7 Days to Die Wiki
Tag: Source edit
Tag: Source edit
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'''Food/Cooking''' is a major survival mechanic in 7 Days to Die. Consuming food/drink grants [[Fullness]], which restores Max [[Stamina]]. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death.
 
'''Food/Cooking''' is a major survival mechanic in 7 Days to Die. Consuming food/drink grants [[Fullness]], which restores Max [[Stamina]]. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death.
   
== Recipes ==
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== Early Game==
 
*Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
  +
*A [[Campfire]], a [[Cooking Grill]] and a [[Cooking Pot]] are essential for cooking. These can be usually found from [[Sink|sinks]] inside houses.
  +
<br>
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===Food===
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{{#cargo_query:
  +
table=Items, Items__Name, Items__Subcategory
  +
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect
  +
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '10'
  +
|group by = Items._ID
  +
|order by = Food_Increase
  +
}}
  +
<br>
 
==Mid Game ==
 
*Hunt and harvest animals for meat. Obtain a [[Bone Knife]] or a [[Hunting Knife]] to harvest maximum amount of items ([[Axe|axes]] yield less).
 
*Its recommended that you do not eat [[Moldy Bread]], [[Old Sham Sandwich]], or [[Rotting Flesh]] as it has a very high chance of [[Food Poisoning]] and rather save them for future crafting recipes.
 
*Save looted [[seeds]] to easily establish a [[Farming|farm]] later on.
 
*Spend skill points on [[Living Off The Land]], [[Master Chef]], and other related [[perks]] for unlocked recipes and farming abilities.
  +
<br>
  +
===Food===
  +
{{#cargo_query:
  +
table=Items, Items__Name, Items__Subcategory
  +
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect
  +
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '20'
  +
|group by = Items._ID
  +
|order by = Food_Increase
  +
}}
  +
<br>
 
==Late Game==
 
*Most [[Canned Food]] can be used in cooking recipes but some cannot. Save them if possible
 
*Establish a garden near bases to [[Farming|farm]] many vegetables and other plants needed for cooking recipes.
 
*Crops need sunlight to grow. Placing [[Farm Plot]]s indoors will not allow them to grow.
 
*Advanced recipes give the most amount of food too so favor them over basic foods.
  +
<br>
 
===Food===
 
===Food===
 
{{#cargo_query:
 
{{#cargo_query:
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|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
 
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect
 
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Additional_Buff, Buff_Effect
|where=Items__Subcategory._value = 'Cooked Food'
+
|where=Items__Subcategory._value = 'Cooked Food' AND Stamina_Increase = '30' OR Stamina_Increase = '40'
 
|group by = Items._ID
 
|group by = Items._ID
 
|order by = Food_Increase
 
|order by = Food_Increase
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|}
 
|}
 
-->
 
-->
== Early Game Tips ==
 
*Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
 
*All other food even cooked has a 4% chance of [[Food Poisoning]]. [[Vitamins]] can negate that chance for 12 minutes.
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
 
*[[Campfire]] and a [[Cooking Pot]] are needed to boil [[Bottled Murky Water]].
 
*Hunt and harvest animals for meat. Obtain a [[Bone Knife]], [[Machete]], or a [[Hunting Knife]] to harvest maximum loot ([[Axe|axes]] yield less).
 
*Its recommended you do not eat [[Moldy Bread]], [[Old Sham Sandwich]], or [[Rotting Flesh]] as it has a very high chance of [[Food Poisoning]] and rather save them for future crafting recipes.
 
*Save looted [[seeds]] to easily establish a [[Farming|farm]] later on.
 
*Spend skill points on [[Living Off The Land (Perk)|Living off the Land]], [[Master Chef (Perk)|Master Chef]], and other related [[perks]] for unlocked recipes and farming abilities.
 
   
==Mid to Late Game Tips==
 
*Some [[Canned Food]] can be used in cooking recipes but most cannot. [[Canned Food]]s offer 0% [[Food Poisoning]] so consume them before raw foods.
 
*Establish a garden near bases to [[Farming|farm]] many vegetables and other plants needed for cooking recipes.
 
*Crops need sunlight to grow. Placing [[Farm Plot]]s indoors will not allow them to grow.
 
*Advanced recipes give the most amount of food too so favor them over basic foods.
 
 
<dpl>
 
<dpl>
 
allowcachedresults = false
 
allowcachedresults = false

Revision as of 18:52, 17 June 2021

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Food/Cooking is a major survival mechanic in 7 Days to Die. Consuming food/drink grants Fullness, which restores Max Stamina. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death.

Early Game[]

  • Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
  • Save Glass Jars and fill them at bodies of water.
  • A Campfire, a Cooking Grill and a Cooking Pot are essential for cooking. These can be usually found from sinks inside houses.


Food[]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect
CornBread.png Corn Bread 4 0 10 2
BakedPotato.png Baked Potato 4 0 10 1
CornOnTheCob.png Corn on the Cob 5 0 10 2
FoodGrilledMeat.png Grilled Meat 10 0 10 5
FoodCharredMeat.png Charred Meat 10 -5 10 5
FoodBoiledMeat.png Boiled Meat 10 10 10 15
Eggboiled.png Boiled Egg 10 0 10 5
BaconAndEggs.png Bacon and Eggs 36 0 10 18


Mid Game[]


Food[]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect
PumpkinBread.png Pumpkin Bread 12 0 20 6
VegetableStew.png Vegetable Stew 31 20 20 15
PumpkinCheesecake.png Pumpkin Cheesecake 42 0 20 21 Bartering increase -5% buying price
BlueberryPie.png Blueberry Pie 45 0 20 22
SteakAndPotatoMeal.png Steak and Potato Meal 50 0 20 25
PumpkinPie.png Pumpkin Pie 50 0 20 25
VenisonStew.png Meat Stew 50 20 20 25


Late Game[]

  • Most Canned Food can be used in cooking recipes but some cannot. Save them if possible
  • Establish a garden near bases to farm many vegetables and other plants needed for cooking recipes.
  • Crops need sunlight to grow. Placing Farm Plots indoors will not allow them to grow.
  • Advanced recipes give the most amount of food too so favor them over basic foods.


Food[]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect
FishTacos.png Fish Tacos 46 0 30 40
ShamChowder.png Sham Chowder 53 10 30 80 Increased attribute +1 Fortitude
ChiliDog.png Chili Dog 53 0 30 30
HoboStew.png Hobo Stew 64 20 30 32
TunaFishGravyToast.png Tuna Fish Gravy Toast 90 0 40 45
ShepardsPie.png Shepards Pie 104 0 40 52
FoodGumboStew.png Gumbo Stew 112 20 40 56
Spaghetti.png Spaghetti 122 0 40 61


Drinks[]

No results



Notes[]

  • You are unable to drink any more if your Water Fullness is at the maximum.
  • You are unable to eat any more if your Food Fullness is at the maximum.

Eating/drinking more is now possible. Doing so will keep your food/water level full for longer.