Current game stage: 1
|Resources||%Items without a group|
|Biome||%Items without a group|
|Random World Generation||Yes
Hunting animals here for raw meat and animal hide is beneficial due to ease of seeing your prey. The draw back is Zombies that are burn victims can set you on fire as well as small piles of debris still smoldering. Something to keep an eye out for is the random flare ups of flames as animals cross smoldering piles of debris. As of A19, one should also be on the lookout for land mines that blend in with the ground.
Description[edit | edit source]
The Burnt Forest is also known as the "Dead Forest". Once, the Burnt Forest was like all the other Forests. It had plenty of wildlife and all the trees had beautiful green leaves. However, when the third world war started and the virus started to spread among humanity, everything went down and a wildfire destroyed this beautiful forest, along with everyone inside it resulting in Burn Victim Zombies. This Biome is now nothing but destroyed buildings and burnt trees. However, it has many new Points of Interest as of Alpha 13, improving its exploration value. Embers burn on the ground and will catch you on fire if you walk over them. Destroy these ember piles yields Wood and Coal for crafting and as a fuel source. There is very little wildlife here and very few buildings, making this a very poor spawn point.
Despite being a mostly poor spawn point and despite it's appearance, it is not actually an overly dangerous biome; what few animals that spawn here are easy to hunt due to the open spaces, and surprisingly few zombies actually spawn here, the burn victims being the only one most of the time, and they are easy to both spot at a distance and hear before they surprise the player with their fiery crackling sounds, and trees, in spite of being burnt and not dropping seeds, are still plentiful within the Burnt Forest; it would take a long time to deplete the wood for this to become a problem, by this time the player will likely have planted trees from other biomes if they are like living here. Just be sure to craft/obtain and wear cooling clothes if you are settling here.
Environment[edit | edit source]
The environment, when it rains, can quickly lower the players body heat. Take caution by carrying clothes. Or momentarily hopping over to a different biome to collect Plant Fibers. You can then craft clothes. It may take a while to warm up though.
The environment is very hot, particularly in the afternoon sun, although not as hot as the Desert. Alpha 13's temperature system can lead to the player overheating quickly. Ember Piles, Small Stones and Birds Nests litter the ground and are easy to spot due to the vast reaches of scorched earth. Birds Nests are a good source of Eggs and Feathers. To stay cool, make sure you are adequately hydrated. Clothes such as Cowboy Hats and Bandanas also have a cooling effect.
Points of interest[edit | edit source]
Most of the buildings in this Biome are partially destroyed and a player can find mostly burnt and destroyed Houses with normal loot inside them. There's also a small village (on the Navezgane Map) in the middle of the Biome with destroyed houses. This can be found by following the Apache St. On a Random Gen map, there aren't usually cities in these Biomes , but it is possible. New Burnt POI's were introduced to the RWG world, so now things blend together better.
Images[edit | edit source]
Notes[edit | edit source]
- Players should use extra caution when within the Burnt Forest as there are rarely any intact buildings to reside in especially at night when zombies are more aggressive.
- Occasionally, a player can hear a sound of cracking branches in the background.
- It is possible, albeit unlikely, for Infected Police Officers to spawn in the Burnt Forest biome, this makes the biome a poor spawn and particularly unsuitable for new players.
- Burnt trees not only provide Planks, but also Coal when chopped.