7 Days to Die Wiki

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This page contains content no longer in the game.
This enemy/NPC was removed in Alpha 13.

Frigid Hunter
A Frigid hunter

Removed: Alpha 13
Category Removed Zombie
Type Hostile%Hostile NPCs
Zombie Type
Entity-ID 6
Drops Scrap Iron
Candy Tin Can
Loot Container
Location Snowy Forest


HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage 40
Block Damage 0.3
Crit Ratio

The Frigid Hunter is one of the different variants of Zombies. Hunters who used to hunt animals with their rifles, only to find while exploring the woods that this time they were the prey. It has a similar, if not identical, walking animation to the Festering Corpse. Both appear to have a form of speed handicap in that they are not able to outrun a walking player, this does however change at night, at least for the Frigid Hunter as they run at the normal speed of most zombies.

Snow Zombies[ | ]

The Frigid Hunter, Frozen Lumberjack and Frostbitten Worker all seem to share similar traits when it comes to health. Starting in Alpha 6, all snow zombies appeared to have the same amount of health as a Bloated Walker, requiring 2 pistol headshots to bring them down.

Probably the most problematic snow zombie in all times of the day, it's shambling head movement during the day makes it slightly harder to aim headshots, and it still requires two shots from a pistol. At night, much like it's female counterpart the Frostbitten Worker, this zombie becomes extra-dangerous, since it hits as hard as a Bloated Walker with as much running speed as the standard zombie.