Chicken

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Revision as of 03:17, 24 February 2021 by Hedraun (talk | contribs) (Added basic infos Desc revised Drops and removed unverified Jargon on glitches)
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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Chicken
Chicken.jpg
In-game Screenshot


Description
Removed: {{{removed_version}}}
Category Animal
Type Passive
Zombie Type
Entity-ID 61
Effects
Drops Feather
Raw Meat
Loot Container
Location Forest and Desert
Quests


Combat
HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage
Block Damage
Range
Crit Ratio




Description[edit | edit source]

Chicken are wild animals commonly found in Forest and Desert biomes. Chickens are passive and will run from the player but unlike the stag or rabbit, they are slower than the player, and easier to see than a Rabbit. If you want to conserve ammo it is suggested to use a melee weapon to kill them, as out running them is incredibly easy.

Drops[edit | edit source]

It is recommended to use a Bone Knife, Hunting Knife, or Machete when harvesting because it will provide the player with more resources than any other tool or weapon Chickens will not drop any loot upon being killed but can be harvested for the following:

Other Passive Animals[edit | edit source]