7 Days to Die Wiki
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| [[Fertile Dirt]] || 250 || 250 || Collected || None || 1 || 20 || 10 || 2
 
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| [[Asphalt]] || 3000 || 3000 || Destroyed || None || 1 || 90 || 15 || 6
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| [[Asphalt]] || 1500 || 1500 || Destroyed || None || 1 || 90 || 15 || 6
 
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Revision as of 18:39, 8 August 2016

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This page contains outdated information and should be edited to provide relevant and useful information.
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since May 22, 2016.



This article lists all items used for building structures including important stats.

As of Alpha v13 the hardness of all blocks was set to 1. The 'durability' of a block is now determined by health points (HP) for each block. When a block is broken it is replaced with another block. Thus the total HP (THP) for a block is the HP of that block plus every block it will break into before the block is completely destroyed. IE. Old Wood (HP 500) will break into a Wood Frame (HP 100) so the THP of Old Wood is (500 + 100) = 600. Reinforced Wood (HP 500) breaks into Old Wood (THP 600) so the THP of Reinforced Wood is (500 + 600) = 1100.

It is important to note that the upgrade/breaking path is not 1 to 1. For example, Metal Reinforced Wood (HP 500 / THP 1600) upgrades into a Scrap Iron Wall (HP 750 / THP 1500) but a Scrap Iron Wall breaks into a Scrap Iron Frame(HP 750 / THP 750), not Metal Reinforced Wood. This means that an upgrade can actually reduce the THP of a block. Presumably this will be fixed in further patches.

[NOTE: THESE TABLES ARE TEMPORARY PLACEHOLDERS UNTIL INFOBOXES ARE UPDATED FOR ALPHA 13. Most of the old Infobox attributes are valid, these tables are primarily to capture new HP/Total HP and Upgrade/Breaking info. This information is valid from testing in creative mode as of v14.7]

Blocks

Name HP Total HP Breaks To Upgrades To Hardness Max Load Mass Integrity
Wood Frame 100 100 Destroyed Old Wood 0.0625 24 4 6
Old Wood 200 300 Wood Frame Reinforced Wood 1 36 6 6
Reinforced Wood 200 500 Old Wood Metal Reinforced Wood 1 36 6 6
Metal Reinforced Wood 250 750 Reinforced Wood Scrap Iron Wall 1 320 20 16
Scrap Iron Frame 250 250 Destroyed Scrap Iron Wall 1 320 20 16
Scrap Iron Wall 1000 1250 Scrap Iron Frame Reinforced Scrap Iron Wall 1 320 20 16
Reinforced Scrap Iron Wall 1000 2250 Scrap Iron Wall Concrete 1 320 20 16
Cobblestone Frame 100 100 Destroyed Cobblestone 1 24 4 6
Cobblestone 1500 1500 Destroyed Concrete 1 72 12 6
Rebar Frame 100 100 Destroyed Concrete Form 1 25 5 5
Concrete Form 200 200 Destroyed Concrete Poured 1 24 4 6
Concrete Poured 1500 1500 Destroyed None (Dries into Reinforced Concrete) 1 90 15 6
Concrete 3000 3000 Destroyed Concrete Poured 1 90 15 6
Reinforced Concrete 6000 9000 Concrete Steel Wall 1 110 15 7
Steel Wall 10000 19000 Reinforced Concrete None 1 320 20 16
Wood Log Spike 200 200 Destroyed ReinforcedTrunkPineTip 1 24 4 6
ReinforcedTrunkPineTip 200 400 Wood Log Spike ReinforcedMetalTrunkPineTip 1 36 6 6
ReinforcedMetalTrunkPineTip 250 650 ReinforcedTrunkPineTip ScrapIronSpike 1 320 20 16
ScrapIronSpike 1000 1650 ReinforcedMetalTrunkPineTip ReinforcedScrapIronSpike 1 320 20 16
ReinforcedScrapIronSpike 1000 2650 ScrapIronSpike None 1 320 20 16
Flagstone 500 500 Destroyed Adobe 1 72 12 6
Adobe 1000 1000 Destroyed Concrete 1 65 13 6
Decayed Brick 1200 1200 Destroyed Concrete 1 65 13 5
Brick 1200 1200 Destroyed Concrete 1 65 13 5
Brick Paver 1200 1200 Destroyed Concrete 1 65 13 5
Gravel 100 100 Collected None 1 0 10 0
Fertile Dirt 250 250 Collected None 1 20 10 2
Asphalt 1500 1500 Destroyed None 1 90 15 6


Doors

Name HP Total HP Breaks To Upgrades To Hardness Max Load Mass
Secure Wood Door 200 200 Destroyed Reinforced Secure Wood Door 1 24 4
Reinforced Secure Wood Door 200 400 Secure Wood Door Metal Reinforced Wood Door 1 36 6
Metal Reinforced Wood Door 300 700 Reinforced Secure Wood Door Hard Metal Door 1 36 6
Hard Metal Door 2500 2500 Destroyed Hard Metal Door v2 1 320 20
Hard Metal Door v2 2500 5000 Hard Metal Door Hard Metal Door v3 1 320 20
Hard Metal Door v3 2500 7500 Hard Metal Door v2 Vault Door 1 320 20
Vault Door 8000 8000 Destroyed Vault Door v2 1 320 20
Vault Door v2 8000 16000 Vault Door Vault Door v3 1 320 20
Vault Door v3 8000 24000 Vault Door v2 None 1 320 20


The info below is valid for pre-Alpha 13. With Alpha 13 the hardness of all blocks was set to 1 making the information below obsolete.

See Also[ | ]

Comparison of Building Materials