Controllish (talk | contribs) (A13 Changes. Added new screenshot, moved outdated material to bottom, added in how the new system works, Will update with more screens later.) |
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{{Infobox item |
{{Infobox item |
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− | |item-id = campfire |
+ | |item-id = 309 - campfire |
− | |stack = |
+ | |stack = 1 |
|image = Campfire.png |
|image = Campfire.png |
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− | |group = Food/Cooking |
+ | |group = Basics, Building, Food/Cooking |
− | |category = |
+ | |category = Placeable |
− | |type = |
+ | |type = Workstation |
− | |durability = |
+ | |durability = 100 |
|structural integrity = 4 |
|structural integrity = 4 |
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|tool = [[Fireaxe]] |
|tool = [[Fireaxe]] |
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|used_in = |
|used_in = |
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|ob_craft = 1 |
|ob_craft = 1 |
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+ | |buff = [[Warmed by a Fire]] |
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+ | |heat_map_strength = 1.5 |
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+ | |heat_map_time = 1200 |
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+ | |heat_map_frequency = 25 |
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+ | |confirmed_version = Alpha 16.2 |
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|}} |
|}} |
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+ | The '''{{PAGENAME}}''' is used to cook foods, boil water, create medications, and craft a few resources. It can be found in the many lodges and numerous camp sites scattered all over the map. It can be crafted using 5 [[Small Stone]]s. To use it, place it down and open by pressing "E". {{PAGENAME}}s will raise the core [[Temperature]] by 43% with the [[Warmed by a Fire]] buff so long as they are within 2 blocks of the fire. Multiple fires within range will have stacking effects. Fires can be started without cooking anything. {{PAGENAME}}s may set fire to a character or zombie if they walk through it while it is turned on. |
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− | ==A13(new)== |
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[[File:A13Campfiresceen.jpg|thumb|none|500px|New A13 Campfire Screen]] |
[[File:A13Campfiresceen.jpg|thumb|none|500px|New A13 Campfire Screen]] |
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− | As of A13, you still place your {{PAGENAME}} down to use it and open it or press "E", but the old crafting grid system is gone and a new Interface was established in A13. Now your [[CookWare]] goes in the top right box under "tools", your fuel goes in the box under that and you have the option of turning the {{PAGENAME}} on or off with that bar under the fuel. |
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− | Your actual cooking is on the left side. there is a search bar at the top left if you would like to search what your looking for, or the recipes will automatically turn white in color if you have the ingredients to make something in your inventory. Some recipes require certain cookware be in the {{PAGENAME}}, before it can be cooked as well. |
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− | When you select a recipe from the left side it will put what it required for that recipe and ask you how many you want to make as well as tell you how many you have/need to make what you want. |
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+ | {{Recipe |
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− | A '''{{PAGENAME}}''' is a useful cooking object which can often be found in the many lodges and numerous camp sites scattered all over the map. It can be crafted using [[Small Stone|Small Stones]] making it very cheap on resources. The player can use a {{PAGENAME}} to cook different types of [[Food]] items.And with the introduction of A13 it can be used to keep a player warm in cold conditions. |
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+ | }} |
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== Usage == |
== Usage == |
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+ | Recipes are listed in alphabetical order in the left hand window. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in color and sort to the top if the {{PAGENAME}} has the ingredients to make them in the character's inventory. |
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− | A {{PAGENAME}} is very easy to use, but will need a few items before it can be used. It will require cookware, a source of [[Combustible]] fuel in addition to the ingredients required by the particular recipe selected. Once these items have been obtained a {{PAGENAME}} can be used to cook with. |
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− | * A {{PAGENAME}} can be used by approaching it and placing the cross-hair over it. Select the option to open the {{PAGENAME}} by pressing the E key (Default). Doing this will open the cooking inventory giving with it control over the {{PAGENAME}}. |
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− | *If you are just trying to stay warm you can start the campfire with no cookware. |
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− | *If you are trying to cook recipes like food and water in the {{PAGENAME}} then you need to add some Cooking Tools to the {{PAGENAME}} |
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− | * The recipes available are determined by the cookware used and the ingredients currently carried. Although the cooking inventory appears the same regardless of cookware used, each type of cookware can only cook specific types of food. |
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− | *Finally a source of [[Combustible]] fuel will need to be added to the {{PAGENAME}} and is placed into one of the three available '''''Fuel''''' slots. |
