7 Days to Die Wiki
Chemistry Station
Basic Information
Removed: {{{removed_version}}}
Group Food/Cooking
Category Placeable
Type Workstation
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff Warmed by a Fire
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability
Degradation per Use
Mod Slots
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[]

The Chemistry Station is a crafting station introduced in Alpha 15. The Chemistry Station makes certain recipes faster and are less expensive to make compared to the Workbench or hand crafted items. Some other recipes are restricted only to the Chemistry Station. It is essential for crafting advanced items needed for healing the player and teammates. It is also known for its ability to produce various types of Candy the player can utilize with different temporary benefits.

A Combustible source that acts as fuel is required to operate the Chemistry Station. When the fuel source has run out, the Chemistry Station will cease production suspending the item from being completed until more combustible fuel is added at which point it will resume the recipe.

Usable Chemistry Stations can be found throughout the game world, including within Trader outposts. Alternately, a Chemistry Station can be crafted and then placed for use. Player-owned chemistry stations within the bounds of the player's Land Claim Block can be picked up by holding down the activate key (default 'E') and selecting the Take option on the radial menu. Only a fully-repaired Chemistry Station that is empty can be picked up.

Crafting[]

Required Items[]

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Chemistry Station Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*


1x
 17:19

Beaker 1
Forged Iron 100
Cooking Pot 3
Short Iron Pipe 30
Bottle of Acid 5
Unlock Options
 Forge Ahead 50/75
 Schematic
Crafted in
 Workbench


Usage[]

Recipes

The following recipes require Chemistry Station: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Time Magazine Perk Book Skill Schematic
Antibiotics  Old Sham Sandwich x1,  Nitrate Powder x1,  Water x1 00:45.5 Medical Journal - - -
-
Beer  Hops Flower x4,  Water x1 01:35 Home Cooking Weekly - Master Chef -
First Aid Kit  Beer x1,  Blood Bag x1,  Bandage x1,  Sewing Kit x1 00:04 Medical Journal - - -
Fort Bites  Blood Bag x5,  Beer x1,  Rotting Flesh x20,  Vitamins x1 31:47 Medical Journal - - -
Gas Can x2  Oil Shale x1 00:0.05 Vehicle Adventures - - -
Glue  Bone x5,  Water x1
 Ear of Super Corn x3,  Water x1
00:16
00:30
-
-
-
-
Advanced Engineering
Advanced Engineering
-
-
-
Gun Powder  Nitrate Powder x1,  Coal x1 00:01 - - - -
-
Herbal Antibiotics  Blueberries x2,  Mushrooms x1,  Chrysanthemum Flower x1,  Nitrate Powder x1,  Water x1 00:41.5 Medical Journal - - -
-
Lead Car Battery  Lead x180,  Bottle of Acid x1,  Scrap Polymers x10 00:39 Wiring 101 - - -
Oil  Oil Shale x24 00:24 Vehicle Adventures - - -
Paint x250x500  Chrysanthemum Flower x1,  Water x1 00:20 - - - -
-
Paper x10  Wood x10,  Glue x1,  Water x1 00:18 - - - -
Plaster Cast  Cloth Fragment x25,  Corn Meal x4,  Crushed Sand x2,  Water x1 01:22 Medical Journal - - -
Recog  Bottle of Acid x2,  Beer x1,  Scrap Polymers x5,  Vitamins x1 00:05 Medical Journal - - -
Steroids  Oil x1,  Beer x1,  Testosterone Extract x1 00:04 Medical Journal - - -


Locations in Navezgane[]

  • There is one located inside a Pop-N-Pills under the stairs at Perishton.
  • There is one located near the top floor of the hospital in Diersville.
  • There is one located in the junkyard in the desert on the second floor.
  • There is one in the Strip Club (West Navezgane).
  • There is one in the Pop-N-Pills east of Gravestown.
  • There is one located in the well at Trader Hugh's

Video[]

Notes[]

  • Chemistry Stations can't be picked up outside of a player's Land Claim Block Area, and must be fully repaired to be able to be picked up.
  • Destroyed Chemistry Stations can't be repaired, only looted and harvested.
  • Introduced in version Alpha 15.
  • While likely not the only reason that the developers added the chemistry station into the game, most of The Fun Pimps devs have direct experience using tools similar to those at this workstation for the purpose of synthesizing various amphetamines.