7 Days to Die Wiki
(I changed the words ´player´ and ´his´, since I felt not only men would be attracted to this game. I also felt the singular didn´t include multiplayer functions well enough.)
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[[Category:Game_mechanics]]
 
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[[de:Charakter Bildschirm]]

Revision as of 14:21, 24 September 2016

Description[ | ]

The Character Menu enables players to manage their character's personal Clothing, armor and inventory. It also provides an overview of the character's stats, such as level, wellness, etc.

To access the crafting menu, the player can use a keyboard shortcut (bound to "B" key by default) or from other menus, by selecting the character icon Character iconat the top.

Character Menu

Components[ | ]

The character menu has five major components: On the left side is a display of the character's general Appearance. In the center is the Examine space, where information is displayed when that item is selected, the Player Stats are displayed on the upper-right corner and below that is space to list Active Effects such as dysentery or leg splint. Below the Examine space is the Inventory space, which represents the player's backpack.

When accessing the crafting menu and before selecting any items or recipes, the Examine space contains the following verbiage:

[LEFT CLICK] TO INSPECT AN ITEM, RECIPE OR ACTIVE EFFECT
[LEFT CLICK] HOLD AND DRAG TO TAKE A STACK
[LEFT CLICK] TO DROP OR SWAP A STACK
[RIGHT CLICK] HOLD AND DRAG TO TAKE A HALF STACK
[RIGHT CLICK] TO DROP ONE ITEM AT A TIME

Usage[ | ]

From either of the inventory spaces, the player can move clothes and/or armor to the Appearance space, making that item "active." Shift-clicking will rapidly move an article of clothing or armor directly to the appropriate slot on the left. It is also possible to select items in inventory and scrap them directly from this menu.

See Also[ | ]

Crafting Menu

Looting Menu

Map Menu