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{{removed_skill}}
{{Infobox item
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{{Infobox skill
| name = {{PAGENAME}}
 
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|name = Blunt Weapons
| image = Blunt_Weapons.png
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|image = club_icon.png
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|group = weapons
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|max_level = 100
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|exp_level = 150
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|effects = '''Entity Damage'''
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|confirmed_version = Alpha 16.3
 
}}
 
}}
 
As of Alpha 13, {{PAGENAME}} has been made a [[Skills|skill]] <br>
 
   
 
==Description==
 
==Description==
Do more damage with blunt weapons and receive harvest bonuses, if applicable. Gain Skill by using items from this group.
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''"Do more damage with blunt weapons. Gain skill by using items from this group."''
   
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'''Blunt Weapons''' is one of the [[Skills]] in 7 Days to Die. A survivor can increase his Blunt Weapons level by hitting enemies or objects with Blunt Weapons and spending skill points.
{| class="wikitable"
 
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!Level
 
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==Effects==
!Multiply
 
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The effect of the Blunt Weapons skill is an increase in the damage dealt with Blunt Weapons. The strength of this effect per level can be found in the table underneath.
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{| class="wikitable" style="width: 70%"
 
|-
 
|-
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! Effect \ Level !! 1 - 5 !! 5 - 11 !! 11 - 19 !! 19 - 32 !! 32 - 49 !! 49 - 70 !! 70 - 100
|1 - 10
 
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|-style="text-align: center"
|1.00 - 1.32
 
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|style="text-align:left| '''Entity Damage''' || 1.00 - 1.04 || 1.04 - 1.07 || 1.07 - 1.10 || 1.10 - 1.14 || 1.14 - 1.19 || 1.19 - 1.23 || 1.23 - 1.28
 
|-
 
|-
|10 - 20
 
|1.32 - 1.45
 
|-
 
|20 - 30
 
|1.45 - 1.55
 
|-
 
|30 - 40
 
|1.55 - 1.63
 
|-
 
|40 - 50
 
|1.63 - 1.71
 
|-
 
|50 - 60
 
|1.71 - 1.77
 
|-
 
|60 - 70
 
|1.77 - 1.84
 
|-
 
|70 - 80
 
|1.84 - 1.89
 
|-
 
|80 - 90
 
|1.89 - 1.95
 
|-
 
|90 - 100
 
|1.95 - 2.00
 
 
|}
 
|}
   
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* '''Note:''' The usage of blunt weapons to harvest items reduces the amount of items returned to zero (0).
==List of items from this group==
 
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* [[Sledgehammer]]
 
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== Skill Group Items ==
* [[Barbed Club]]
 
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The usage of the following items will improve this skill, and this skill will improve the usage of these items.
* [[Wooden Club]]
 
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{{#dpl:
* [[Spiked Club]]
 
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|uses = Template:infobox item
* [[Iron Reinforced Club]]
 
 
|category = {{PAGENAME}}
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|include = {infobox item}:image:name,{infobox item} dpl category,{infobox item} dpl group, {infobox item} dpl type, {infobox item}:CraftingSkillGroup:damage_max:speed:buff:confirmed_version
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|includenotmatch = /removed_version\s*=/s
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|table = class="wikitable sortable",-,class="unsortable"{{!}},Name,Category,Group,Type,Crafting Skill Group, Entity Damage<br>(Max),Speed, (de)Buff,Last Confirmed
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|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]],%%,[[:category:%%|%%]], %%, %%, style="text-align: right"{{!}}%%, style="text-align: right"{{!}}%%, %%, style="text-align: center"{{!}}%%
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|tablesortcol=2
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}}
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[[de:Stumpfe Waffen (Fertigkeit)]]

Latest revision as of 11:27, 24 July 2019


Ui game symbol misc crafting
This page contains content no longer in the game.
This skill/perk exists only in previous versions of 7 Days to Die.




Blunt Weapons
Club icon
Description
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Weapons
Max level 100
Experience to level 150
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier
Effects
Effects Entity Damage


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Description[ | ]

"Do more damage with blunt weapons. Gain skill by using items from this group."

Blunt Weapons is one of the Skills in 7 Days to Die. A survivor can increase his Blunt Weapons level by hitting enemies or objects with Blunt Weapons and spending skill points.

Effects[ | ]

The effect of the Blunt Weapons skill is an increase in the damage dealt with Blunt Weapons. The strength of this effect per level can be found in the table underneath.

Effect \ Level 1 - 5 5 - 11 11 - 19 19 - 32 32 - 49 49 - 70 70 - 100
Entity Damage 1.00 - 1.04 1.04 - 1.07 1.07 - 1.10 1.10 - 1.14 1.14 - 1.19 1.19 - 1.23 1.23 - 1.28
  • Note: The usage of blunt weapons to harvest items reduces the amount of items returned to zero (0).

Skill Group Items[ | ]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.