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⚫ | A '''7.62mm HP Round''' is one of three 7.62mm ammunition variants used by the [[Sniper Rifle]], [[Hunting Rifle]], [[AK-47 Assault Rifle|AK-47]], and [[M60 Machine Gun]]. It has the highest base damage of the three (65 vs 50), but a target armor modifier of -20%; meaning it will do 20% less damage against armored targets vs [[7.62mm Round|standard ammunition]], and 120% less damage against the same target compared to the [[7.62mm AP Round (Armor Piercing)|AP (Armor Piercing) variant]]. |
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{{Infobox item |
{{Infobox item |
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|name = 7.62mm Bullet (HP) |
|name = 7.62mm Bullet (HP) |
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|obtain = Looting, Crafting, Trading |
|obtain = Looting, Crafting, Trading |
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⚫ | |||
⚫ | A '''7.62mm HP Round''' is one of three 7.62mm ammunition variants used by the [[Sniper Rifle]], [[Hunting Rifle]], [[AK-47 Assault Rifle|AK-47]], and [[M60 Machine Gun]]. It has the highest base damage of the three (65 vs 50), but a target armor modifier of -20%; meaning it will do 20% less damage against armored targets vs [[7.62mm Round|standard ammunition]], and 120% less damage against the same target compared to the [[7.62mm AP Round (Armor Piercing)|AP (Armor Piercing) variant]]. |
Revision as of 19:35, 5 August 2020
7.62mm Bullet (HP) | ||||||
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Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ammo | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 65 | |||||
Block Damage | 4 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Base Price |
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Max Stack | 150 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Brass | |||||
Meltable | Yes | |||||
Material | Brass | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Overview[ | ]
A 7.62mm HP Round is one of three 7.62mm ammunition variants used by the Sniper Rifle, Hunting Rifle, AK-47, and M60 Machine Gun. It has the highest base damage of the three (65 vs 50), but a target armor modifier of -20%; meaning it will do 20% less damage against armored targets vs standard ammunition, and 120% less damage against the same target compared to the AP (Armor Piercing) variant.