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|name = Blunderbuss |
|name = Blunderbuss |
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|image = Blunderbuss.png |
|image = Blunderbuss.png |
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+ | |caption = |
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|group = Ammo/Weapons |
|group = Ammo/Weapons |
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− | |category = |
+ | |category = Ranged Weapon |
− | |type = |
+ | |type = Shotgun |
+ | |attribute_focus = Strength |
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− | |item-id = 55 |
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+ | |||
− | |damage_min = 6*10 |
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+ | |damage = {{AmmoDmg|Blunderbuss Ammo|damage}} |
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− | |damage_max = 9.4*10 |
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+ | |block_damage = {{AmmoDmg|Blunderbuss Ammo|block_damage}} |
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− | |block_damage_min = 1.6*10 |
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+ | |range_effective = {{AmmoDmg|Blunderbuss Ammo|range_effective}} |
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− | |block_damage_max = 5*10 |
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− | | |
+ | |round_rate = 75 |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |ammo = Blunderbuss Ammo |
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− | |degradation_rate_min = 10 |
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⚫ | |||
− | |degradation_rate_max = 10 |
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⚫ | |||
− | |speed = 0.8 |
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+ | |degradation_rate = 1 |
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⚫ | |||
− | |bonus_damage_headshot = 3.0 |
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⚫ | |||
− | |bonus_damage_glass = 1.0 |
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|bonus_damage_earth = 0.2 |
|bonus_damage_earth = 0.2 |
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⚫ | |||
− | |ammo = [[File:BlunderbussAmmo.png|20px|link=Blunderbuss Ammo]][[Blunderbuss Ammo]] |
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+ | |butcher_tool = no |
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− | |clip = 1 shot |
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+ | |disassemble_tool = no |
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− | |weight = |
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+ | |mod_compa = Side, Bottom, Shotgun, Stock, Short Range |
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− | |weight_forge = 8 |
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+ | |||
⚫ | |||
+ | |||
+ | |price_base = 250 |
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+ | |stack = 1 |
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+ | |||
+ | |scrappable = yes |
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+ | |breaks= [[Iron]] |
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+ | |meltable = yes |
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|metal = Iron |
|metal = Iron |
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− | | |
+ | |fuel = no |
− | |scrapable = y |
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− | |scrap_iron = 1 |
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− | |ob_craft = 1 |
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⚫ | |||
− | |ob_cheat = 1 |
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⚫ | |||
− | |ActionSkillGroup = [[Shotguns (Skill)]] |
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− | |CraftingSkillGroup = [[Craft Skill Guns (Skill)]] |
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− | |buff = [[Shotgun Wound]] |
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− | |buff_chance = 100<nowiki>%</nowiki> |
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− | |buff_effect = reduced speed |
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− | |heat_map_strength = 0.3 |
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− | |heat_map_time = 120 |
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− | |confirmed_version = Alpha 16.2 |
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− | |updated_version = Alpha 16.0 |
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⚫ | |||
+ | |obtain = Looting, Crafting, Trading |
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⚫ | |||
⚫ | |||
⚫ | The '''{{PAGENAME}}''' is a single shot firearm that can be crafted from simple materials in ''[[7 Days to Die]]''. It is a simple weapon and easy to create relatively early in the game. This weapon requires [[Blunderbuss Ammo]] and will hold one shot |
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+ | |||
⚫ | |||
⚫ | |||
==Combat== |
==Combat== |
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− | During close combat, the {{PAGENAME}} is extremely powerful and deals a high amount of damage to enemies, as it has |
+ | During close combat, the {{PAGENAME}} is extremely powerful and deals a high amount of damage to enemies, as it has 8 projectiles per shot, each dealing damage. It has a significant spread of the shot which allows the [[Weapon]] to hit multiple targets at once when used at a short range. The weapon is only useful at very close combat though and has almost no effect at medium range. |
− | |||
− | There is an 80% chance the blunderbuss will inflict a critical hit on a target ([[Shotgun Wound]]), which reduces the target's movement speed by 60%. This effect is extendable. |
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==Crafting== |
==Crafting== |
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− | Crafted from inventory or at a [[Workbench]] |
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− | ===Required Items=== |
