7 Days to Die Wiki
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{{Version|a19.3}}
 
'''Experience''' is the mechanic that involves the progress of the player towards increasing [[Character Level]]s. When enough experience is earned, the player will level up and gain 1 spendable skill point. The maximum Character Level is 300. The player may still gain additional skill points through finishing [[Quests]].
 
'''Experience''' is the mechanic that involves the progress of the player towards increasing [[Character Level]]s. When enough experience is earned, the player will level up and gain 1 spendable skill point. The maximum Character Level is 300. The player may still gain additional skill points through finishing [[Quests]].
   

Revision as of 23:38, 1 February 2021

Red X
This article may contain outdated information that is inaccurate for the current version (Alpha 21.2). It was last updated for version (Alpha 19.3).

Experience is the mechanic that involves the progress of the player towards increasing Character Levels. When enough experience is earned, the player will level up and gain 1 spendable skill point. The maximum Character Level is 300. The player may still gain additional skill points through finishing Quests.

Experience per Level[ | ]

The experience required for each level is calculated using the following calculation:


The experience required to get from level OLD to level NEW is:


Experience Gain[ | ]

Here is a list of actions that give the character experience:

History[ | ]

  • in version A17 the experience formula was 9545 * (1.0149 ^ level)