefield."
Pack Mule
"You're a pack mule and can carry more items in your inventory without suffering movement penalties."
Master Chef
"Create more filling meals with advanced benefits and learn to cook faster."
Construction Perks
Miner 69’er
"Maximize your mining efforts by increasing tool damage to bring down rocks and trees faster."
Mother Lode
"Harvest more resources and bring home the mother lode."
Fortitude Attribute
Fortitude is the measure of your physical resilience. Level one of this perk gives 200% headshot damage to fists and machine guns. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to weapons, survival, and recovery.
Combat Perks
The Brawler
"Learn martial arts and use your fists to stun, knock down, disarm and ragdoll your opponent.
Machine Gunner
"Become a commando using automatic weapons to slay your foes."
Survival Perks
The Huntsman
"Specialize in hunting your prey and harvesting more meat, bone and leather."
Well Insulated
"Specialize in using a combination of clothing and natural resilience to weather even the harshest of environments."
Living Off The Land
"Specialize in harvesting more crops using your hands or a tool."
Pain Tolerance
"Specialize in shrugging off blows, fighting through pain and staying in the fight when others would be down for the count."
Recovery Perks
Healing Factor
"Specialize in boosting your natural healing rates as long as you're not starving."
Iron Gut
"Specialize in gastrointestinal health to reduce chance of food poisoning and nutrient uptake to use less calories and oxygen swimming."
Rule 1: Cardio
"Train your body in number one tactic against the zombie menace: Running away from them."
Agility Attribute
Agility is the measure of your athletic prowess.
Combat Perks
Archery
"Master the use of bows and crossbows."
Gunslinger
"Settle your disputes the old way and be a gunslinger in the apocalypse. Master the use of handguns and SMG. Unlocks pistol crafting."
Deep Cuts
"Specialize in using bladed weapons like knives or machetes (not axes) to bleed your foes dry."
Athletic Perks
Run and Gun
"Improve your hip fire accuracy and run faster while reloading any ranged weapon."
Flurry of Blows
"Specialize in one-handed melee weapons and beating the tar out of your opponents in a furious flurry of quick strikes."
Light Armor
"Specialize in light armor to increase armor rating and armor durability."
Parkour
"Specialize in acrobatically getting anywhere you want to go, no matter how far up or far down that may be."
Stealth Perks
Hidden Strike
"Specialize in catching your enemies unaware while you are sneaking and they are resting or wandering aimlessly."
From The Shadows
"Specialize in sneaking around in the dark and making less noise in general."
Intellect Attribute
Intellect is the measure of your mental ability. Increasing Intellect improves head shot damage with intellect governed weapons such as Robotic turrets and stun batons.
Combat Perks
Electrocutioner
"Learn how to use stun batons more effectively. Incapacitate your victims easier and do more damage."
Robotics Inventor
"You are fascinated with robotics. Learn to use and craft deployed weapons."
Influence Perks
Better Barter
"Specialize in convincing area traders to give you a better deal and open up their secret stashes of the really good stuff."
The Daring Adventurer
"Be a daring adventurer! Get better rewards for doing quests."
Charismatic Nature
"You are an inspiration to your allies, increasing their combat prowess."
Craftsmanship Perks
Physician
"Use medicine and health items more effectively."
Advanced Engineering
"Engineer advanced items such as workbenches, electrical items and traps and craft 20% faster on workbenches."
Grease Monkey
"Learn to build vehicles from junk in the wasteland! Vehicles can be assembled from parts without this perk."
Perk Books
Perk Books provide the player with certain perks after reading them. They can be found anywhere in the world by looting containers. Bookcases are a great place for the player to look for Perk Books, as they have an approximate 45% chance of containing a volume of a Perk Book series. Bookcases can be found in bulk at Book Stores, but also can be found in other buildings in small amounts. There are 19 Perk Book series, each with 7 volumes. If the player reads all 7 volumes of a given Perk Book series, they will gain the bonus perk that corresponds to the book series, in addition to the perk given by the last read volume. Each Perk Book series has a different theme indicated by the name and cover art, and the volume's perks within them all apply to that theme, for example: The perks given by the volumes of the Lucky Looter Perk Book series will make the player find better loot.
Videos
What skills to get first, keep in mind that you can get enough points to max out every skill.