Electrocutioner | |
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"Learn how to use stun batons more effectively. Incapacitate you victims easier and do more damage." | |
Description | |
Attribute | Intellect |
Group | Combat |
Max level | 5 |
Electrocutioner is a Combat Perk in the Intellect Attribute. The damage increase also includes Pipe Batons.
Requirements and Effects[ | ]
Skill Level | Level Name | Effect Description | Intellect Level | Buy |
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1 | Low Voltage | Where are the instructions? You're smart, but remember to point it away from you and pull the trigger. All batons deal 10% more damage. Stun batons electrify victims 20% longer. Stamina costs are reduced by 8% and 15% for power attacks. Find more batons and parts in loot. | 1 | 1 PT |
2 | Stun Gun | You're getting the hang of using batons to incapacitate your enemies. All batons deal 20% more damage, and stun victims 40% longer. Stamina costs are reduced by 15% and 30% for power attacks. Find more batons and parts in loot. | 3 | 1 PT |
3 | Cattle Prod | You are getting dangerous with batons. You could probably knock out cattle if the zombies hadn't ate them all. All batons deal 30% more damage, and stun victims 60% longer. Stamina costs are reduced by 20% and 40% for power attacks. Killing blows grant 10 stamina. Find more batons and parts in loot. | 5 | 1 PT |
4 | Danger: High Voltage | You are lethal with batons. All batons deal 40% more damage, and stun victims 80% longer. Stamina costs are reduced by 25% and 50% for power attacks. Killing blows grant 20 stamina. Find more batons and parts in loot. | 7 | 1 PT |
5 | Electrocutioner | You are the last thing they see coming and an executioner with batons. Deal 50% more damage and stun victims 100% longer. Killing blows grant 30 stamina. | 10 | 1 PT |
Recipe[ | ]
As of Alpha 21, skills no longer grant crafting recipes. That feature was replaced by Crafting Skill Magazines.