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|butcher_tool = n |
|butcher_tool = n |
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|disassemble_tool = n |
|disassemble_tool = n |
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− | |mod_compa = Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine |
+ | |mod_compa = Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine, Short Range |
|repair = [[Repair Kit]] |
|repair = [[Repair Kit]] |
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Line 49: | Line 49: | ||
|image5=Spring.png | linkname5=Spring | itemcount5=4 |
|image5=Spring.png | linkname5=Spring | itemcount5=4 |
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|workstationimage=Workbench.png | workstation=Workbench |
|workstationimage=Workbench.png | workstation=Workbench |
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− | |schematic=Automatic Shotgun Schematic |
+ | |schematic=Automatic Shotgun Schematic | schematicimage = Schematic.png |
+ | |LeveledCraft = 1 |
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}} |
}} |
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+ | ==Recommended Mods== |
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⚫ | |||
⚫ | |||
+ | {{#cargo_query: |
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− | The recipe listed above is for crafting a [[quality]] 1 Automatic Shotgun, which is only possible with the related schematic. After unlocking level 1 of [[Boomstick (Perk)]], the player is able to craft a [[quality]] 2 poor Automatic Shotgun which requires more materials than [[quality]] 1. |
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+ | tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
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+ | |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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+ | |where=Mods__Mod_Type._value = 'Side' OR Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Affected_Part._value = 'Grips' OR Mods__Mod_Type._value = 'Shotgun' OR Mods__Mod_Type._value = 'Stock' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Magazine' OR Mods__Mod_Type._value = 'Drum Magazine' OR Mods__Mod_Type._value = 'Firing Mode' OR Mods__Mod_Type._value = 'Silencer' |
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+ | |group by=Mods._ID |
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+ | |order by=Affected_Part |
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⚫ | |||
⚫ | |||
− | With each level of the [[Boomstick (Perk)]], the player is able to craft higher quality Automatic Shotguns, which require more materials. |
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⚫ | |||
− | |||
− | The required materials for each quality level is listed here: |
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− | {| class="wikitable sortable mw-collapsible" |
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− | |+Cost for Automatic Shotguns |
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− | !Level |
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− | !Shotgun Parts |
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− | !Forged Steel |
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− | !Duct Tape |
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− | !Scrap Polymers |
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− | !Spring |
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− | |- |
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− | |1 |
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− | |6 |
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− | |30 |
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− | |3 |
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− | |40 |
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− | |4 |
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− | |- |
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− | |2 |
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− | |9 |
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− | |45 |
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− | |4 |
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− | |60 |
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− | |6 |
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− | |- |
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− | |3 |
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− | |12 |
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− | |60 |
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− | |6 |
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− | |80 |
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− | |8 |
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− | |- |
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− | |4 |
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− | |15 |
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− | |75 |
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− | |7 |
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− | |100 |
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− | |10 |
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− | |- |
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− | |5 |
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− | |18 |
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− | |90 |
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− | |9 |
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− | |120 |
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− | |12 |
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⚫ | |||
− | |||
− | Check out [[Talk:Quality]] for more information. |
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{{Ammo/Weapons}} |
{{Ammo/Weapons}} |
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− | |||
− | [[Category:Shotgun]] |
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− | [[Category:Ranged Weapon]] |
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− | |||
− | [[Category:Shotgun]] |
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− | [[Category:Ranged Weapon]] |
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− | |||
− | <!-- This page was copied over from the double barrel shotgun page, with the numbers and names changed. I don't know how to get a clean image of the gun, or how to find more specific information. If you find any errors, or can upload a clean image, please do! ~CrimsonReaper5563 --> |
Revision as of 19:39, 10 May 2021
Auto Shotgun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 101 102 96 | |||||
Block Damage | 54 80 80 | |||||
Effective Range | 4 9 2 | |||||
Rounds per Minute | 70 | |||||
Reload Time | 2.6 s | |||||
Ammo Type | Shotgun Shell Shotgun Slug Shotgun Breaching Slug | |||||
Magazine Size | 16 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 160 | |||||
Durability (Max Quality) | 500 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Side, Bottom, Shotgun, Barrel, Stock, Small Top, Magazine, Firing Mode, No Scopes, Drum Magazine, Short Range | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Shotgun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Automatic Shotgun is a tier 3 shotgun, after Double Barrel and Pump shotguns.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Shotgun Parts | 6 | 6 | 6 | 6 | 6 | ||
Forged Steel | 30 | 30 | 30 | 30 | 30 | ||
Duct Tape | 3 | 3 | 3 | 3 | 3 | ||
Scrap Polymers | 40 | 40 | 40 | 40 | 40 | ||
Spring | 4 | 4 | 4 | 4 | 4 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Auto Shotgun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
Weapon Flashlight Mod | Side | A portable light source. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |
Notes[ | ]
- The Automatic Shotgun is loosely based on the Fostech Origin-12.