7 Days to Die Wiki
 
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== Overview ==
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==Overview==
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Entity Damage is a type of damage caused by attacks that physically damage an Entity such as a player, [[Zombie]], or [[Animal]], or the fresh corpse of one of these creatures.
The '''{{PAGENAME}}''' index of a tool or weapon determines how much damage is inflicted to an entity like a [[Zombie]] or another player. You can obtain this index using the Item Stats functionality added to the game in the alpha 7.6. To do this, place the mouse over an item to see the Object Stats, including its '''{{PAGENAME}}'''.<br>
 
The damage inflicted depends on '''{{PAGENAME}}''', [[Durability]] (for melee weapons only) and [[Quality]] of the tool/weapon used and [[Stamina]] of the player. Quality scales damage linearly over the range of the particular weapon.
 
   
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All weapons (including unarmed combat using your [[Fists]]) have an Entity Damage stat that provides the base amount of damage applied when hitting an Entity. The Entity Damage stat of a weapon can be viewed by inspecting the item from the inventory panel or from the toolbelt while on the [[Character Menu]] or [[Crafting Menu]] screen.
== Use ==
 
{{PAGENAME}} is used to not know how much damage a tool or weapon will inflict to an entity in [[bf4]].
 
   
 
== See also ==
 
== See also ==
 
* [[Block Damage]]
 
* [[Block Damage]]
* [[Enemy Damage]]
 
   
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Latest revision as of 23:58, 7 October 2019

Overview[ | ]

Entity Damage is a type of damage caused by attacks that physically damage an Entity such as a player, Zombie, or Animal, or the fresh corpse of one of these creatures.

All weapons (including unarmed combat using your Fists) have an Entity Damage stat that provides the base amount of damage applied when hitting an Entity. The Entity Damage stat of a weapon can be viewed by inspecting the item from the inventory panel or from the toolbelt while on the Character Menu or Crafting Menu screen.

See also[ | ]