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|image = 44Magnum.png |
|image = 44Magnum.png |
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|caption = <sub> "Go ahead, make my day" </sub> |
|caption = <sub> "Go ahead, make my day" </sub> |
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− | |image_alt1 = |
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− | |caption_alt1 = |
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− | |image_alt2 = |
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− | |caption_alt2 = |
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− | |size = |
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− | |group = Weapons |
+ | |group = Ammo/Weapons |
− | |category = Weapon |
+ | |category = Ranged Weapon |
− | |type = |
+ | |type = Handgun |
− | |loot_cont = |
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− | |slot = |
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|attribute_focus = Agility |
|attribute_focus = Agility |
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− | |durability = |
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− | |storage = |
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− | |lockable = |
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− | |max_load = |
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− | |mass = |
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− | |light-opacity = |
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− | |upgrades_to = |
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− | |breaks_to = |
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− | |damage = |
+ | |damage = {{AmmoDmg|.44 Magnum Bullet|damage}} {{AmmoDmg|.44 Magnum Bullet (AP)|damage}} {{AmmoDmg|.44 Magnum Bullet (HP)|damage}} |
⚫ | |||
− | |pa_damage = |
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⚫ | |||
− | |pa_block_damage = |
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− | |range = |
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|range_effective = 25 |
|range_effective = 25 |
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− | |explosive_radius_entities = |
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− | |explosive_radius_blocks = |
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− | |attack_rate = |
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|round_rate = 100 |
|round_rate = 100 |
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− | |reload_speed = |
+ | |reload_speed = 4 s |
|mag = 6 |
|mag = 6 |
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− | |ammo = |
+ | |ammo = .44 Magnum Bullet, .44 Magnum Bullet (AP), .44 Magnum Bullet (HP) |
− | [[File:44MagnumBulletAP.png|20px]] [[.44 Magnum Bullet (AP)]] <br> |
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− | [[File:44MagnumBulletHP.png|20px]] [[.44 Magnum Bullet (HP)]] |
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− | |stamina_usage = |
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|durability_min = 150 |
|durability_min = 150 |
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|durability_max = 300 |
|durability_max = 300 |
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|degradation_rate = 1 |
|degradation_rate = 1 |
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⚫ | |||
− | |bonus_damage_earth = |
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⚫ | |||
− | |bonus_damage_metal = |
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⚫ | |||
− | |bonus_damage_stone = |
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− | |bonus_damage_wood = |
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⚫ | |||
− | |butcher_damage_multiplier = |
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− | |butcher_resource_multiplier = |
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⚫ | |||
− | |mod_type = |
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⚫ | |||
− | |||
− | |vehicle_speed_base = |
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− | |vehicle_speed_sprint = |
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− | |seats = |
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⚫ | |||
− | |hypo-thermal = |
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− | |hyper-thermal = |
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− | |waterproof = |
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− | |damage_resist = |
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− | |mobility = |
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− | |sta_regen = |
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− | |noise = |
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− | |||
− | |food = |
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− | |water = |
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− | |stamina = |
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− | |health = |
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− | |health_max = |
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− | |cures = |
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− | |buff = |
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− | |buff_chance = |
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− | |buff_effect = |
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− | |||
⚫ | |||
− | |power_required = |
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− | |unlocks = |
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|price_base = 1000 |
|price_base = 1000 |
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|stack = 1 |
|stack = 1 |
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− | |scrappable = |
+ | |scrappable = yes |
|breaks = [[Handgun Parts]] |
|breaks = [[Handgun Parts]] |
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+ | |meltable = no |
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− | |scrap_amount = 6 pieces |
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− | | |
+ | |fuel = no |
− | |metal = |
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− | |fuel = n |
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− | |burn-time = |
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⚫ | |||
− | |crop = |
