7 Days to Die Wiki
(Confirm for Version Alpha 15.1, and new upgrade paths, recipe updates.)
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|durability_min = 300
 
|durability_min = 300
 
|durability_max = 6000
 
|durability_max = 6000
  +
|repair = [[Repair Kit]]
  +
|CraftingSkillGroup = ??
 
|confirmed_version = Alpha 15.1
 
|confirmed_version = Alpha 15.1
 
|updated_version = Alpha 7, Alpha 11, Alpha 11.3, Alpha 12.2, Alpha 13, Alpha 15
 
|updated_version = Alpha 7, Alpha 11, Alpha 11.3, Alpha 12.2, Alpha 13, Alpha 15

Revision as of 09:42, 10 February 2017



Flashlight
Flashlight02
Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Lighting, Weapon
Type Melee
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 6
Power Attack Entity Damage
Block Damage 0.7
Power Attack Block Damage
Range 2.0
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage 7
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 300
Durability (Max Quality) 6000
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack 64
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

A Flashlight is an item which can be crafted at a Workbench or found in houses and buildings around the map, usually inside Suitcases and can also sometimes be found on the dead body of a Bloated Walker. It is possible to craft one and it can be acquired by scavenging and looting. It can be used as both a source of light, and a very weak melee weapon. They can also be attached to any gun. A Flashlight cannot be melted or used as a source of Combustible fuel.

Uses[ | ]

As a Tool[ | ]

As a tool it can be used as a light source and is controlled by using the F key to switch it on and off. To be able to use a Flashlight you must equip it and have hold of it in your hand, it can then be used to cast light into dark areas. The downside to this is that, unless you have the appropriate schematic to attach it to a gun, while you are using a one you are unable to carry a decent weapon, leaving you vulnerable to attack from Zombies. A better alternative is the much rarer Mining Helmet.

As a Weapon[ | ]

During combat a Flashlight is an ineffective short range weapon and can kill an average Zombie with nine direct hits to the head or 17 hits or more to the body. It is more effective against a single Zombie and will not be very effective when dealing with even a small group of Zombies at close quarters. It can be used more effectively against single zombies when combined with the stealth of crouching to launch a sneak attack.

Used in[ | ]

Gunsmithing[ | ]

Flashlights can be attached to any gun that you have read the schematic to. Open the Assemble screen and there is a slot waiting for it. Once it is assembled, simply press (default F) while the gun is in hand.


Recipes

The following recipes require Flashlight:

Item Required Materials


Crafting[ | ]

Crafted at a Workbench

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Iron1Rechargeable Battery1Electrical Parts10Duct Tape4Scrap Plastics4{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Flashlight Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Flashlight02
1x
Craftingclock 00:21

ForgedIron Forged Iron 1
Nailgun battery Rechargeable Battery 1
ElectricParts Electrical Parts 10
DuctTape Duct Tape 4
Scrap Plastics 4
Unlock Options
 ?/MAX
Schematic  Schematic
Crafted in
NewWorkbench Workbench


Notes[ | ]

  • A Flashlight, as with all light sources, will not stop Zombies running at night.
  • A Flashlight cannot be used in conjunction with a Mining Helmet. The light will alternate between helmet and flashlight.