Blunt Weapons (Skill)

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Ui game symbol misc crafting.png
This page contains content no longer in the game.
This skill/perk exists only in previous versions of 7 Days to Die.

Blunt Weapons
Club icon.png
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Weapons
Max level 100
Experience to level 150
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier
Effects Entity Damage

Level 1
Level 2
Level 3
Level 4
Level 5

Description[edit | edit source]

"Do more damage with blunt weapons. Gain skill by using items from this group."

Blunt Weapons is one of the Skills in 7 Days to Die. A survivor can increase his Blunt Weapons level by hitting enemies or objects with Blunt Weapons and spending skill points.

Effects[edit | edit source]

The effect of the Blunt Weapons skill is an increase in the damage dealt with Blunt Weapons. The strength of this effect per level can be found in the table underneath.

Effect \ Level 1 - 5 5 - 11 11 - 19 19 - 32 32 - 49 49 - 70 70 - 100
Entity Damage 1.00 - 1.04 1.04 - 1.07 1.07 - 1.10 1.10 - 1.14 1.14 - 1.19 1.19 - 1.23 1.23 - 1.28
  • Note: The usage of blunt weapons to harvest items reduces the amount of items returned to zero (0).

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.