Compound Bow | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Bow | |||||
Related Attribute | Agility | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 64 67 71 54 209 | |||||
Block Damage | 1 3 5 6 2 | |||||
Range | 100 | |||||
Effective Range | 34 | |||||
Rounds per Minute | 75 | |||||
Reload Time | 2 s | |||||
Ammo Type | Stone Arrow Iron Arrow Steel Arrow Flaming Arrow Exploding Arrow | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0 | |||||
Damage Multiplier: Metal | 0 | |||||
Damage Multiplier: Wood | 0.1 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 200 | |||||
Durability (Max Quality) | 400 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Bow | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Bow / Crossbow Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
The Compound Bow is the strongest Bow in 7 Days to Die.
It is a medium-range weapon that fires arrows as Ammunition. To equip a different type of arrow, press and hold R, then select the ammo type you want.
Sneaking attack increases 100% extra damage in A21.
Combat[ | ]
During combat, a Compound Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Bows should be used with care at short range against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.
Crafting[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Bow / Crossbow Parts | 1 | 2 | 3 | 4 | 5 | ||
Scrap Polymers | 25 | 50 | 75 | 100 | 125 | ||
Leather | 5 | 10 | 15 | 20 | 25 | ||
Duct Tape | 5 | 10 | 15 | 20 | 25 | ||
Spring | 10 | 20 | 30 | 40 | 50 | ||
Unlock Options | |||||||
Bow Hunters */100 | 39 | 46 | 53 | 60 | 67 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Compound Bow.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Arrow Rest Mod | Accuracy | Improves accuracy. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Polymer String Mod | Velocity | Arrows and bolts fly faster. |
Notes[ | ]
- The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
- Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is).