Crawler Zombie

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Crawler Zombie
A crawler zombie

Removed: {{{removed_version}}}
Category Zombie
Type Hostile%Hostile NPCs
Zombie Type Normal, Feral
Entity-ID 5
Loot Container 70, 71
Location Everywhere, More common in the Burnt Forest-biome


HP (Normal) 80
HP (Feral) 152
HP (Radiated) N/A
HP (Legendary) N/A
Entity Damage
Block Damage N/A
Crit Ratio

Description[edit | edit source]

The Crawler Zombie is a type of Zombie. It is considerably slower than the average zombie as it does not walk or run and instead drags itself along the ground.

This may be used to player's advantages as it's speed is independent of the speed settings. On the other hand, it is also more difficult to detect, because it can attack you below while you're repelling one zombie horde, with the added benefit of being harder to spot in a darker light ambience.

Combat[edit | edit source]

The crawler zombie, while always slow, is still a threat not to be taken too lightly. Not only are they harder to reach, since they are almost flat on the ground, they also have a chance to injure (sprain or even break) the player's leg upon a successful attack. Their swinging animation might not be shown on time or be shown at all (as of Alpha 18), making dodging on time difficult. Therefore, the best way to fight them in close-combat is to crouch. That way the vertical distance is shortened and it is easier to stay outside of the crawler zombie's attack range, while still being able to strike back with a melee weapon of choice.

Loot[edit | edit source]

Loot List[edit source]

Loot List Table

When opening Crawler Zombie you will get 1 - 3 items. Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.

  • Container's Size: 6*3 = 18
Loot Availability Count Chance
Min Max
7DaysGroupIcon.png cannedfood (Group) Common 1 2 10.51 %

Beer.png Beer Uncommon 1 3 4.04 %

BottledWater.png Bottled Water Uncommon 1 4 8.08 %

7DaysGroupIcon.png booksAllScaled (Group) Uncommon 1 4.85 %

ScrapBrass.png Brass Uncommon 1 4.85 %

ForgedIron.png Forged Iron Uncommon 2 10 2.43 %

IngotSteel.png Forged Steel Uncommon 2 10 2.43 %

7DaysGroupIcon.png toolsTiered (Group) Uncommon 1 4.85 %

7DaysGroupIcon.png rareToolsTiered (Group) Uncommon 1 2.43 %

7DaysGroupIcon.png armorScaled (Group) Uncommon 1 5.66 %

7DaysGroupIcon.png apparelClothes (Group) Uncommon 1 4.85 %

7DaysGroupIcon.png warmClothes (Group) Rare 1 0.16 %

7DaysGroupIcon.png ammoregular (Group) Common 2 16.17 %

7DaysGroupIcon.png weaponsAllScaled (Group) Uncommon 1 8.08 %

MiningHelmet.png Mining Helmet Rare 1 0.4 %

Nightvisiongoogles.png Night Vision Goggles Rare 1 0.81 %

CasinoCoin.png Duke's Casino Token Uncommon 200 410 4.85 %

OldCash.png Old Cash Uncommon 150 500 4.85 %

Herbal Antibiotics.png Herbal Antibiotics Rare 1 2 1.05 %

7DaysGroupIcon.png rareMedicine (Group) Rare 1 1.62 %

Painkillers.png Painkillers Uncommon 1 2.43 %

Vitamins.png Vitamins Uncommon 1 2 3.64 %

7DaysGroupIcon.png treasureMaps (Group) Rare 1 0.49 %

7DaysGroupIcon.png questChallenge (Group) Rare 1 0.49 %

Version = Alpha 19

Notes[edit | edit source]

- Crawlers can climb up one block, just like walking zombies can jump up one block.

- They have considerably less hitpoints than regular zombies, having only 80 instead of 125 or even 150. The feral counterpart has 152, though.