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Electric Fence Post
"Wire up 2 of these to shock your enemies"
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps, Science
Category Trap
Type Electric Trap
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points 200
Storage Slots
Horizontal Support 120
Mass 10
Light Opacity 0
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 6
Power Attack Entity Damage
Block Damage 0
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cure Percentage
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Electrical Parts, Forged Iron
Electrical Power Required 5 W
Base Price
Sell: 12 (12.4)
Buy: 186
Max Stack 500
Scrapping/Forging Properties
Scrappable Yes
Scraps into Iron
Meltable Yes
Material Iron
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through Looting, Crafting, Trading

Description[ | ]

The Electric Fence Post shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombies who touch the wire between two connected posts. The wires can go through any block. The maximum distance between 2 posts is 14 blocks, not counting the blocks the posts stand on.

Crafting[ | ]

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Electric Fence Post Recipe
Item Name Count
Item Name Count
AdvancedEngineering Advanced Engineering Level
0-2 3 4 5
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Craftingclock 00:50.4

ForgedIron Forged Iron 7 6 5 5
ElectricParts Electrical Parts 3 2 2 2
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Unlock Options
BookElectricalTraps Electrical Traps 25/75
Schematic  Schematic
Crafted in
NewWorkbench Workbench

The recipe above contains the Resources needed to craft the Electric Fence Post for each level of the Advanced Engineering Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.

Effects[ | ]

When a player or Zombie comes within range of the wire between two connected posts and touches the wire, they receive the Shocked status effect. This causes 3 damage to health every 0.5 seconds for 4.5 seconds. Zombies will have their speed reduced to 0.1 for 3.2 seconds. Though the Zombies are effectively immobilized during this time, they will still attack players and blocks that are in range. Players will be slowed but not as nearly immobilized as Zombies.

After the Shocked status effect expires, a Zombie is immune to further shocking for 1.5 seconds. Players do not get this immunity and will continue to be shocked until moving away from the wire or until the Electric Fence Post stops working.

When a Zombie is shocked, the Electric Fence Post at the receiving end of the electricity flow takes 1 damage to its Durability. When a player is shocked, the Electric Fence Post instead takes continuous damage to its Durability until the player moves out of range of the live wire. When the receiving Electric Fence Post is reduced below 50 Durability, the wire will no longer cause the Shocked status effect to be applied to players or Zombies, and when a player walks into the wire when in this state, a short-circuiting sound can be heard from the damaged post.

Repairing[ | ]

The Electric Fence Post is repaired using Electrical Parts and Forged Iron.

Notes[ | ]

  • Uneven ground can cause some sections of the wire not to be triggered when walked over, because the wire is too low to the ground or too high over the Zombie's head to count as touching a Zombie, so it is advisable that the ground between the Electric Fence Posts be flattened by placing frames on the ground and then picking them back up.
  • There is a bug which will cause wires connected to the Electric Fence Post to become connected to the bottom of the post rather than the top. This can cause the wire to run underground, rendering it unable to shock Zombies. Until this bug is fixed, you may need to inspect your wires periodically and before a horde night.

Video Guide[ | ]