Description[ | ]
Clothing is an Item Group consisting of wearable items. Clothing can be equipped using the gear slots in the Character Menu. Many Clothing provide various kinds of protection, but some are purely cosmetic. A survivor can scavenge Clothing from many locations or craft Clothing using different kinds of materials.
Gear Slots[ | ]
Gear slots are found on the left side of the Character Menu, and they are used to equip the player's character with various types of Clothing including Apparel or Armor. Each Clothing item has a gear slot associated with it and can only be equipped in the correct slot.
There are 10 gear slots covering the 5 hit locations in the Character Menu. The table shows where each Clothing item should be placed, following the same order as the gear slots in the Character Menu.
Clothing Sets[ | ]
A set consists of five items of Clothing. Different sets have different item types in them, but all include at least one item from each of the 5 hit locations: Head, Chest, Hands, Legs and Feet. A complete set does not impart any special levels of protection or benefit.
Note that Clothing items are not necessarily part of a set.
Apparel Set[ | ]
- Plant Fiber Apparel Set
- Hazmat Suit Apparel Set
Light Armor Sets[ | ]
Padded Armor Set[ | ]
Leather Armor Set[ | ]
Military Armor Set[ | ]
Heavy Armor Sets[ | ]
- Scrap Armor Set
- Iron Armor Set
- Steel Armor Set
Notes[ | ]
- Waterproof was removed in Alpha 15.
- As of Alpha 15.1 there are now 9 types of armor the new ones being Hazmat and Heavy Bandit.