Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Departed Woman
Removed: {{{removed_version}}}
Category Zombie
Type Hostile%Hostile NPCs
Zombie Type Normal, Feral, Radiated
Entity-ID 4
Loot Container 70, 71
Location Everywhere
HP (Normal) 125
HP (Feral) 237
HP (Radiated) 451
HP (Legendary) N/A
Entity Damage
Block Damage 0.075
Crit Ratio


Departed Woman, previously "Zombie Marlene", is one of the variants of Zombies. These zombies died and turned long ago, evidence of this being the fact that their bodies are highly decomposed. The right side of her face is missing skin, revealing the skull, and she is missing an eye.


These Zombies are normal zombies with not a whole lot of HP or strength, but like all zombies they can stun you and cause trouble in groups. The Departed Woman can spawn anywhere and is usually found in Day 7 hordes.

During the night, the running behaviour is the same as all other zombies. If distance or sheer zombie numbers aren't a concern, scoring a headshot when it's running towards you can be slightly easier.

Feral variations are harder to kill, as they have more HP and always run.

As of Alpha 17, Zombies cannot be looted after a player kills them, however they do have a chance of spawning a loot container


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