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Battery Bank
BatteryBank
Basic Information
Removed: {{{removed_version}}}
Group Science
Category Device
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability
Degradation per Use
Mod Slots
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[]

The Battery Bank is a new tool added in A16 as a part of the new Electricity game mechanics.

The Battery Bank allows you to power your electrical components. It requires at least one battery, expandable up to six. The maximum energy output is determined by the number of batteries installed and their quality. An externally powered and turned on Battery Bank will recharge its batteries. If there are no batteries installed it acts as a relay pushing power down line.

A battery bank is best when paired with a Solar Bank, which can recharge the batteries during the day.

Crafting[]

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Battery Bank Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*

BatteryBank
1x
Craftingclock 01:43.4

ForgedIron Forged Iron 10
ElectricParts Electrical Parts 11
ScrapPlastics Scrap Polymers 6
Item 4 missing!
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Item 5 missing!
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Unlock Options
BookWiring101 Wiring 101 75/100
Schematic  Schematic
Crafted in
NewWorkbench Workbench


Discharging[]

While turned on the battery bank will consume durability from batteries in its slots starting with the top left. These batteries will lose durability at a rate of 4 points per minute per watt. So if your battery bank was producing 45W of power it would use 4*45 = 180 durability per minute.

minutes_of_charge = durability_of_battery / (4*power_usage)

Charging[]

To charge a Battery Bank attach it to an alternate power source (e.g. a Solar Bank) by right clicking the source with a wiring tool then right clicking the battery bank. Note the battery bank must be turned on for it to charge as while it is off it is considered bypassed so only acts as a relay.

While charging it will consume 5w from the alternate power source (so to charge a battery bank you need system_power_cost+5w). While powered, it will regenerate durability in the battery inside, independent of quality, at a rate of 6 points per second. Batteries are charged in the sequence right to left, bottom to top. A 600 quality battery has 6000 durability so it would take about 16 minutes and 40 seconds to charge making the maximum time taken to fully recharge a battery bank 100 minutes.

Video[]

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