7 Days to Die Wiki
No edit summary
(It can’t spawn in nave game no more)
Tags: Mobile edit Mobile web edit
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{Infobox locations
 
{{Infobox locations
  +
|image = GhostTown.png
  +
|size = 350px
 
|category = City
 
|category = City
 
|type =
 
|type =
 
|location =
 
|location =
|biome =
+
|biome = [[Desert]]
 
|coordinates =
 
|coordinates =
|navezgane = Y
+
|navezgane = N
 
|rwgmap =
 
|rwgmap =
|added_version = Alpha 9.1
+
|added_version = Alpha 6
|removed_version = Alpha 14
 
 
|updated_version =
 
|updated_version =
|confirmed_version =
+
|confirmed_version = Alpha 6
 
|}}
 
|}}
  +
This city no longer exists and have been replaced by another city
 
  +
'''{{PAGENAME}}''' is a [[City|city]] introduced in Alpha 6. It is located in the [[Desert]] [[biome]]. Unlike the other cities, it has no sign designating it.
  +
  +
{{PAGENAME}} has several houses, a gallows, a water tank and several sheriff's buildings. Among these buildings you can find at least 3 large [[Safe|safes]]. Some are protected by walls and bars.
  +
  +
<gallery widths="192px">
  +
File:GhostTown1.jpg|The [[Barn]] in {{PAGENAME}}
  +
</gallery>Ghost town was replaced in Alpha 15 by Perishton

Revision as of 01:58, 30 September 2020

Ghost Town
GhostTown
Description
Removed: {{{removed_version}}}
Category City
Type
Locations


Coordinates


Game Worlds


Navezgane No
Random World Generation



Ghost Town is a city introduced in Alpha 6. It is located in the Desert biome. Unlike the other cities, it has no sign designating it.

Ghost Town has several houses, a gallows, a water tank and several sheriff's buildings. Among these buildings you can find at least 3 large safes. Some are protected by walls and bars.

Ghost town was replaced in Alpha 15 by Perishton