Bone | |
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Basic Information | |
Group | Resources |
Category | Basic Resource |
Weapon/Tool Properties | |
Butcher Tool | No |
Characteristic Properties | |
Max Stack | 250 |
Scrapping/Forging Properties | |
Meltable | No |
Combustible | No |
Contents
Description[]
A Bone is a miscellaneous item in 7 Days to Die. It can be looted from Animals and Gore blocks, both human and animal. By itself, a Bone cannot be used as a melee weapon. It can also be crafted into a Bone Knife or used as a cooking ingredient to make Glue. As of A13 the Bone Knife is a really good early game animal harvesting tool to get the most from your kills. Make sure to carry one when hunting.
Every resource you can harvest from an animal benefits from the "Huntsman" perk as of A17
Crafting[]
You can craft a Bone Knife when you have acquired 5 Bones by then selecting the Bone items and then recipe, then hitting craft on Bone Knife.
Recipes
The following recipes require Bone: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Item | Required Materials | Workstation | Implement | Time | Book | Skill | |
---|---|---|---|---|---|---|---|
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Bone Knife | ![]() |
- | - | 00′ 05" | - | - |
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Can of Sham | ![]() ![]() ![]() ![]() ![]() |
Campfire | Cooking Pot | 10′ 01" | Recipe | - |
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Glue | ![]() ![]() ![]() ![]() |
Campfire Chemistry Station |
Cooking Pot - |
00′ 17" 00′ 15" |
- - |
- - |
Video[]
History[]
A Bone can no longer be used as a weapon since Alpha 17.