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{{Recipe |
{{Recipe |
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− | | |
+ | |image2=ShortMetalPipe.png | linkname2=Short Iron Pipe | itemcount2=4 |
− | | |
+ | |image3=Glue.png | linkname3=Glue | itemcount3=2 |
− | | |
+ | |image5=Woodresource.png | linkname5=Wood | itemcount5=6 |
+ | |workstationimage=Workbench.png | workstation=Workbench |
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− | |image4=DuctTape.png | linkname4=Duct Tape | itemcount4=1 |
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− | |image5=Woodresource.png | linkname5=Wood | itemcount5=4 |
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}} |
}} |
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− | == |
+ | ===Repair=== |
+ | The condition of a {{PAGENAME}} deteriorates with each use until it eventually will stop working and has to be repaired. This can be done using a [[Short Iron Pipe]]. |
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− | ====Forging==== |
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− | The player can place a {{PAGENAME}} into a [[Forge]] and it will be melted down into iron. |
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+ | ==Recommended Mods== |
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− | ====Scrapping==== |
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− | A {{PAGENAME}} can be scrapped into 2 [[Scrap Iron]]. |
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+ | {{#cargo_query: |
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− | '''SKILL INCREASE''' |
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+ | tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
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+ | <!-- the "id" is the the canonical identification of a particular row of data. In the "child" "list" table, we store the "parent" ID as "_rowID". --> |
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+ | |join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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+ | |where=Mods__Mod_Type._value = 'Side' OR Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Shotgun' OR Mods__Mod_Type._value = 'Stock' OR Mods__Affected_Part._value = 'Grips' |
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+ | |group by=Mods._ID |
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+ | |order by=Affected_Part |
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+ | }} |
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+ | ==Videos== |
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− | ''also great for getting your shot gun skill up!'' |
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+ | {| style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" cellspacing="0" cellpadding="2px" |
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+ | |- class="infoboxdetails" |
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+ | ! colspan="3" scope="col" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |Game Guide |
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+ | |- |
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+ | | |
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+ | {{#ev:youtube|v=_PZasu1o_aU}} |
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+ | |- |
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+ | |} |
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+ | {{Ammo/Weapons}} |
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− | ==Notes== |
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− | * The {{PAGENAME}} was added in version alpha 11, and is the first firearm that requires no [[Gun Parts]] to create. |
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− | * The {{PAGENAME}}, like all weapons, can destroy blocks and structures. |
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− | * The player must reload the {{PAGENAME}} between each shot. |
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− | * Damage is increased by a magnitude, if user uses aiming with right button of mouse(or other rebound button) |
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+ | [[Category:Shotgun]] |
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− | [[de:Donnerbüchse]] |
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+ | [[Category:Ranged Weapon]] |
Revision as of 06:19, 24 May 2021
Blunderbuss | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 96 | |||||
Block Damage | 16 | |||||
Effective Range | 5 | |||||
Rounds per Minute | 75 | |||||
Reload Time | 3.9 s | |||||
Ammo Type | Blunderbuss Ammo | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 2.5 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 50 | |||||
Durability (Max Quality) | 100 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Side, Bottom, Shotgun, Stock, Short Range | |||||
Repaired Using | Short Iron Pipe | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | Yes | |||||
Material | Iron | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Overview[ | ]
The Blunderbuss is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires Blunderbuss Ammo and will hold one shot.
Combat[ | ]
During close combat, the Blunderbuss is extremely powerful and deals a high amount of damage to enemies, as it has 8 projectiles per shot, each dealing damage. It has a significant spread of the shot which allows the Weapon to hit multiple targets at once when used at a short range. The weapon is only useful at very close combat though and has almost no effect at medium range.
Crafting[ | ]
Item | Name | Count | |
---|---|---|---|
Item 1 missing! (Parameter=linkname1) |
|||
Short Iron Pipe | 4 | ||
Glue | 2 | ||
Wood | 6 | ||
Crafted in | |||
Workbench |
Repair[ | ]
The condition of a Blunderbuss deteriorates with each use until it eventually will stop working and has to be repaired. This can be done using a Short Iron Pipe.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |