From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Ui game symbol misc crafting.png
This page contains content no longer in the game.
This status effect was removed in Alpha 13.

Thirst icon.png
Removed: Alpha 13
Category Status Effect
Type Negative
Description You are very thirsty.
Caused by Not drinking.
Cured by Drinking anything that hydrates
Leads to [[]]
Overall Duration

Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Effect on Stamina
Effect on Wellness
Effect on Temperature °F, 0°C

Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects

Description[edit | edit source]

Dehydrated was a Status Effect and the progression of the Thirsty debuff. It was acquired when a player let their character's Hydration level fall to zero and remained Thirsty for more than 20 minutes.

Cure[edit | edit source]

Drinking any Beverage other than Coffee or Grain Alcohol would restore Hydration, as did some food items.

Notes[edit | edit source]

In Alpha 13, the Dehydrated status effect was replaced with Thirsty - Stage 2.