Broken Glass

From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1



Broken Glass
BrokenGlass.png
Basic Information
Removed: {{{removed_version}}}
Group Resources
Category Basic Resource
Type
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health -1000
Effect on Max Health
Cures
Buff [[Internal Bleeding]]
Buff Chance (%)
Buff Effect -150 Health
-150 Stamina
Dysentery Chance (%)
Characteristic Properties
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack 6000
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable Yes
Material Glass
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through


Description[edit | edit source]

Broken Glass is a Resource item used for Glass (Forge) at the Forge. It is acquired by scrapping items made of glass. Can also be obtained by breaking glass objects such as paintings, any large window or Glass Panes, the Shower Glass Block found in various buildings lastly from abandoned car windows. Broken Glass is also a common item found lying on the floor in any building and can be acquired by hitting it with a weapon or fist. Walking on piles of Broken Glass will make noise alerting nearby Zombies.

Crafting[edit | edit source]

Broken Glass can be extracted from a Forge prior to moving the forge with no net loss of materials.

BrokenGlass.png 5* Glass (Forge) At a
Forge.pngForge
Produces
{{{yield}}}
[[File:|75px|link=]] {{{itemcount2}}}* [[{{{linkname2}}}]]
[[File:{{{image3}}}|75px|link=]] {{{itemcount3}}}* [[{{{linkname3}}}]]
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Uses[edit | edit source]

Forging[edit | edit source]

Broken Glass can be smelted in the Forge to create Glass (Forge) which is needed to craft certain items at the forge.

Suicide[edit | edit source]

Broken Glass is edible, and the player can consume Broken Glass by equipping the Broken Glass on the toolbelt and clicking right mouse button. It can also be consumed in the menu by selecting it and selecting the Use option. This will cause the Internal Bleeding status effect, which quickly kills the player within about 5 seconds.