Auto Shotgun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 201 202 196 | |||||
Block Damage | 54 80 80 | |||||
Effective Range | 4 9 2 | |||||
Rounds per Minute | 70 | |||||
Reload Time | 2.6 s | |||||
Ammo Type | Shotgun Shell Shotgun Slug Shotgun Breaching Slug | |||||
Magazine Size | 16 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 160 | |||||
Durability (Max Quality) | 500 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine, Short Range | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Shotgun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Automatic Shotgun is a tier 3 shotgun, after Double Barrel and Pump shotguns.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Shotgun Parts | 1 | 2 | 3 | 4 | 5 | ||
Forged Steel | 30 | 60 | 90 | 120 | 150 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | ||
Scrap Polymers | 40 | 80 | 120 | 160 | 200 | ||
Spring | 4 | 8 | 12 | 16 | 20 | ||
Unlock Options | |||||||
Shotgun Weekly */100 | 60 | 70 | 80 | 90 | 100 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Auto Shotgun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
Weapon Flashlight Mod | Side | A portable light source. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |
Notes[ | ]
- The Automatic Shotgun is loosely based on the Fostech Origin-12.