7 Days to Die Wiki
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==Food Ingredients==
 
==Food Ingredients==
While these food items can be eaten, it is usually better to use them in recipes to gain much more fullness and hydration. In addition to their low gains, some of them have also a chance of giving the player a [[Food Poisoning]].
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While these food items can be eaten, it is usually better to use them in recipes to gain much more fullness and hydration. In addition to their low gains, some of them have also a chance of giving the player [[Dysentery]].
 
{{#cargo_query:
 
{{#cargo_query:
 
table=Items, Items__Name, Items__Subcategory
 
table=Items, Items__Name, Items__Subcategory
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Dysentery
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Dysentery=Dysentery Chance
|where=Items__Subcategory._value = 'Raw Food' AND Stamina_Increase = '0'
+
|where=Items__Subcategory._value = 'Raw Food' AND Stamina_Increase < 1
 
|group by = Items._ID
  +
|order by = Food_Increase
  +
}}
  +
  +
==Canned Food==
  +
Even though most types of canned food can be used in a recipe later on, consuming them is a rather essential part of early game. Some canned food isn't used in recipes: these include [[Can of Cat Food]], [[Can of Miso]], [[Can of Pears]], [[Chicken Soup]] and [[Chicken Ration]].
  +
{{#cargo_query:
  +
table=Items, Items__Name, Items__Subcategory
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health
 
|where=Items__Subcategory._value = 'Canned Food'
 
|group by = Items._ID
 
|group by = Items._ID
 
|order by = Food_Increase
 
|order by = Food_Increase
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==Early Game==
 
==Early Game==
*Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
 
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
 
*A [[Campfire]], a [[Cooking Grill]] and a [[Cooking Pot]] are essential for cooking. These can be usually found from [[Sink|sinks]] inside houses.
 
*A [[Campfire]], a [[Cooking Grill]] and a [[Cooking Pot]] are essential for cooking. These can be usually found from [[Sink|sinks]] inside houses.
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|group by = Items._ID
 
|group by = Items._ID
 
|order by = Food_Increase
 
|order by = Food_Increase
  +
}}
  +
  +
===Drinks===
  +
{{#cargo_query:
  +
table=Items
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Water_Increase=Water, Stamina_Regen, Dysentery, Additional_Buff, Buff_Effect, CONCAT("{{Validate time{{!}}value=", Buff_Duration, "}}")=Buff Duration
  +
|where=Subcategory HOLDS 'Beverage' AND Water_Increase < 30 AND Water_Increase > 0 AND NOT Stamina_Regen = '+25%' OR Name = 'Yucca Juice'
  +
|order by = Water_Increase
 
}}
 
}}
   
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table=Items, Items__Name, Items__Subcategory
 
table=Items, Items__Name, Items__Subcategory
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect
+
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect, CONCAT("{{Validate time{{!}}value=", Buff_Duration, "}}")=Buff Duration
 
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '20'
 
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '20'
 
|group by = Items._ID
 
|group by = Items._ID
 
|order by = Food_Increase
 
|order by = Food_Increase
  +
}}
  +
  +
===Drinks===
  +
{{#cargo_query:
  +
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  +
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  +
|where=Subcategory HOLDS 'Beverage' AND Water_Increase > 35 OR Stamina_Regen > '+25%' AND Water_Increase > 1 OR Name = 'Beer'
  +
|order by = Water_Increase
 
}}
 
}}
   
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table=Items, Items__Name, Items__Subcategory
 
table=Items, Items__Name, Items__Subcategory
 
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|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
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+
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|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '30' OR Stamina_Increase = '40'
 
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '30' OR Stamina_Increase = '40'
 
|group by = Items._ID
 
|group by = Items._ID
 
|order by = Food_Increase
 
|order by = Food_Increase
 
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  +
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==Drinks==
+
===Drinks===
 
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|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
  +
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|where=Items__Subcategory._value = 'Drink'
 
|group by = Items._ID
 
 
|order by = Water_Increase
 
|order by = Water_Increase
 
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  +
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[[Category:List-Pages]]
 
[[Category:List-Pages]]

Latest revision as of 11:12, 21 July 2021

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Food/Cooking is a major survival mechanic in 7 Days to Die. Consuming food/drink grants Fullness, which restores Max Stamina. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death. The player can consume both food and drinks over their respective bars but they are drained fast. The amount representing 20% of both bars are depleted at a slower pace, making the player able to utilize 120% of both food and hydration bar with good efficiency.

Food Ingredients[]

While these food items can be eaten, it is usually better to use them in recipes to gain much more fullness and hydration. In addition to their low gains, some of them have also a chance of giving the player Dysentery.

Icon Name Food Water Max Stamina Health Dysentery Chance
Blueberries.png Blueberries 1 0 0 0 0
FoodYuccaFruit.png Yucca Fruit 1 0 0 0 0
Snowberries.png Snowberries 1 0 0 0 0
Rotting Flesh.png Rotting Flesh 1 -3 -1 -3 12%
Potato.png Potato 2 0 0 0 0
Corn.png Ear of Corn 2 0 0 1 0
Mushrooms.png Mushrooms 2 0 0 1 0
Venison.png Raw Meat 2 -3 0 -1 12%
Pumpkin.png Pumpkin 3 0 0 1 0
EarOfSuperCorn.png Ear of Super Corn 3 0 0 1 0
AnimalFat.png Animal Fat 5 0 -1 -5 0
Egg.png Egg 5 0 0 2 0

Canned Food[]

Even though most types of canned food can be used in a recipe later on, consuming them is a rather essential part of early game. Some canned food isn't used in recipes: these include Can of Cat Food, Can of Miso, Can of Pears, Chicken Soup and Chicken Ration.

Icon Name Food Water Max Stamina Health
CanCatfood.png Can of Cat Food 5 0 0 2
CanMiso.png Can of Miso 5 10 0 1
CanSoup.png Chicken Soup 5 10 0 1
CanStock.png Can of Stock 5 10 0 1
CanTuna.png Can of Tuna 5 0 0 2
CanDogfood.png Can of Dog Food 10 0 0 5
CanPeas.png Can of Peas 10 5 0 5
CanPears.png Can of Pears 10 5 0 5
CanChili.png Can of Chili 15 0 0 7
CanLamb.png Lamb Rations 15 0 0 7
CanSalmon.png Can of Salmon 15 0 0 7
CanChicken.png Chicken Ration 15 0 0 7
CanBeef.png Large Beef Ration 15 0 0 7
CanHam.png Can of Sham 15 0 0 7
CanPasta.png Can of Pasta 15 0 0 7

Early Game[]

Food[]

Icon Name Food Water Max Stamina Health
BakedPotato.png Baked Potato 4 0 10 1
CornBread.png Corn Bread 4 0 10 2
CornOnTheCob.png Corn on the Cob 5 0 10 2
FoodCharredMeat.png Charred Meat 10 -5 10 5
FoodBoiledMeat.png Boiled Meat 10 10 10 15
Eggboiled.png Boiled Egg 10 0 10 5
FoodGrilledMeat.png Grilled Meat 10 0 10 5
BaconAndEggs.png Bacon and Eggs 36 0 10 18

Drinks[]

Icon Name Water Stamina Regen Dysentery Additional Buff Buff Effect Buff Duration
BottledRiverWater.png Bottled Murky Water 10 +15% 12%
BottledWater.png Bottled Water 20 +15% 0
RedTea.png Red Tea 24 +15% 0 Efficient Digestion -15% Water and Food loss 04′ 00"
GoldenRodTea.png Golden Rod Tea 24 +15% 0
Coffee.png Coffee 24 +20% 0 Cold Resist +5 Cold Resist 03′ 00"
FoodYuccaJuice.png Yucca Juice 34 +15% 0

Mid Game[]

Food[]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect Buff Duration
PumpkinBread.png Pumpkin Bread 12 0 20 6
VegetableStew.png Vegetable Stew 31 20 20 15
PumpkinCheesecake.png Pumpkin Cheesecake 42 0 20 21 Bartering increase -5% buying price 05′ 00"
BlueberryPie.png Blueberry Pie 45 0 20 22
SteakAndPotatoMeal.png Steak and Potato Meal 50 0 20 25
PumpkinPie.png Pumpkin Pie 50 0 20 25
VenisonStew.png Meat Stew 50 20 20 25

Drinks[]

Icon Name Water Stamina Regen Additional Buff Buff Effect Buff Duration
Beer.png Beer 0 +40% Beer +300% Brawling Damage, Stun Resist 00′ 45"
PureMineralWater.png Pure Mineral Water 60 +15% Efficient Digestion -15% Water and Food loss 05′ 00"
MegaCrush.png Mega Crush 60 +15% Mega Crush! +50% Run Speed 02′ 00"
FoodYuccaSmoothie.png Yucca Juice Smoothie 78 +15% Cold Resist +30 Cold Resist 15′ 00"

Late Game[]

  • Most Canned Food can be used in cooking recipes but some cannot. Save them if possible
  • Establish a garden near bases to farm many vegetables and other plants needed for cooking recipes.
  • Crops need sunlight to grow. Placing Farm Plots indoors will not allow them to grow.
  • Advanced recipes give the most amount of food too so favor them over basic foods.

Food[]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect Buff Duration
FishTacos.png Fish Tacos 46 0 30 40
ShamChowder.png Sham Chowder 53 10 30 80 Increased attribute +1 Fortitude 10′ 00"
ChiliDog.png Chili Dog 53 0 30 30
HoboStew.png Hobo Stew 64 20 30 32
TunaFishGravyToast.png Tuna Fish Gravy Toast 90 0 40 45
ShepardsPie.png Shepards Pie 104 0 40 52
FoodGumboStew.png Gumbo Stew 112 20 40 56
Spaghetti.png Spaghetti 122 0 40 61

Drinks[]

Icon Name Water Stamina Regen Additional Buff Buff Effect Buff Duration
GrandpasMoonshine.png Grandpa's Moonshine 0 +60% Grandpa's Moonshine +400% Melee Damage, Stun Resist, +50% Damage Resist, 20 Health/sec 00′ 45"
GrandpasAwesomeSauce.png Grandpa's Awesome Sauce 0 0 Increased Bartering +20% to bartering 03′ 00"
DrinkJarGrandpasLearningElixir.png Grandpa's Learn'n Elixir 0 0 Increased Experience +20% Exp Gain 04′ 00"
GrandpasForgettingElixir.png Grandpa's Fergit'n Elixir 0 0 Skill Reset Resets all used skill points