Auto Shotgun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 101 102 96 | |||||
Block Damage | 54 80 80 | |||||
Effective Range | 4 9 2 | |||||
Rounds per Minute | 70 | |||||
Reload Time | 2.6 s | |||||
Ammo Type | Shotgun Shell Shotgun Slug Shotgun Breaching Slug | |||||
Magazine Size | 16 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 160 | |||||
Durability (Max Quality) | 500 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Shotgun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Automatic Shotgun is a tier 3 shotgun, after Double Barrel and Pump shotguns.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |
---|---|---|---|
Shotgun Parts | 6 | ||
Forged Steel | 30 | ||
Duct Tape | 3 | ||
Scrap Polymers | 40 | ||
Spring | 4 | ||
Unlock Options | |||
Automatic Shotgun Schematic | |||
Crafted in | |||
Workbench |
Notes[ | ]
The Automatic Shotgun is loosely based on the Fostech Origin-12.
The recipe listed above is for crafting a quality 1 Automatic Shotgun, which is only possible with the related schematic. After unlocking level 1 of Boomstick (Perk), the player is able to craft a quality 2 poor Automatic Shotgun which requires more materials than quality 1.
With each level of the Boomstick (Perk), the player is able to craft higher quality Automatic Shotguns, which require more materials.
The required materials for each quality level is listed here:
Level | Shotgun Parts | Forged Steel | Duct Tape | Scrap Polymers | Spring |
---|---|---|---|---|---|
1 | 6 | 30 | 3 | 40 | 4 |
2 | 9 | 45 | 4 | 60 | 6 |
3 | 12 | 60 | 6 | 80 | 8 |
4 | 15 | 75 | 7 | 100 | 10 |
5 | 18 | 90 | 9 | 120 | 12 |
Image | Name | Affected Part | Description |
---|---|---|---|
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
Weapon Flashlight Mod | Side | A portable light source. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |