7 Days to Die Wiki
Tag: Source edit
 
(20 intermediate revisions by the same user not shown)
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! rowspan=3 style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center; background-image: -webkit-linear-gradient(top,#383838 0%,#919191 100%);" | Head
 
! rowspan=3 style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center; background-image: -webkit-linear-gradient(top,#383838 0%,#919191 100%);" | Head
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:HatSlot.png]]
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:HatSlot.png]]
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Headgear
+
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Hat
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip headwear
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip headwear
 
|-
 
|-
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:GlassesSlot.png]]
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:GlassesSlot.png]]
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Eyewear
+
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Glasses
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip eyewear
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip eyewear
 
|-
 
|-
Line 65: Line 65:
 
!rowspan=1 style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center; background-image: -webkit-linear-gradient(top,#383838 0%,#919191 100%);" | Feet
 
!rowspan=1 style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center; background-image: -webkit-linear-gradient(top,#383838 0%,#919191 100%);" | Feet
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:BootsSlot.png]]
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:center"| [[file:BootsSlot.png]]
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Footwear
+
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| Boots
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip footwear
 
|style="width:; padding: 5px; margin: 3px; font-weight: bold; text-align:left"| This slot is used to equip footwear
 
|-
 
|-
 
|}
 
|}
  +
  +
==Clothing Properties==
  +
  +
===Apparel Properties===
  +
Apparel clothing only has two properties: cold resist and heat resist. They provide the player with protection from cold and hot environments, respectively. These properties don't have negative effects (eg. high cold resist would heat the player up more) so going for the maximum amount possible is recommended. Certain clothing provides decent amount of both and others may have highly varying properties. Overcoats, shirts and pants also have one mod slot that can be filled with either [[Storage Pocket Mod (Clothing)]] or [[Clothing Double Pocket Mod]]. All apparel apart from cigars also has a slot for a [[Dye|dye]].
  +
  +
====Hats====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Hat' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Glasses====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Glasses' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Overcoats====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Overcoat' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Face====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Face' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Shirts====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Shirt' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Pants====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Pants' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
<br>
  +
====Boots====
  +
{{#cargo_query:
  +
tables=Items, Items__Name
  +
|join on = Items._ID=Items__Name._rowID
  +
|where=Category='Apparel' AND Body_Slot = 'Boots' AND Items.Name__full NOT LIKE "Plant%" AND Items.Name__full NOT LIKE "Hazmat%"
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, _pageName=Name, Heat_Resist, Cold_Resist
  +
|group by = Items._ID
  +
}}
  +
  +
===Armor Properties===
  +
Armor has multiple properties that affect the player's protection, movement and visibility.
  +
*Armor rating gives the player protection from normal attacks such as zombies' attacks, firearms and melee weapons. It is a flat percentage that is reduced from the incoming damage before it's applied to the player. An armor rating of 50 reduces incoming damage by 50%. The maximum armor rating is 90, resulting in a whopping 90% damage reduction.
  +
*Explosion resistance is otherwise equal to armor rating but it reduces the damage taken from other elements such as explosions, fire from [[Molotov Cocktail]] and electricity from [[Electric Fence Post]].
  +
*Armor crit resist protects the player from common injuries that occur during fights. The percentage is the chance of avoiding an injury if a zombie's hit would inflict it. With armor crit resist of 50% the player should statistically get only half of the injuries compared to no armor crit resist.
  +
*Mobility affects directly the player's movement speed, reducing it by the percentage shown.
  +
*Stamina regen has an effect on the player's stamina regeneration when moving. While standing still, the armor doesn't affect stamina. The value shown is for running whereas it's half of it when walking.
  +
*Noise affects the general stealth the player has by increasing the stealth meter when moving compared to wearing no armor.
  +
*Durability determines how long the armor protects before breaking and needing to be repaired. Damage reduced by the armor is divided by the amount of armor pieces worn at the moment and then reduced from the current durability of all pieces.
  +
  +
===Armor Helmets===
  +
Helmets are the only armor type that has pieced outside of the armor sets presented later. For comparison, there are also helmets from those sets.
  +
  +
====Light Armor Helmets====
  +
{{#cargo_query:
  +
tables=Items
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
  +
|where=Subcategory HOLDS 'Light Armor' AND Body_Slot='Hat'
  +
|order by = Armor_Crit_Resist
  +
}}
  +
<br>
  +
====Heavy Armor Helmets====
  +
{{#cargo_query:
  +
tables=Items
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
  +
|where=Subcategory HOLDS 'Heavy Armor' AND Body_Slot='Hat'
  +
|order by = Armor_Crit_Resist
  +
}}
   
 
==Clothing Sets==
 
==Clothing Sets==
Line 75: Line 172:
 
Note that Clothing items are not necessarily part of a set.
 
Note that Clothing items are not necessarily part of a set.
   
===Apparel Set===
+
===Apparel Sets===
  +
Apparel sets provide the player a decent amount of cold and heat resist but not much else. As complete sets do not give any bonuses, the player is most likely better off picking clothing items based purely on their properties. For aesthetical purposes a set may be a better option.
   
 
====Plant Fiber Set====
 
====Plant Fiber Set====
  +
The Plant Fiber set is the basic apparel set the player can craft from the very first days. A part of it (shirt and pants) the player will craft as a part of the Basic Survival quest line. The set provide a very basic protection from weather but is quickly outclassed by other clothing.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items, Items__Name
 
tables=Items, Items__Name
Line 85: Line 184:
 
|group by = Items._ID
 
|group by = Items._ID
 
}}
 
}}
  +
 
====Hazmat Set====
 
====Hazmat Set====
  +
The Hazmat set is rather hard to be acquired as the pieced can only be obtained by looting the bags dropped by zombies. It provides mediocre protection from weather but offers unique protection from radiation and toxicity (sadly, this effect doesn't extend to protect from other people). However, the protection doesn't apply to radiation present in worlds' edges, most likely due to an error.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items, Items__Name
 
tables=Items, Items__Name
 
|join on = Items._ID=Items__Name._rowID
 
|join on = Items._ID=Items__Name._rowID
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Cold_Resist, Heat_Resist, Effect_Resist
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Cold_Resist, Heat_Resist, Explosion_Resistance=Elemental Resist
 
|where=Category ='Apparel' AND Items.Name__full LIKE "Hazmat%"
 
|where=Category ='Apparel' AND Items.Name__full LIKE "Hazmat%"
 
|group by = Items._ID
 
|group by = Items._ID
Line 95: Line 196:
   
 
===Light Armor Sets===
 
===Light Armor Sets===
  +
Light armor sets provide the player, as the name indicates, lighter protection from enemies and other hazards but also lighter penalties to movement and endurance. All light armor benefits from the [[Light Armor]] perk governed under the Agility attribute. There are three different light armor sets with different amount of protection: padded armor, leather armor and military armor.
   
 
====Padded Armor Set====
 
====Padded Armor Set====
  +
The padded armor set is the most basic light armor type and can be crafted during the first days for additional protection. It provides low amount of protection but allows the player to use any [[Mods#List_of_armor_mods|armor mods]] they might have. Padded armor is the only armor type in the game that doesn't reduce the player's movement speed and, with [[Military Stealth Boots]], doesn't reduce stamina regeneration or increase noise. This makes it rather useful armor later in the game too if the player values movement over protection.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=75
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=75
}}
+
}} <br>
  +
 
====Leather Armor Set====
 
====Leather Armor Set====
  +
Leather armor set provides higher tier of protection than the padded armor set but with added endurance and movement penalties. The increase in armor might not be too noticeable, however, as the differences between padded and leather armor pieces are small especially when comparing high level padded armor with low level leather armor. Leather armor set also comes with increased durability thus making the armor usable for a longer period of time between repairs. It can be crafted after attaining level one on the Light Armor perk or after finding the leather armor schematic making it fairly easy to craft.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=250
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=250
}}
+
}} <br>
  +
 
====Military Armor Set====
 
====Military Armor Set====
  +
The military armor set provides the best armor rating and effect resistance from any light armor. It comes in the basic military set unlocked through the military armor schematic and [[Military Stealth Boots]] which are unlocked through the [[Perk_Books#Urban_Combat|Urban Combat Vol. 1]]. Apart from the stealth boots, the negative effects are the same as with the leather armor set. With increased protection and durability the military armor is usually a noticeable upgrade from the leather armor. However, crafting it can't be unlocked through perks like with leather armor so acquiring this armor will take time and effort.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=500
 
|where=Subcategory HOLDS 'Light Armor' AND Base_Price=500
}}
+
}} <br>
   
 
===Heavy Armor Sets===
 
===Heavy Armor Sets===
  +
Heavy armors sets provide the player with increased armor and effect resistance compared to the light armor sets. The penalties wearing one are, however, also increased to compensate. Contrary to light armor, all the heavy armor sets cause identical negative effects on movement and endurance. This means armor pieces are mostly compared through protective properties and the amount of modification slots. Heavy armor is governed under the perk
 
  +
[[Heavy Armor]] and comes in three tiers as did light armor: Scrap (or Scrap Iron), Iron and Steel.
   
 
====Scrap Armor Set====
 
====Scrap Armor Set====
  +
Scrap armor set is the first heavy armor set available to player as it doesn't require any perks or schematics to craft. The protection is notably better than with padded armor set but in turn the negative sides are also more apparent. A full heavy armor set without any mods or perks reduces the player's mobility by 30% and stamina regeneration by 45% while running and a half of it when walking. This can have serious impact on the player's ability to survive and travel longer distances if no vehicles are available for use.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=250
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=250
}}
+
}} <br>
  +
 
====Iron Armor Set====
 
====Iron Armor Set====
  +
Iron armor set offers more protection overall than scrap armor set but the exact amount varies a bit contrary to scrap armor. This means lower level iron armor is more often than not worse or equal to scrap armor in terms of protection. Otherwise it is only an upgrade as the negative effects stay the same. Iron armor can be crafted after attaining level one of the [[Heavy Armor]] perk or learning from the iron armor schematic. It can, however, drain much resources in the early game in the form of forged iron if the player doesn't have a steady supply of it.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=500
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=500
}}
+
}} <br>
  +
 
====Steel Armor Set====
 
====Steel Armor Set====
  +
Steel armor set provides the best protection from any of the armor sets in the game. With maxed out ratings the players gains an armor rating of 80, thus blocking 80% of damage dealt to them. The improvement from iron armor should be more noticeable than from scrap to iron. Steel armor can only be crafted after finding and using the steel armor schematic making it a late-game armor. The player also needs a notable amount of forged steel for crafting.
 
{{#cargo_query:
 
{{#cargo_query:
 
tables=Items
 
tables=Items
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Elemental_Resist, Effect_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Armor_Rating, Explosion_Resistance, Armor_Crit_Resist, Mobility_Modifier=Mobility, Stamina_Regeneration_Modifier=Stamina Regen., Noise_Modifier=Noise, Minimum_Durability =Min Durability, Maximum_Durability=Max Durability, Repair_Item
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=1000 AND Name HOLDS NOT 'Swat Helmet'
 
|where=Subcategory HOLDS 'Heavy Armor' AND Base_Price=1000 AND Name HOLDS NOT 'Swat Helmet'
 
}}
 
}}
  +
  +
==Videos==
  +
A video explaining the basics of armor.
  +
{{#ev:youtube|v=Pfj8pjdU484}}
   
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Latest revision as of 07:47, 16 July 2021

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Description[]

Clothing is an Item Group consisting of wearable items. Clothing can be equipped using the gear slots in the Character Menu. Many Clothing provide various kinds of protection, but some are purely cosmetic. A survivor can scavenge Clothing from many locations or craft Clothing using different kinds of materials.

Gear Slots[]

Character appearance as shown in upper left corner of Character Menu, with gear slots on the right side

Gear slots are found on the left side of the Character Menu, and they are used to equip the player's character with various types of Clothing including Apparel or Armor. Each Clothing item has a gear slot associated with it and can only be equipped in the correct slot.

There are 10 gear slots covering the 5 hit locations in the Character Menu. The table shows where each Clothing item should be placed, following the same order as the gear slots in the Character Menu.


Hit
Location
Head
Head HatSlot.png Hat This slot is used to equip headwear
GlassesSlot.png Glasses This slot is used to equip eyewear
FaceSlot.png Face This slot is used to equip face items
Upper Body
Chest JacketSlot.png Overcoat This slot is used to equip overcoats
ChestSlot.png Chest Armor This slot is used to equip chest armor
ShirtSlot.png Shirt This slot is used to equip shirts
Hands GlovesSlot.png Gloves This slot is used to equip gloves.
Lower Body
Legs LegSlot.png Leg Armor This slot is used to equip leg armor
PantsSlot.png Pants This slot is used to equip pants
Feet BootsSlot.png Boots This slot is used to equip footwear

Clothing Properties[]

Apparel Properties[]

Apparel clothing only has two properties: cold resist and heat resist. They provide the player with protection from cold and hot environments, respectively. These properties don't have negative effects (eg. high cold resist would heat the player up more) so going for the maximum amount possible is recommended. Certain clothing provides decent amount of both and others may have highly varying properties. Overcoats, shirts and pants also have one mod slot that can be filled with either Storage Pocket Mod (Clothing) or Clothing Double Pocket Mod. All apparel apart from cigars also has a slot for a dye.

Hats[]

Icon Name Heat Resist Cold Resist
ApparelBallCap.png Baseball Cap 7.5-10.5 1.8-4.2
CowboyHat.png Cowboy Hat 10.5-14.3 2.8-5.2
PressboyCapWhite.png Press Boy Cap 7.5-10.3 1.8-4.2
SkullCap.png Skull Cap 1.5-2.5 10.5-13.2


Glasses[]

Icon Name Heat Resist Cold Resist
AviatorGoggles.png Lucky Goggles 0 0
Goggles.png Ski Goggles 0 0
Nerdy glasses.png Nerdy Glasses 0 0
Nightvisiongoogles.png Night Vision Goggles 0 0
Shades.png Shades 0 0
ToughGuySunglasses.png Tough Guy Sunglasses 0 0


Overcoats[]

Icon Name Heat Resist Cold Resist
AnimalHidePoncho.png Leather Poncho 10.5-14.3 2.8-5.2
CollegeJacket.png College Jacket 1.5-2.5 11.7-15.5
JacketWhite.png Jacket 1.5-2.5 11.7-15.5
LeatherDuster.png Leather Duster 17.5-22.5 13.5-17.5
Puffercoat.png Puffer Coat 1.5-2.5 21.5-26.5
SuitJacket.png Suit Jacket 1.5-2.5 11.7-15.5


Face[]

Icon Name Heat Resist Cold Resist
Bandana.png Bandana 1.5-2.5 1.8-4.2
Cigar.png Cigar 0 0


Shirts[]

Icon Name Heat Resist Cold Resist
ArmyShirt.png BDU Top 6.8-9.2 6.5-9.5
HoodedSweatshirtWhite.png Hooded Sweatshirt 1.5-2.5 11.7-15.5
Plaid Shirt.png Flannel Shirt 1.5-2.5 4.8-7.2
Shirt.png Shirt 3.5-4.5 4.8-7.2
Sweatshirt.png Sweatshirt 1.5-2.5 7.2-10.8
TankTop.png Tank Top 7.5-10.5 1.8-4.2
Tshirt.png T-Shirt 7.5-10.5 1.8-4.2
ZUFanShirt.png ZU Fan Shirt 7.5-10.5 1.8-4.2