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− | * Clicking on the '''''Cook''''' button will ignite the {{PAGENAME}} and begin the cooking process. Burn time is dependent on the type of fuel and the quantity added. |
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+ | Recipes may require ''cookware'' (see below) to be in the {{PAGENAME}} before they can be crafted; the needed cookware for a given item will display in the top right of the center window. Cookwares are placed in the top right cells to open up additional recipes. Some recipes are gated with books that will turn white when the character has read them. |
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− | ==Cookware== |
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+ | No recipe will be available until there is fuel in the fuel cells. Fuels are placed in the cells below the tool cells. The {{PAGENAME}} can be turned on either with the on/off button below the fuel, or by starting a new recipe. The {{PAGENAME}} will not turn off automatically unless all the fuel is expended. |
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− | ====[[Stick]]====(Removed as of A13, You now just need to have a campfire for charred meat) |
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− | [[file:Stick.png|75px|link=Stick]]<br> |
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− | A simple utensil used for cooking basic food items of the '''''Charred''''' type. Offering the player the easiest way to cook raw meats thereby reducing the negative effects associated with consuming the raw varieties. |
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+ | Selecting a recipe will display the required materials. Quantity to be crafted can be selected below the item image either by typing in the qty or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character. Selecting the "cook" button will activate the fire, remove the materials from the character inventory, place the item in a queue in the bottom left displaying the time to craft all qty, and begin cooking the new items. Up to 4 item types can be queued at a time. |
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− | ====[[Cooking Grill]]==== |
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− | [[file:CookingGrill.png|75px|link=Cooking Grill]]<br> |
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− | A relatively simple utensil used to cook food of the '''''Grilled''''' type. Grilled food smells less than charred food and is less of an attractant to [[Zombie|Zombies]]. However, it should be noted that there are only a handful of recipes available to the player when using a [[Cooking Grill]]. |
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+ | Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type. |
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− | ====[[Cooking Pot]]==== |
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− | [[file:CookingPot.png|75px|link=Cooking Pot]]<br> |
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+ | {{Recipe Usage |
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− | ====[[Beaker]]==== |
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+ | |matchfield=workstation |
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− | [[file:Beaker.png|75px|link=Beaker]]<br> |
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− | A specialized piece of cookware used to produce '''''Chemicals''''' and '''''Medicines'''''. this too has only a handful of recipes that make use of it, all are of a chemical nature. It should be considered valuable to the player, taking into account that it is used to produce [[Antibiotics]] which are the only known cure for [[Infection]]. |
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− | Before being able to craft a {{PAGENAME}} the player will need the following items. |
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− | : <big>'''8x'''</big> [[Small Stone]] |
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− | Once you have those items you can open your inventory and click on the ingredients and select recipe the {{PAGENAME}}, or you can open your crafting window and type in {{PAGENAME}} in the search bar then select craft. |
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− | ====OUTDATED==== |
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− | Everything below here is no longer relevant to A13. |
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− | |||
− | ====Crafting Recipe==== |
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− | The player can craft a {{PAGENAME}} by placing the 8 small stones into the crafting grid as shown below. |
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− | {{Grid/Crafting Table |
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− | |A1= |B1= |C1= |D1= |E1= |
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− | |A2= |B2= RockSmall |C2= RockSmall |D2= RockSmall |E2= |
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− | |A3= |B3= RockSmall |C3= |D3= RockSmall |E3= |
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− | |A4= |B4= RockSmall |C4= RockSmall |D4= RockSmall |E4= |
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− | |A5= |B5= |C5= |D5= |E5= |
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− | |time= 0:05 |
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}} |
}} |
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− | == |
+ | ==Cookware== |
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− | * The most common [[Combustible]] fuels are [[Stick|Sticks]], [[Wood Log|Wood Logs]] and [[Blades of Tall Grass]]. |
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+ | *[[file:CookingGrill.png|45px|link=Cooking Grill]] - The [[Cooking Grill]] is a relatively simple utensil. Grilled food smells less than charred food and dehydrates less. |
