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Revision as of 23:32, 1 February 2021 by Jumpingjake (talk | contribs) (added formulas (derived by hand as xml listed formulas are not accurate))
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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Experience is the mechanic that involves the progress of the player towards increasing Character Levels. When enough experience is earned, the player will level up and gain 1 spendable skill point. The maximum Character Level is 300. The player may still gain additional skill points through finishing Quests.

Experience per Level[edit | edit source]

The experience required for each level is calculated using the following calculation:

11024 * (1.05 ^ lvl)

The experience required to get from level OLD to level NEW is:

220480*({1.05^[NEW-1]} - {1.05^[OLD-1]})

Experience Gain[edit | edit source]

Here is a list of actions that give the character experience:

History[edit | edit source]

  • in version A17 the experience formula was 9545 * (1.0149 ^ level)