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Blade Trap
BladeTrap
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps
Category Trap
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points 2000
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 20
Power Attack Entity Damage
Block Damage 33
Power Attack Block Damage
Range 1
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Forged Steel
Electrical Power Required
Unlocks
Base Price
Max Stack 10
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

The Blade Trap has three spinning blades that chops players and zeds alike within a 3x3 'tile' area. It does not discriminate. It requires 20W of electricity to operate.

As of A18, you must have advanced engineering 3 in onset to craft these (unless you find a schematic).

Depending on the positioning of the blade will result in different outcomes. Placing the blade on the ground will chop of zombie legs; thus the zombies will become crawlers. On a 2 block high ceiling, the blade will chop off heads, resulting in an instant kill. Placing on a wall vertically is not recommended since zombies can hit it without taking damage but it can kill zombies most of the time.

Crafting[ | ]

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Blade Trap Recipe
Item Name Count
Item Name Count
AdvancedEngineering Advanced Engineering Level
0-2 3 4 5
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

BladeTrap
1x
Craftingclock 04:22.8

ForgedIron Forged Iron 15 13 11 10
IngotSteel Forged Steel 15 13 11 10
MechanicalParts Mechanical Parts 12 10 9 8
ElectricParts Electrical Parts 9 8 6 6
Oil Oil 15 13 11 10
Unlock Options
BookElectricalTraps Electrical Traps 25/75
Schematic  Schematic
Crafted in
NewWorkbench Workbench

The recipe above contains the Resources needed to craft the Blade Trap for each level of the Advanced Engineering Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.


Notes[ | ]

  • The durability of the Blade Trap is 2000, decreasing with each hit by 4 units.
  • It will stop working when it reaches 500 durability.

Video Guide[ | ]

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