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Current game stage: 1

Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Weapon
Type Ranged Weapon, Shotgun Weapon
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 96
Power Attack Entity Damage
Block Damage 16
Power Attack Block Damage
Range 4
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time 3.9s
Ammo Type [[BlunderbussAmmo.pngBlunderbuss Ammo]]
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth -0.8
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 1.5
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 1600
Durability (Max Quality) 3200
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Short Iron Pipe
Electrical Power Required
Base Price
Max Stack
Scrapping/Forging Properties
Scraps into
Meltable Yes
Material Iron
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

Overview[edit | edit source]

The Blunderbuss is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires Blunderbuss Ammo and will hold one shot. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ). Automatic reload has been removed in a19

Combat[edit | edit source]

During close combat, the Blunderbuss is extremely powerful and deals a high amount of damage to enemies, as it has 8 projectiles per shot, each dealing damage. It has a significant spread of the shot which allows the Weapon to hit multiple targets at once when used at a short range. The weapon is only useful at very close combat though and has almost no effect at medium range.

Crafting[edit | edit source]

[[File:|75px|link=]] {{{itemcount1}}}* [[{{{linkname1}}}]] At a
00′ 01″
ShortMetalPipe.png 4* Short Iron Pipe
Glue.png 2* Glue
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
Woodresource.png 6* Wood
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]

Repair[edit | edit source]

The condition of a Blunderbuss deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit. short iron pipe.

Modding[edit | edit source]

Mods compatible with the Blunderbuss:

Shotgun Choke

Weapon Flashlight

Laser Sight

Red Dot Sight

Notes[edit | edit source]

  • The Blunderbuss, like all weapons, can destroy blocks and structures.
  • The player must reload the Blunderbuss between each shot.
  • Damage is increased by a magnitude, if user aims down sights with the weapon.

Videos[edit | edit source]

Game Guide