Pants[]

Icon Name Heat Resist Cold Resist
ArmyPants.png BDU Bottoms 6.8-9.2 6.5-9.5
DenimPants.png Denim Pants 3.5-4.5 4.8-7.2
DenimShortsPants.png Shorts 7.5-10.5 1.8-4.2
GothicPants.png Goth Pants 6.8-9.2 6.5-9.5
Overalls.png Overalls 3.5-4.5 4.8-7.2
Skirt.png Skirt 7.5-10.5 2
SuitPants.png Suit Pants 3.5-4.5 4.8-7.2


Boots[]

Icon Name Heat Resist Cold Resist
ApparelRunningShoesRegular.png High-Performance Running Shoes 1.5-2.5 1.8-4.2
CowboyBootsBrown.png Cowboy Boots 3.5-4.5 2.8-5.2
DressShoes.png Dress Shoes 3.5-4.5 2.8-5.2
GothBootsBlack.png Goth Boots 3.5-4.5 2.8-5.2
RunningShoes.png Running Shoes 1.5-2.5 1.8-4.2
WornBoots.png Worn Boots 1.5-2.5 1.8-4.2

Armor Properties[]

Armor has multiple properties that affect the player's protection, movement and visibility.

  • Armor rating gives the player protection from normal attacks such as zombies' attacks, firearms and melee weapons. It is a flat percentage that is reduced from the incoming damage before it's applied to the player. An armor rating of 50 reduces incoming damage by 50%. The maximum armor rating is 90, resulting in a whopping 90% damage reduction.
  • Explosion resistance is otherwise equal to armor rating but it reduces the damage taken from other elements such as explosions, fire from Molotov Cocktail and electricity from Electric Fence Post.
  • Armor crit resist protects the player from common injuries that occur during fights. The percentage is the chance of avoiding an injury if a zombie's hit would inflict it. With armor crit resist of 50% the player should statistically get only half of the injuries compared to no armor crit resist.
  • Mobility affects directly the player's movement speed, reducing it by the percentage shown.
  • Stamina regen has an effect on the player's stamina regeneration when moving. While standing still, the armor doesn't affect stamina. The value shown is for running whereas it's half of it when walking.
  • Noise affects the general stealth the player has by increasing the stealth meter when moving compared to wearing no armor.
  • Durability determines how long the armor protects before breaking and needing to be repaired. Damage reduced by the armor is divided by the amount of armor pieces worn at the moment and then reduced from the current durability of all pieces.

Armor Helmets[]

Helmets are the only armor type that has pieced outside of the armor sets presented later. For comparison, there are also helmets from those sets.

Light Armor Helmets[]

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
ClothHat.png Padded Hood 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit
LeatherHat.png Leather Hood 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit
MiningHelmet.png Mining Helmet 7.5-10.7 7.5-10.7 5.4% -4% -5.6% +10% 110 225 Repair Kit
FootballHelmet.png Football Helmet 7.5-10.7 7.5-10.7 5.4% -4% -5.6% +10% 110 225 Repair Kit
FootballHelmetZU.png ZU Football Helmet 6.2-12.2 6.2-12.2 5%-6.1% -4% -5.6% +10% 110 225 Repair Kit
MilitaryHelmet.png Military Helmet 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit


Heavy Armor Helmets[]

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
ScrapHelmet.png Scrap Helmet 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit
IronHelmet.png Iron Helmet 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
FirefightersHelmet.png Firefighter's Helmet 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
SteelHelmet.png Steel Helmet 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit
SwatHelmet.png Swat Helmet 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit

Clothing Sets[]

A set consists of five items of Clothing. Different sets have different item types in them, but all include at least one item from each of the 5 hit locations: Head, Chest, Hands, Legs and Feet. A complete set does not impart any special levels of protection or benefit.