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− | |seed = |
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− | |grow-time = |
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− | |||
⚫ | |||
}} |
}} |
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==Overview== |
==Overview== |
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− | A '''{{PAGENAME}}''' is a short to medium range double action revolver which can be found throughout the world, more often at [[Shotgun Messiah Gun Store]]s or crafted. This weapon requires the [[.44 Magnum Bullet]] and will hold six cartridges |
+ | A '''{{PAGENAME}}''' is a short to medium range double action revolver which can be found throughout the world, more often at [[Shotgun Messiah Gun Store]]s or crafted. This weapon requires the [[.44 Magnum Bullet]] and will hold six cartridges. It reloads automatically if the player is carrying the correct [[Ammunition]], it can be done manually by using the reload key, which is R by default. |
==Combat== |
==Combat== |
||
− | The {{PAGENAME}} is a very powerful [[Weapon]]. It will make quick work of dropping even the toughest [[Zombie|Zombies]]. At close range, it typically only takes a single shot to the head to kill the tougher zombies, and one shot to the body to kill common zombies. However, due to the sheer power of the ammunition it uses, it delivers a very loud report |
+ | The {{PAGENAME}} is a very powerful [[Weapon]]. It will make quick work of dropping even the toughest [[Zombie|Zombies]]. At close range, it typically only takes a single shot to the head to kill the tougher zombies, and one shot to the body to kill common zombies. However, due to the sheer power of the ammunition it uses, it delivers a very loud report, leading other zombies to the source. The ammunition it uses is also quite rare due to how sought after the revolver is, which forces it's users to find the [[Enforcer Magazine]] and obtain a [[Workbench]] so they can craft the ammunition. A huge disadvantage that the {{PAGENAME}} exhibits is the fact that it only holds 6 cartridges in its cylinder at a time, and as a result requires frequent reloading. This, on top of the rarity and cost of the ammunition, and the fairly long reload time, makes the {{PAGENAME}} unsuitable for crowd control. |
==Crafting== |
==Crafting== |
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− | + | ===Required Items=== |
|
{{Recipe |
{{Recipe |
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− | | |
+ | |image2=IngotSteel.png | linkname2=Forged Steel |itemcount2=10 |
− | | |
+ | |image1=HandgunParts.png | linkname1=Handgun Parts | itemcount1=5 |
|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3 |
|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3 |
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− | |image4=ScrapPlastics.png | linkname4=Scrap Polymers | itemcount4= |
+ | |image4=ScrapPlastics.png | linkname4=Scrap Polymers | itemcount4=10 |
|image5=Spring.png | linkname5=Spring | itemcount5=5 |
|image5=Spring.png | linkname5=Spring | itemcount5=5 |
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|workstationimage=Workbench.png | workstation=Workbench |
|workstationimage=Workbench.png | workstation=Workbench |
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+ | |schematic=Schematic | schematicimage = Schematic.png |
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+ | |LeveledCraft = 1 |
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}} |
}} |
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The condition of a {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a [[Repair Kit]]. |
The condition of a {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a [[Repair Kit]]. |
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⚫ | |||
− | ===Scrapping=== |
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− | A {{PAGENAME}} can be scrapped into 4 [[Mechanical Parts]]. |
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+ | {{#cargo_query: |
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− | ==Modding== |
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+ | tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
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− | Mods compatible with the {{PAGENAME}} |
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+ | |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
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− | ===Barrel Modifications=== |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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− | * [[Barrel Extender Mod]] |
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+ | |where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'Revolver' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Small Top' |
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− | * [[Muzzle Brake Mod]] |
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+ | |group by=Mods._ID |
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− | |||
+ | |order by=Affected_Part |
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− | ===Underbarrel Modifications=== |
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+ | }} |
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− | * [[Laser Sight Mod]] |
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− | * [[Weapon Flashlight Mod]] |
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− | |||
− | ===Scope Modifications=== |
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− | * [[Scope 2x Mod]] |
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− | * [[Reflex Sight Mod]] |
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− | |||
⚫ | |||
− | * [[Cripple 'Em Mod]] |
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− | * [[The Hunter Mod]] |
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− | * [[Rad Remover Mod]] |
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− | * [[Blessed Metal Mod]] |
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==Notes== |
==Notes== |
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* The model used in the game closely resembles the Smith & Wesson Model 29 as made famous by actor Clint Eastwood in the 1971 movie ''Dirty Harry''. |