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− | * Campfires may also be effective pvp traps, as players stuck in a pit of fire have to deal with being on fire, and possibly having broken limbs. |
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⚫ | *[[file:CookingPot.png|45px|link=Cooking Pot]] - The [[Cooking Pot]] is a very useful utensil used to cook food of the ''Boiled'' type. This is the most versatile piece of cookware currently available. It will allow the player to cook many useful recipes in addition to boiling [[Bottled Murky Water]] to produce the purer and much safer [[Bottled Water]]. |
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+ | *[[file:Beaker.png|45px|link=Beaker]] - The [[Beaker]] is a specialized piece of cookware used to produce ''Chemicals'' and ''Medicines''. |
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==Video== |
==Video== |
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{| cellspacing="0" cellpadding="2px" style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" |
{| cellspacing="0" cellpadding="2px" style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" |
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|-class="infoboxdetails" |
|-class="infoboxdetails" |
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− | ! scope="col" Colspan="3" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" | |
+ | ! scope="col" Colspan="3" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |Crafting Campfire |
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− | |- |
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|- |
|- |
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|} |
|} |
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− | == |
+ | ==Heat Map== |
+ | Whenever you use a {{PAGENAME}} it affects the [[Heatmap]]. If used for long enough or if multiple campfires are used simultaneously, it will attract zombies. If the ''heat'' level gets high enough, it will attract one or more [[Screamer|screamer zombies]]. |
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− | [[File:Cooking1.png|thumb|none|500px|An empty {{PAGENAME}}]] |
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+ | |||
− | [[File:Cooking2.png|thumb|none|500px|A {{PAGENAME}} being used to distill [[Grain Alcohol]]]] |
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+ | For a better understanding of the heatmap and ''heat'', see [[Heatmap]]. |
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+ | |||
[[de:Lagerfeuer]] |
[[de:Lagerfeuer]] |
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[[es:Hoguera]] |
[[es:Hoguera]] |
Revision as of 18:57, 5 July 2021
Campfire | |
---|---|
Basic Information | |
Group | Basics, Building, Food/Cooking |
Category | Placeable |
Type | Workstation |
Block Properties | |
Hit Points | 100 |
Consumption Effects | |
Buff | Warmed by a Fire |
Characteristic Properties | |
Max Stack | 1 |
Description[ | ]
The Campfire is used to cook foods, boil water, create medications, and craft a few resources. It can be found in the many lodges and numerous camp sites scattered all over the map. It can be crafted using 5 Small Stones. To use it, place it down and open by pressing "E". Campfires will raise the core Temperature by 43% with the Warmed by a Fire buff so long as they are within 2 blocks of the fire. Multiple fires within range will have stacking effects. Fires can be started without cooking anything. Campfires may set fire to a character or zombie if they walk through it while it is turned on.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |
---|---|---|---|
Small Stone | 5 |
Usage[ | ]
Recipes are listed in alphabetical order in the left hand window. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in color and sort to the top if the Campfire has the ingredients to make them in the character's inventory.
Recipes may require cookware (see below) to be in the Campfire before they can be crafted; the needed cookware for a given item will display in the top right of the center window. Cookwares are placed in the top right cells to open up additional recipes. Some recipes are gated with books that will turn white when the character has read them.
No recipe will be available until there is fuel in the fuel cells. Fuels are placed in the cells below the tool cells. The Campfire can be turned on either with the on/off button below the fuel, or by starting a new recipe. The Campfire will not turn off automatically unless all the fuel is expended.
Selecting a recipe will display the required materials. Quantity to be crafted can be selected below the item image either by typing in the qty or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character. Selecting the "cook" button will activate the fire, remove the materials from the character inventory, place the item in a queue in the bottom left displaying the time to craft all qty, and begin cooking the new items. Up to 4 item types can be queued at a time.
Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type.
Recipes
The following recipes require Campfire: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):
Cookware[ | ]
The list below gives a brief overview of the different types of Cookware available for use by the player:
- - The Cooking Grill is a relatively simple utensil. Grilled food smells less than charred food and dehydrates less.
- - The Cooking Pot is a very useful utensil used to cook food of the Boiled type. This is the most versatile piece of cookware currently available. It will allow the player to cook many useful recipes in addition to boiling Bottled Murky Water to produce the purer and much safer Bottled Water.
- - The Beaker is a specialized piece of cookware used to produce Chemicals and Medicines.
Video[ | ]
Heat Map[ | ]
Whenever you use a Campfire it affects the Heatmap. If used for long enough or if multiple campfires are used simultaneously, it will attract zombies. If the heat level gets high enough, it will attract one or more screamer zombies.
For a better understanding of the heatmap and heat, see Heatmap.