| Auto Shotgun | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Basic Information | ||||||
| Group | Ammo/Weapons | |||||
| Category | Ranged Weapon | |||||
| Type | Shotgun | |||||
| Related Attribute | Strength | |||||
| Weapon/Tool Properties | ||||||
| Entity Damage | 201/211/221/231/241/251 | |||||
| Block Damage | 54/56.7/59.4/62.1/64.8/67.5 | |||||
| Effective Range | ||||||
| Rounds per Minute | 70 | |||||
| Reload Time | 2.6 s | |||||
| Ammo Type | ||||||
| Magazine Size | 16 | |||||
| Damage Multiplier: Earth | 0.2 | |||||
| Butcher Tool | No | |||||
| Disassemble Tool | No | |||||
| Characteristic Properties | ||||||
| Durability | 700/780/860/940/1020/1100 | |||||
| Degradation per Use | 1 | |||||
| Mod Slots | 4 | |||||
| Compatible Mods | Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine, Short Range | |||||
| Repaired Using | Repair Kit | |||||
| Base Price |
| |||||
| Max Stack | 1 | |||||
| Scrapping/Forging Properties | ||||||
| Scrappable | Yes | |||||
| Scraps into | Shotgun Parts | |||||
| Meltable | No | |||||
| Combustible | No | |||||
| Obtaining | ||||||
| Obtainable Through | Looting, Crafting, Trading | |||||
Automatic Shotgun is a tier 3 shotgun, after Double Barrel and Pump shotguns.
Crafting[]
Required Items[]
| Item | Name | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6* | |||
|
Shotgun Parts | 13 | 14 | 15 | 16 | 17 | 18 | |
|
Forged Steel | 100 | 110 | 120 | 130 | 140 | 150 | |
|
Duct Tape | 13 | 14 | 15 | 16 | 17 | 18 | |
|
Spring | 25 | 27 | 29 | 31 | 33 | 35 | |
| Unlock Options | ||||||||
Shotgun Weekly */100
|
61 | 68 | 76 | 84 | 92 | 100 | ||
| Crafted in | ||||||||
Workbench
| ||||||||
The recipe above contains the Resources/Magazines needed for each Quality level of the Auto Shotgun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.
Recommended Mods[]
| Image | Name | Affected Part | Description |
|---|---|---|---|
| Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
| Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
| Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
| Muzzle Brake Mod | Barrel | Reduces recoil. | |
| Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
| Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
| Magazine Extender Mod | Magazine | Increases magazine capacity. | |
| Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
| Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
| Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
| Weapon Flashlight Mod | Side | A portable light source. | |
| The Hunter Mod | Special Damage | Increases damage to all animals. | |
| Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
| Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
| Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
| Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
| Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |
Notes[]
- The Automatic Shotgun is loosely based on the Fostech Origin-12.