* The model used in the game closely resembles the Smith & Wesson Model 29 as made famous by actor Clint Eastwood in the 1971 movie ''Dirty Harry''. |
||
* Revolvers tend to make their appearances in many television programs, films, and video games of the zombie survival genre. [https://en.wikipedia.org/wiki/The_Walking_Dead_(TV_series) ''AMC's The Walking Dead''] popularized this trend, as the main protagonist's preferred weapon of choice is a ''Colt Python'', and it is possible that said trend influenced the creation of the {{PAGENAME}} in ''7 Days To Die''. |
* Revolvers tend to make their appearances in many television programs, films, and video games of the zombie survival genre. [https://en.wikipedia.org/wiki/The_Walking_Dead_(TV_series) ''AMC's The Walking Dead''] popularized this trend, as the main protagonist's preferred weapon of choice is a ''Colt Python'', and it is possible that said trend influenced the creation of the {{PAGENAME}} in ''7 Days To Die''. |
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+ | |||
+ | == Vs. the Desert Vulture == |
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+ | |||
+ | * The .44 Magnum is considered to be the tier 2 handgun, with the [[.44 Desert Vulture]] being the tier 3 handgun. However, they both have noticeable differences. |
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+ | * The .44 Magnum deals more damage and is easier to both find and craft, due to it being a tier lower, by the game's standards. |
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+ | * The Desert Vulture reloads faster ad has a slightly larger magazine, and is also compatible with more mods then the Magnum. |
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+ | * Overall, it typically comes down to a matter of preference, or if one simply wishes to use both. |
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==Videos== |
==Videos== |
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| {{#ev:youtube|v=Z7ZZAm2hkQc}} |
| {{#ev:youtube|v=Z7ZZAm2hkQc}} |
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|- |
|- |
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− | |||
|- |
|- |
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| {{#ev:youtube|w2Xg0JgG3u4}} |
| {{#ev:youtube|w2Xg0JgG3u4}} |
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{{Ammo/Weapons}} |
{{Ammo/Weapons}} |
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− | [[ |
+ | [[Category:Handgun]] |
+ | [[Category:Ranged Weapon]] |
Revision as of 22:25, 16 June 2021
.44 Magnum | ||||||
---|---|---|---|---|---|---|
"Go ahead, make my day" | ||||||
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Handgun | |||||
Related Attribute | Agility | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 70 70 77 | |||||
Block Damage | 12 14 13 | |||||
Effective Range | 25 | |||||
Rounds per Minute | 100 | |||||
Reload Time | 4 s | |||||
Ammo Type | .44 Magnum Bullet .44 Magnum Bullet (AP) .44 Magnum Bullet (HP) | |||||
Magazine Size | 6 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 150 | |||||
Durability (Max Quality) | 300 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Revolver, Barrel, Side, Small Top, No Silencer | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Handgun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Overview[ | ]
A .44 Magnum is a short to medium range double action revolver which can be found throughout the world, more often at Shotgun Messiah Gun Stores or crafted. This weapon requires the .44 Magnum Bullet and will hold six cartridges. It reloads automatically if the player is carrying the correct Ammunition, it can be done manually by using the reload key, which is R by default.
Combat[ | ]
The .44 Magnum is a very powerful Weapon. It will make quick work of dropping even the toughest Zombies. At close range, it typically only takes a single shot to the head to kill the tougher zombies, and one shot to the body to kill common zombies. However, due to the sheer power of the ammunition it uses, it delivers a very loud report, leading other zombies to the source. The ammunition it uses is also quite rare due to how sought after the revolver is, which forces it's users to find the Enforcer Magazine and obtain a Workbench so they can craft the ammunition. A huge disadvantage that the .44 Magnum exhibits is the fact that it only holds 6 cartridges in its cylinder at a time, and as a result requires frequent reloading. This, on top of the rarity and cost of the ammunition, and the fairly long reload time, makes the .44 Magnum unsuitable for crowd control.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Handgun Parts | 5 | 5 | 5 | 5 | 5 | ||
Forged Steel | 10 | 10 | 10 | 10 | 10 | ||
Duct Tape | 3 | 3 | 3 | 3 | 3 | ||
Scrap Polymers | 10 | 10 | 10 | 10 | 10 | ||
Spring | 5 | 5 | 5 | 5 | 5 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the .44 Magnum.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Repair[ | ]
The condition of a .44 Magnum deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
Notes[ | ]
- It is possible to fire a .44 Magnum quickly enough to make the second shot fire as the gun recoils from the first shot, the second bullet will be shot up into the air.
- The model used in the game closely resembles the Smith & Wesson Model 29 as made famous by actor Clint Eastwood in the 1971 movie Dirty Harry.
- Revolvers tend to make their appearances in many television programs, films, and video games of the zombie survival genre. AMC's The Walking Dead popularized this trend, as the main protagonist's preferred weapon of choice is a Colt Python, and it is possible that said trend influenced the creation of the .44 Magnum in 7 Days To Die.
Vs. the Desert Vulture[ | ]
- The .44 Magnum is considered to be the tier 2 handgun, with the .44 Desert Vulture being the tier 3 handgun. However, they both have noticeable differences.
- The .44 Magnum deals more damage and is easier to both find and craft, due to it being a tier lower, by the game's standards.
- The Desert Vulture reloads faster ad has a slightly larger magazine, and is also compatible with more mods then the Magnum.
- Overall, it typically comes down to a matter of preference, or if one simply wishes to use both.