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|attribute_focus = Agility |
|attribute_focus = Agility |
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− | |damage = {{AmmoDmg|.44 Magnum Bullet|damage|add= |
+ | |damage = {{AmmoDmg|.44 Magnum Bullet|damage|add=20}} {{AmmoDmg|.44 Magnum Bullet (AP)|damage|add=20}} {{AmmoDmg|.44 Magnum Bullet (HP)|damage|add=20}} |
− | |block_damage = {{AmmoDmg|.44 Magnum Bullet|block_damage |
+ | |block_damage = {{AmmoDmg|.44 Magnum Bullet|block_damage}} {{AmmoDmg|.44 Magnum Bullet (AP)|block_damage}} {{AmmoDmg|.44 Magnum Bullet (HP)|block_damage}} |
− | |range_effective = |
+ | |range_effective = 30 |
|round_rate = 130 |
|round_rate = 130 |
||
|reload_speed = 2 s |
|reload_speed = 2 s |
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|bonus_damage_earth = 0.2 |
|bonus_damage_earth = 0.2 |
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|bonus_damage_wood = 3 |
|bonus_damage_wood = 3 |
||
− | |butcher_tool = |
+ | |butcher_tool = no |
− | |disassemble_tool = |
+ | |disassemble_tool = no |
|mod_compa = Revolver, Barrel, Side, Small Top, Magazine, Firing Mode |
|mod_compa = Revolver, Barrel, Side, Small Top, Magazine, Firing Mode |
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Line 28: | Line 28: | ||
|stack = 1 |
|stack = 1 |
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− | |scrappable = |
+ | |scrappable = yes |
|breaks= [[Handgun Parts]] |
|breaks= [[Handgun Parts]] |
||
− | |meltable = |
+ | |meltable = no |
− | |fuel = |
+ | |fuel = no |
|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
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+ | |range=50}} |
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− | }} |
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==Overview== |
==Overview== |
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====Required Items==== |
====Required Items==== |
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{{Recipe |
{{Recipe |
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− | |image1=HandgunParts.png |linkname1=Handgun Parts |itemcount1= |
+ | |image1=HandgunParts.png |linkname1=Handgun Parts |itemcount1=1 |
|image2=IngotSteel.png |linkname2=Forged Steel |itemcount2=20 |
|image2=IngotSteel.png |linkname2=Forged Steel |itemcount2=20 |
||
|image3=DuctTape.png |linkname3=Duct Tape |itemcount3=3 |
|image3=DuctTape.png |linkname3=Duct Tape |itemcount3=3 |
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Line 51: | Line 51: | ||
|image5=Spring.png |linkname5=Spring |itemcount5=6 |
|image5=Spring.png |linkname5=Spring |itemcount5=6 |
||
|workstationimage=Workbench.png |workstation=Workbench |
|workstationimage=Workbench.png |workstation=Workbench |
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+ | |magazinetype=Handgun Magazine |
||
− | |schematic=Desert Vulture Schematic | schematicimage = Schematic.png |
||
+ | |magazinecount=68 |
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− | |LeveledCraft |
+ | |LeveledCraft=1 |
+ | |craftmultiplier=1 |
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+ | |magazinequal2=76 |
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+ | |magazinequal3=84 |
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+ | |magazinequal4=92 |
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+ | |magazinequal5=100 |
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}} |
}} |
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|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
||
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
||
− | |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Revolver' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Small Top' OR Mods__Mod_Type._value = 'Silencer' OR Mods__Mod_Type._value = 'Firing Mode' |
+ | |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Revolver' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Small Top' OR Mods__Mod_Type._value = 'Silencer' OR Mods__Mod_Type._value = 'Firing Mode' OR Mods__Mod_Type._value = 'Magazine' |
|group by=Mods._ID |
|group by=Mods._ID |
||
|order by=Affected_Part |
|order by=Affected_Part |
||
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==Videos== |
==Videos== |
||
− | {| |
+ | {| style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" cellspacing="0" cellpadding="2px" |
− | |-class="infoboxdetails" |
+ | |- class="infoboxdetails" |
− | ! |
+ | ! colspan="3" scope="col" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |{{PAGENAME}} Guide |
|- |
|- |
||
|- |
|- |
||
+ | | |
||
− | + | {{#ev:youtube|v=Z7ZZAm2hkQc}} |
|
|- |
|- |
||
|- |
|- |
||
− | | |
+ | |{{#ev:youtube|w2Xg0JgG3u4}} |
|- |
|- |
||
|} |
|} |
Latest revision as of 02:35, 23 August 2023
.44 Desert Vulture | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Handgun | |||||
Related Attribute | Agility | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 90 90 97 | |||||
Block Damage | 12 14 13 | |||||
Range | 50 | |||||
Effective Range | 30 | |||||
Rounds per Minute | 130 | |||||
Reload Time | 2 s | |||||
Ammo Type | .44 Magnum Bullet .44 Magnum Bullet (AP) .44 Magnum Bullet (HP) | |||||
Magazine Size | 8.8 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 3 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 250 | |||||
Durability (Max Quality) | 400 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Revolver, Barrel, Side, Small Top, Magazine, Firing Mode | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Handgun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Overview[ | ]
A .44 Desert Vulture requires the .44 Magnum Bullet and will hold ~9 cartridges.
Combat[ | ]
The .44 Desert Vulture is a very powerful Weapon. It will make quick work of dropping even the toughest Zombies. At close range, it typically only takes a single shot to the head to kill the tougher zombies, and one shot to the body to kill common zombies.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Handgun Parts | 1 | 2 | 3 | 4 | 5 | ||
Forged Steel | 20 | 40 | 60 | 80 | 100 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | ||
Scrap Polymers | 20 | 40 | 60 | 80 | 100 | ||
Spring | 6 | 12 | 18 | 24 | 30 | ||
Unlock Options | |||||||
Handgun Magazine */100 | 68 | 76 | 84 | 92 | 100 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the .44 Desert Vulture.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Repair[ | ]
The condition of a .44 Desert Vulture deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |