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'''Food/Cooking''' is a major survival mechanic in 7 Days to Die. Consuming food/drink grants [[Fullness]], which restores Max [[Stamina]]. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death.
+
'''Food/Cooking''' is a major survival mechanic in 7 Days to Die. Consuming food/drink grants [[Fullness]], which restores Max [[Stamina]]. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death. The player can consume both food and drinks over their respective bars but they are drained fast. The amount representing 20% of both bars are depleted at a slower pace, making the player able to utilize 120% of both food and hydration bar with good efficiency.
   
== Early Game==
+
==Food Ingredients==
  +
While these food items can be eaten, it is usually better to use them in recipes to gain much more fullness and hydration. In addition to their low gains, some of them have also a chance of giving the player [[Dysentery]].
  +
{{#cargo_query:
  +
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  +
|join on=Items__Name._rowID=Items._ID, Items__Subcategory._rowID=Items._ID
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Icon, _pageName=Name, Food_Increase=Food, Water_Increase=Water, Stamina_Increase=Max Stamina, Health_Increase=Health, Dysentery=Dysentery Chance
  +
|where=Items__Subcategory._value = 'Raw Food' AND Stamina_Increase < 1
  +
|group by = Items._ID
  +
|order by = Food_Increase
  +
}}
  +
  +
==Early Game==
 
*Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
 
*Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
 
*Save [[Glass Jar|Glass Jars]] and fill them at bodies of water.
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|order by = Food_Increase
 
|order by = Food_Increase
 
}}
 
}}
  +
<!--
 
 
==Drinks==
 
==Drinks==
 
{{#cargo_query:
 
{{#cargo_query:
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|order by = Water_Increase
 
|order by = Water_Increase
 
}}
 
}}
 
<!--{| class="wikitable sortable"
 
|+
 
!
 
!Name
 
!Master Chef Tier
 
!Food
 
!Health
 
!Water
 
!Max Stamina Bonus
 
!Special Effect
 
!Duration
 
!Required Tools
 
!Recipe
 
|-
 
|
 
|Charred Meat
 
|N / A
 
|10
 
|2
 
| -5
 
|10
 
|
 
|
 
|
 
|Raw Meat (5)
 
|-
 
|
 
|Boiled Egg
 
|N / A
 
|10
 
|5
 
|
 
|10
 
|
 
|
 
|Cooking Pot
 
|Egg (1), Boiled Water (1)
 
|-
 
|
 
|Corn on the Cob
 
|Bachelor
 
|5
 
|2
 
|
 
|10
 
|
 
|
 
|Cooking Pot
 
|Ear of Corn (1), Boiled Water (1)
 
|-
 
|
 
|Baked Potato
 
|Bachelor
 
|4
 
|1
 
|
 
|10
 
|
 
|
 
|
 
|Potato (1)
 
|-
 
|
 
|Grilled Meat
 
|Bachelor
 
|10
 
|5
 
|
 
|10
 
|
 
|
 
|Cooking Grill
 
|Raw Meat (5)
 
|-
 
|
 
|Boiled Meat
 
|Bachelor
 
|10
 
|15
 
|10
 
|10
 
|
 
|
 
|Cooking Pot
 
|Raw Meat (5), Boiled Water (1)
 
|-
 
|
 
|Corn Bread
 
|Bachelor
 
|4
 
|2
 
|
 
|10
 
|
 
|
 
|Cooking Pot
 
|Cornmeal (1), Boiled Water (1)
 
|-
 
|
 
|Bacon and Eggs
 
|Bachelor
 
|36
 
|18
 
|
 
|10
 
|
 
|
 
|Cooking Pot
 
|Raw Meat (5), Egg (2)
 
|-
 
|
 
|Steak and Potato Meal
 
|Grandma
 
|50
 
|25
 
|
 
|20
 
|
 
|
 
|Cooking Grill
 
|Raw Meat (5), Potato (2), Mushrooms (2), Animal Fat (1)
 
|-
 
|
 
|Meat Stew
 
|Grandma
 
|50
 
|25
 
|20
 
|20
 
|
 
|
 
|Cooking Pot
 
|Raw Meat (5), Potato (2), Ear of Corn (2), Animal Fat (1), Boiled Water (1)
 
|-
 
|
 
|Vegetable Stew
 
|Grandma
 
|31
 
|15
 
|20
 
|20
 
|
 
|
 
|Cooking Pot
 
|Potato (2), Ear of Corn (2), Mushrooms (2), Boiled Water (1)
 
|-
 
|
 
|Blueberry Pie
 
|Grandma
 
|45
 
|22
 
|
 
|20
 
|
 
|
 
|Cooking Pot
 
|Blueberries (5), Egg (1), Cornmeal (1), Animal Fat (1), Boiled Water (1)
 
|-
 
|
 
|Pumpkin Bread
 
|Grandma
 
|12
 
|6
 
|
 
|20
 
|
 
|
 
|Cooking Pot
 
|Pumpkin (1), Cornmeal (1), Boiled Water (1)
 
|-
 
|
 
|Pumpkin Pie
 
|Grandma
 
|50
 
|25
 
|
 
|20
 
|
 
|
 
|Cooking Pot
 
|Pumpkin (2), Egg (1), Cornmeal (1), Animal Fat (1), Boiled Water (1)
 
|-
 
|
 
|Pumpkin Cheesecake
 
|Grandma
 
|42
 
|21
 
|
 
|20
 
| +5% Bartering
 
|5m
 
|Cooking Pot
 
|Pumpkin (1), Egg (1), Cornmeal (1), Animal Fat (1), Grain Alcohol (1)
 
|-
 
|
 
|Chili Dog
 
|Short Order Cook
 
|53
 
|30
 
|
 
|30
 
|
 
|
 
|Cooking Pot
 
|Can of Chili (1), Raw Meat (5), Corn Bread (1)
 
|-
 
|
 
|Fish Tacos
 
|Short Order Cook
 
|46
 
|40
 
|
 
|30
 
|
 
|
 
|Cooking Grill
 
|Can of Salmon (1), Cornmeal (2)
 
|-
 
|
 
|Hobo Stew
 
|Short Order Cook
 
|64
 
|32
 
|20
 
|30
 
|
 
|
 
|Cooking Pot
 
|Rotting Flesh (10), Potato (2), Ear of Corn (2), Animal Fat (1), Boiled Water (1)
 
|-
 
|
 
|Sham Chowder
 
|Short Order Cook
 
|53
 
|80
 
|
 
|30
 
| +1 Fortitude
 
|10m
 
|Cooking Pot
 
|Can of Sham (1), Potato (2), Ear of Corn (2), Boiled Water (1)
 
|-
 
|
 
|Tuna Fish Gravy Toast
 
|Army Cook
 
|90
 
|45
 
|
 
|40
 
|
 
|
 
|Cooking Pot
 
|Can of Tuna (1), Cornmeal (1), Corn Bread (2), Animal Fat (2), Can of Peas (1)
 
|-
 
|
 
|Shepards Pie
 
|Army Cook
 
|104
 
|52
 
|
 
|40
 
|
 
|
 
|Cooking Pot
 
|Lamb Rations (1), Can of Peas (1), Ear of Corn (1), Animal Fat (2), Potato (1)
 
|-
 
|
 
|Gumbo Stew
 
|Army Cook
 
|112
 
|56
 
|20
 
|40
 
|
 
|
 
|Cooking Pot
 
|Large Beef Ration (1), Can of Peas (1), Can of Stock (1), Animal Fat (2), Boiled Water (1)
 
|-
 
|
 
|Spaghetti
 
|Army Cook
 
|122
 
|61
 
|
 
|40
 
|
 
|
 
|Cooking Pot
 
|Large Beef Ration (1), Can of Pasta (1), Mushrooms (1), Animal Fat (2), Boiled Water (1)
 
|}
 
 
-->
 
-->
 
 
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allowcachedresults = false
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</dpl>
 
===Notes===
 
<s>
 
*You are unable to drink any more if your Water Fullness is at the maximum.
 
*You are unable to eat any more if your Food Fullness is at the maximum. </s>
 
 
Eating/drinking more is now possible. Doing so will keep your food/water level full for longer.
 
   
 
[[Category:List-Pages]]
 
[[Category:List-Pages]]

Revision as of 16:36, 18 June 2021

Food/Cooking is a major survival mechanic in 7 Days to Die. Consuming food/drink grants Fullness, which restores Max Stamina. Without periodic consumption of food/drink, hunger and thirst debilitate the player, slowing movement/action speed and eventually causing death. The player can consume both food and drinks over their respective bars but they are drained fast. The amount representing 20% of both bars are depleted at a slower pace, making the player able to utilize 120% of both food and hydration bar with good efficiency.

Food Ingredients[ | ]

While these food items can be eaten, it is usually better to use them in recipes to gain much more fullness and hydration. In addition to their low gains, some of them have also a chance of giving the player Dysentery.

Icon Name Food Water Max Stamina Health Dysentery Chance
Blueberries Blueberries 1 0 0 0 0
FoodYuccaFruit Yucca Fruit 1 0 0 0 0
Rotting Flesh Rotting Flesh 1 -3 -1 -3 12%
Potato Potato 2 0 0 0 0
Corn Ear of Corn 2 0 0 1 0
Venison Raw Meat 2 -3 0 -1 12%
Mushrooms Mushrooms 2 0 0 1 0
EarOfSuperCorn Ear of Super Corn 3 0 0 1 0
Pumpkin Pumpkin 3 0 0 1 0
Egg Egg 5 0 0 2 0
AnimalFat Animal Fat 5 0 -1 -5 0

Early Game[ | ]

  • Canned food and bottled water (found as loot or purchased from traders) are essential for early survival.
  • Save Glass Jars and fill them at bodies of water.
  • A Campfire, a Cooking Grill and a Cooking Pot are essential for cooking. These can be usually found from sinks inside houses.

Food[ | ]

Icon Name Food Water Max Stamina Health
BakedPotato Baked Potato 4 0 10 1
CornBread Corn Bread 10 10 5
Eggboiled Boiled Egg 10 0 10 5
CornOnTheCob Grilled Corn 10 -5 10 5
FoodBoiledMeat Boiled Meat 10 10 10 15
FoodCharredMeat Charred Meat 10 -5 10 5
FoodGrilledMeat Grilled Meat 10 0 10 5
BaconAndEggs Bacon and Eggs 36 0 10 18

Mid Game[ | ]

Food[ | ]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect
PumpkinBread Pumpkin Bread 12 0 20 6
VegetableStew Vegetable Stew 31 20 20 15
PumpkinCheesecake Pumpkin Cheesecake 42 0 20 21 Bartering increase -5% buying price
BlueberryPie Blueberry Pie 45 0 20 22
VenisonStew Meat Stew 50 20 20 25
SteakAndPotatoMeal Steak and Potato Meal 50 0 20 25
PumpkinPie Pumpkin Pie 50 0 20 25

Late Game[ | ]

  • Most Canned Food can be used in cooking recipes but some cannot. Save them if possible
  • Establish a garden near bases to farm many vegetables and other plants needed for cooking recipes.
  • Crops need sunlight to grow. Placing Farm Plots indoors will not allow them to grow.
  • Advanced recipes give the most amount of food too so favor them over basic foods.

Food[ | ]

Icon Name Food Water Max Stamina Health Additional Buff Buff Effect
FishTacos Fish Tacos 46 0 30 40
ShamChowder Sham Chowder 53 10 30 80 Increased attribute +1 Fortitude
ChiliDog Chili Dog 53 0 30 30
HoboStew Hobo Stew 64 20 30 32
TunaFishGravyToast Tuna Fish Gravy Toast 90 0 40 45
ShepardsPie Shepards Pie 104 0 40 52
FoodGumboStew Gumbo Stew 112 20 40 56
Spaghetti Spaghetti 122 0 40 61