Note that Clothing items are not necessarily part of a set.

Apparel Sets[]

Apparel sets provide the player a decent amount of cold and heat resist but not much else. As complete sets do not give any bonuses, the player is most likely better off picking clothing items based purely on their properties. For aesthetical purposes a set may be a better option.

Plant Fiber Set[]

The Plant Fiber set is the basic apparel set the player can craft from the very first days. A part of it (shirt and pants) the player will craft as a part of the Basic Survival quest line. The set provide a very basic protection from weather but is quickly outclassed by other clothing.

Icon Name Cold Resist Heat Resist
PlantFiberBoots.png Plant Fiber Boots 1 1
PlantFiberGloves.png Plant Fiber Gloves 1 1
PlantFiberHat.png Plant Fiber Hat 1 5.5-8.5
PlantFiberHood.png Plant Fiber Hood 2 1.5-2.5
PlantFiberPants.png Plant Fiber Pants 2 1.5-2.5
PlantFiberShirt.png Plant Fiber Shirt 2 1.5-2.5

Hazmat Set[]

The Hazmat set is rather hard to be acquired as the pieced can only be obtained by looting the bags dropped by zombies. It provides mediocre protection from weather but offers unique protection from radiation and toxicity (sadly, this effect doesn't extend to protect from other people). However, the protection doesn't apply to radiation present in worlds' edges, most likely due to an error.

Icon Name Cold Resist Heat Resist Elemental Resist
HazmatBoots.png Hazmat Boots 2.8-5.2 1 5
HazmatGloves.png Hazmat Gloves 2.8-5.2 1 10
HazmatHood.png Hazmat Mask 6.5-9.5 1 6
HazmatPants.png Hazmat Pants 6.5-9.5 1 5
HazmatShirt.png Hazmat Shirt 6.5-9.5 1 5

Light Armor Sets[]

Light armor sets provide the player, as the name indicates, lighter protection from enemies and other hazards but also lighter penalties to movement and endurance. All light armor benefits from the Light Armor perk governed under the Agility attribute. There are three different light armor sets with different amount of protection: padded armor, leather armor and military armor.

Padded Armor Set[]

The padded armor set is the most basic light armor type and can be crafted during the first days for additional protection. It provides low amount of protection but allows the player to use any armor mods they might have. Padded armor is the only armor type in the game that doesn't reduce the player's movement speed and, with Military Stealth Boots, doesn't reduce stamina regeneration or increase noise. This makes it rather useful armor later in the game too if the player values movement over protection.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
ClothGloves.png Padded Gloves 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit
ClothHat.png Padded Hood 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit
ClothJacket.png Padded Chest Armor 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit
ClothPants.png Padded Leg Armor 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit
ClothShoes.png Padded Boots 5.1-7.3 5.1-7.3 4.1% -0 % -0 % +0 % 75 150 Repair Kit


Leather Armor Set[]

Leather armor set provides higher tier of protection than the padded armor set but with added endurance and movement penalties. The increase in armor might not be too noticeable, however, as the differences between padded and leather armor pieces are small especially when comparing high level padded armor with low level leather armor. Leather armor set also comes with increased durability thus making the armor usable for a longer period of time between repairs. It can be crafted after attaining level one on the Light Armor perk or after finding the leather armor schematic making it fairly easy to craft.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
LeatherBoots.png Leather Boots 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit
LeatherGloves.png Leather Gloves 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit
LeatherHat.png Leather Hood 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit
LeatherJacket.png Leather Chest Armor 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit
LeatherPants.png Leather Leg Armor 5.3-10.2 5.3-10.2 4.3%-5.3% -4 % -5.6 % +10 % 110 225 Repair Kit


Military Armor Set[]

