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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Fire icon.png
Removed: {{{removed_version}}}
Category Status Effects
Type Negative%Negative Status Effects
Caused by Fire Damage
Cured by Beer
Bottled Water
Bottled Murky Water
Boiled Water
Canned Murky Water
Goldenrod Tea
River Water
Snowberry Juice
Toilet Water
Leads to
Overall Duration 00′ 15″
Effect on Fullness
Effect on Hydration
Effect on Health -10 every second
Damage caused
Effect on Stamina
Effect on Wellness
Effect on Temperature °F, 0°C

Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects

Description[edit | edit source]

Burning is a negative buff that is acquired when a player has been set on fire. Currently the only items capable of doing this is are a Campfire, Flaming Arrow, Torch, Molotov Cocktail. The Burn Victim zombie can also set the player on fire if contact is made. Burning will reduce a players health at the rate of 10 points each second for a duration of 15 seconds, making this De-buff capable of easily killing a player with a wellness below 150.

Cure[edit | edit source]

It is possible to negate the effects of this De-buff by drinking from source of water, drinking a beverage or jumping into a river.

These items below can all be used to cure the Burning De-buff.

It is also possible to use these sources of water to cure Burning.

  • Toilet Water
  • River Water