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|mod_buff = a light source and 30% chance to set enemies on fire for 10 seconds. |
|mod_buff = a light source and 30% chance to set enemies on fire for 10 seconds. |
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|mod_effect = A melee item can double as a light source and set enemies on fire. |
|mod_effect = A melee item can double as a light source and set enemies on fire. |
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+ | |affected_part = Fire |
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|hypo-thermal_inc = 4 |
|hypo-thermal_inc = 4 |
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|stack = 1 |
|stack = 1 |
Revision as of 14:39, 5 May 2021
Burning Shaft Mod | |
---|---|
Basic Information | |
Group | Mods |
Category | Weapon Mod |
Mod Properties | |
Added Cold Resist | 4 |
Adds | a light source and 30% chance to set enemies on fire for 10 seconds. |
Characteristic Properties | |
Mod Type | LongShaft |
Affected Part | Fire |
Max Stack | 1 |
Obtaining | |
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
A melee item can double as a light source and set enemies on fire.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |
---|---|---|---|
Forged Steel | 5 | ||
Glue | 5 | ||
Oil | 5 | ||
Gas Can | 50 | ||
Unlock Options | |||
Burning Shaft Mod Schematic | |||
Crafted in | |||
Workbench |
Compatible Items[ | ]
Type | Items |
---|---|
Axe | Stone Axe, Taza's Stone Axe, Iron Fireaxe, Steel Axe |
Blade | Machete |
Bot | Robotic Sledge |
Club | Wooden Club, Baseball Bat, Steel Club |
Pick | Iron Pickaxe, Steel Pickaxe |
Salvage | Wrench |
Shovel | Stone Shovel, Iron Shovel, Steel Shovel |
Sledge | Stone Sledgehammer, Iron Sledgehammer, Steel Sledgehammer |
Spear | Stone Spear, Iron Spear, Steel Spear |