The military armor set provides the best armor rating and effect resistance from any light armor. It comes in the basic military set unlocked through the military armor schematic and Military Stealth Boots which are unlocked through the Urban Combat Vol. 1. Apart from the stealth boots, the negative effects are the same as with the leather armor set. With increased protection and durability the military armor is usually a noticeable upgrade from the leather armor. However, crafting it can't be unlocked through perks like with leather armor so acquiring this armor will take time and effort.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
MilitaryBoots.png Military Boots 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit
MilitaryBoots.png Military Stealth Boots 6.2-12.2 6.2-12.2 5%-6.1% -4 % -0 % +0 % 200 400 Repair Kit
MilitaryGloves.png Military Gloves 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit
MilitaryHelmet.png Military Helmet 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit
MilitaryLegArmor.png Military Leg Armor 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit
MilitaryVest.png Military Vest 6.2-12.2 6.2-12.2 5%-6.1% -4 % -5.6 % +10 % 200 400 Repair Kit
MiningHelmet.png Mining Helmet 7.5-10.7 7.5-10.7 5.4% -4% -5.6% +10% 110 225 Repair Kit


Heavy Armor Sets[]

Heavy armors sets provide the player with increased armor and effect resistance compared to the light armor sets. The penalties wearing one are, however, also increased to compensate. Contrary to light armor, all the heavy armor sets cause identical negative effects on movement and endurance. This means armor pieces are mostly compared through protective properties and the amount of modification slots. Heavy armor is governed under the perk Heavy Armor and comes in three tiers as did light armor: Scrap (or Scrap Iron), Iron and Steel.

Scrap Armor Set[]

Scrap armor set is the first heavy armor set available to player as it doesn't require any perks or schematics to craft. The protection is notably better than with padded armor set but in turn the negative sides are also more apparent. A full heavy armor set without any mods or perks reduces the player's mobility by 30% and stamina regeneration by 45% while running and a half of it when walking. This can have serious impact on the player's ability to survive and travel longer distances if no vehicles are available for use.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
ScrapBoots.png Scrap Boots 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit
ScrapChestArmor.png Scrap Chest Armor 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit
ScrapGloves.png Scrap Gloves 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit
ScrapHelmet.png Scrap Helmet 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit
ScrapLegArmor.png Scrap Leg Armor 7.5-10.7 7.5-10.7 5.4% -6% -9% +20% 175 350 Repair Kit


Iron Armor Set[]

Iron armor set offers more protection overall than scrap armor set but the exact amount varies a bit contrary to scrap armor. This means lower level iron armor is more often than not worse or equal to scrap armor in terms of protection. Otherwise it is only an upgrade as the negative effects stay the same. Iron armor can be crafted after attaining level one of the Heavy Armor perk or learning from the iron armor schematic. It can, however, drain much resources in the early game in the form of forged iron if the player doesn't have a steady supply of it.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
IronBoots.png Iron Boots 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
IronChestArmor.png Iron Chest Armor 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
IronGloves.png Iron Gloves 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
IronHelmet.png Iron Helmet 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit
IronLegArmor.png Iron Leg Armor 7.3-14 7.3-14 5.5%-6.8% -6% -9% +20% 200 400 Repair Kit


Steel Armor Set[]

Steel armor set provides the best protection from any of the armor sets in the game. With maxed out ratings the players gains an armor rating of 80, thus blocking 80% of damage dealt to them. The improvement from iron armor should be more noticeable than from scrap to iron. Steel armor can only be crafted after finding and using the steel armor schematic making it a late-game armor. The player also needs a notable amount of forged steel for crafting.

Icon Name Armor Rating Explosion Resistance Armor Crit Resist Mobility Stamina Regen. Noise Min Durability Max Durability Repair Item
SteelBoots.png Steel Boots 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit
SteelChestArmor.png Steel Chest Armor 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit
SteelGloves.png Steel Gloves 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit
SteelHelmet.png Steel Helmet 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit
SteelLegArmor.png Steel Leg Armor 8.2-16 8.2-16 6.1%-7.6% -6% -9% +20% 250 500 Repair Kit

Videos[]

A video explaining the basics of armor.