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[[File:Cooking1.png|right|thumb|350px|An empty cooking interface]]
 
[[File:Cooking1.png|right|thumb|350px|An empty cooking interface]]
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[[File:Cooking2.png|right|thumb|350px|A filled cooking interface using [[Cooking Pot]] and [[Skinned Rabbit]]]]
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[[File:Cooking2.png|right|thumb|350px|A filled cooking interface using [[Beaker]] and [[Cornmeal]]]]
   
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'''Cooking''' [[food]] is a rather simple process that requires a [[Camp Fire]]. You can cook [[Venison]], [[Skinned Rabbit|Rabbit]], and [[Raw Pork|Pork]]. Cooking food is an alternative to eating canned food scattered around the map or that you can get from zombies once you kill them.
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'''Cooking''' [[food]] is a rather simple process that requires a [[Camp Fire]]. You can cook various meats, vegetables and liquids. Cooking food is an alternative to eating canned food scattered around the map or that you can get from zombies once you kill them. Each ingredient slot on a campfire can hold any item up to infinite quantity of that item. So you could stack 10000 bullets. This may be fixed in the future.
   
 
== Elements ==
 
== Elements ==
 
In order to cook, you need the following elements:
 
In order to cook, you need the following elements:
 
* A [[Campfire]].
 
* A [[Campfire]].
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* A piece of cookware for recipes. Currently these are the 4 cookware's available: [[Stick]], [[Cooking Grill]], [[Cooking Pot]], [[Beaker]]
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* A piece of [[Cookware]] for recipes. Currently these are the 4 cookware's available: [[Stick]], [[Cooking Grill]], [[Cooking Pot]], [[Beaker]]
 
* Ingredients for cooking.
 
* Ingredients for cooking.
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* A source of fuel for burning.
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* Fuel for burning.
   
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== Utensils ==
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== [[Cookware]] ==
 
[[Stick]]:
 
[[Stick]]:
 
* Recipes: [[Charred Venison]], [[Charred Rabbit]], [[Charred Pork]], [[Boiled Water]].
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* With this cooking tool, you will char the food you cook on it . This food doesn't need water.
 
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* This type of food only replenish the [[Fullness]] bar.
 
* Potential recipes: [[Charred Venison]], [[Charred Rabbit]] or [[Charred Pork]].
 
 
[[Cooking Grill]]:
 
[[Cooking Grill]]:
 
* Recipes: [[Grilled Venison]], [[Grilled Rabbit]], [[Grilled Pork]], [[Bacon and Eggs]] [[Baked Potato]].
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* You can use it for grilled goods, that doesn't need water too.
 
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* This type of food only replenish the [[Fullness]] bar, but has smaller smell range and strength than the charred versions.
 
* Potential recipes: [[Grilled Venison]], [[Grilled Rabbit]] or [[Grilled Pork]].
 
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** Cook [[Bacon and Eggs]]
 
[[Cooking Pot]]:
 
* You need [[Bottled Water]] in order to cook with it. You can do the following things:
 
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** Purify the [[Bottled Murky Water]] with it.
 
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** Boil the raw meat adding [[Bottled Water]] as an ingredient ([[Venison]], [[Skinned Rabbit|Rabbit]], and [[Raw Pork|Pork]]).
 
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*** This type of food only replenish the [[Fullness]] bar, but has smaller smell range and strength than the grilled versions.
 
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*** Potential recipes: [[Boiled Venison]], [[Boiled Rabbit]] or [[Boiled Pork]].
 
** Cook [[Blueberry Pie]], [[Venison Stew]], [[Rabbit Stew]], [[Boiled Egg]], [[Corn on the Cob]], [[Corn Bread]], [[Goldenrod Tea]], [[Coffee]].
 
   
 
[[Cooking Pot]]:
 
* Recipes: [[Boiled Venison]], [[Boiled Rabbit]], [[Boiled Pork]], [[Bottled Water]], [[Venison Stew]], [[Rabbit Stew]], [[Vegetable Stew]], [[Blueberry Pie]], [[Corn Bread]], [[Boiled Egg]], [[Corn on the Cob]], [[Goldenrod Tea]], [[Coffee]].
 
** You need [[Bottled Water]] in order to cook anything with this cookware.
   
 
== Bugs ==
 
== Bugs ==

Revision as of 21:22, 24 May 2015

Cooking1

An empty cooking interface

Cooking2

A filled cooking interface using Beaker and Cornmeal

Cooking food is a rather simple process that requires a Camp Fire. You can cook various meats, vegetables and liquids. Cooking food is an alternative to eating canned food scattered around the map or that you can get from zombies once you kill them. Each ingredient slot on a campfire can hold any item up to infinite quantity of that item. So you could stack 10000 bullets. This may be fixed in the future.

Elements[ | ]

In order to cook, you need the following elements:

Cookware[ | ]

Stick:

Cooking Grill:

Cooking Pot:

Bugs[ | ]

  • When Cook button is clicked all food items are lost.
  • When Fuel is added all food items are lost.
  • Work around ( Place fuel first then one food item, when cook is clicked and working add rest).

Images[ | ]