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{{Infobox item
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{{Infobox skill
| name = {{PAGENAME}}
+
|name = Gun Smithing
| image = Gun_Smithing.png
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|image = gunsmithing_skill_icon.png
  +
|group = crafting
  +
|max_level = 100
  +
|sp_level = 1
  +
|exp_level = 5000000
  +
|effects = Crafting Time, Crafting Quality, Repair Time, Repair Amount, Repair Quality Loss
  +
|updated_version = Alpha 16.0
  +
|confirmed_version = Alpha 16.3
 
}}
 
}}
 
As of Alpha 13, {{PAGENAME}} has been made a [[Skills|skill]] <br>
 
   
 
==Description==
 
==Description==
Decrease repair penalties and get more from repair kits. Reduce ammunition crafting time. Gain skill by crafting and repairing items from this group.
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Decrease repair penalties and get more from [[Repair Kit|repair kits]]. Reduce ammunition crafting time.
   
{| class="wikitable"
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{| class="wikitable"
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|-style="text-align: center"
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! style="text-align: left"|Requirements !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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|-style="text-align: right"
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| style="text-align: left"|Skill Points ||style="text-align: center"| ---|| 3 || 3 || 6 || 6 || 9 || 12 || 15 || 18 || 24 || 30
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|-style="text-align: right"
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| style="text-align: left"|Player Level || style="text-align: center"|--- ||style="text-align: center"| --- || 5 || 10 || 20 || 30 || 40 || 60 || 80 || 100 || 120
 
|-
 
|-
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! style="width:15%" |Attribute!! colspan=11|
! Attribute !! Level 1-10 !! Level 10-20<nowiki>*</nowiki> !! Level 20-30 !! Level 30-40 !! Level 40-50 !! Level 50-60 !! Level 60-70 !! Level 70-80 !! Level 80-90 !! Level 90-100
 
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|-style="text-align: right"
|-
 
| Crafting Time || 100-70% || 70-61% || 61-54% || 54-48% || 48-43% || 43-39% || 39-35% || 35-31% || 31-28% || 28-25%
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| style="text-align: left"|Crafting Time || 100% || 95% || 90% || 85% || 80% || 75% || 70% || 65% || 60% || 55% || 50%
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|-style="text-align: right"
|-
 
| Crafting Quality || 1-239 || 239-316 || 316-371 || 371-416 || 416-455 || 455-489 || 489-520 || 520-549 || 549-575 || 575-600
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| style="text-align: left"|Crafting Quality || 25 || 50 || 100 || 150 || 200 || 250 || 300 || 350 || 400 || 450 || 500
  +
|-style="text-align: right"
|-
 
| Repair Time || 100-70% || 70-61% || 61-54% || 54-48% || 48-43% || 43-39% || 39-35% || 35-31% || 31-28% || 28-25%
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| style="text-align: left"|Repair Quality Loss || 6.7% || 5.33% || 4.25% || 3.38% || 2.69% || 2.14% || 1.70% || 1.36% || 1.08% || 0.86% || 0.68%
  +
|-style="text-align: right"
|-
 
| Repair Amount || 1-21 || 21-27 || 27-31 || 31-35 || 35-38 || 38-41 || 41-43 || 43-46 || 46-48 || 48-50
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| style="text-align: left"|Repair Time || 100% || 93% || 86% || 79% || 72% || 65% || 58% || 51% || 44% || 37% || 30%
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|-style="text-align: right"
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| style="text-align: left"|Repair Amount || 100% || colspan=9| || 120%
 
|}
 
|}
  +
* ''Note:'' This is now a perk.
   
  +
== Skill Group Items ==
<nowiki>*</nowiki>Note: the levels overlap as defined by the progression.xml file, i.e. 1-10 and 10-20 where level 10 is included in both. It is unclear if the overlapped levels have a larger spread. For example, according to the xml file, level 10 has both a crafting time of 100-70% and 70-61%. That could mean at level 10, one has a broader range, from 100-61%.
 
  +
The crafting or repairing of the following items will improve this skill, and this skill will improve the quality of these crafted items.
 
  +
{{#dpl:
Repair Quality Loss progresses in levels differently from the other attributes.
 
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|uses = Template:infobox item
 
  +
|category = {{PAGENAME}}
It appears to be a multiplier, presumably of the repair amount.
 
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|include = {infobox item}:image:name,{infobox item} dpl category,{infobox item} dpl group, {infobox item} dpl type, {infobox item} dpl ActionSkillGroup, {infobox item}:confirmed_version
 
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|includenotmatch = /removed_version\s*=/s
{| class="wikitable"
 
  +
|table = class="wikitable sortable",-,,Name,Category,Group,Type,Action Skill Group,Last Confirmed
|-
 
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|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]],%%,[[:category:%%|%%]], %%, %%, %%
! Attribute !! Level 1-5 !! 5-11 !! 11-19 !! 19-32 !! 32-49 !! 49-70 !! 70-100
 
  +
|tablesortcol=2
|-
 
 
}}
| Repair Quality Loss || 1.67-1.464 || 1.464-1.283 || 1.283-1.109 || 1.109-.892 || .892-.668 || .668-.44 || .44-.167
 
|}
 
   
  +
[[de:Schusswaffenschmied (Fertigkeit)]]
==List from this group==
 
* [[10mm Bullet]]
 
* [[9mm Bullet]]
 
* [[Shotgun Shell]]
 
* [[Shotgun Slug]]
 
* [[762mm Bullet]]
 
* [[44 Magnum Bullet]]
 

Latest revision as of 02:47, 19 January 2019

Gun Smithing
Gunsmithing skill icon
Description
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Crafting
Max level 100
Experience to level 5000000
Experience Multiplier
Experience Multiplier
Skill points to level 1
Skill points multiplier
Effects
Effects Crafting Time, Crafting Quality, Repair Time, Repair Amount, Repair Quality Loss


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Description[ | ]

Decrease repair penalties and get more from repair kits. Reduce ammunition crafting time.

Requirements 0 1 2 3 4 5 6 7 8 9 10
Skill Points --- 3 3 6 6 9 12 15 18 24 30
Player Level --- --- 5 10 20 30 40 60 80 100 120
Attribute
Crafting Time 100% 95% 90% 85% 80% 75% 70% 65% 60% 55% 50%
Crafting Quality 25 50 100 150 200 250 300 350 400 450 500
Repair Quality Loss 6.7% 5.33% 4.25% 3.38% 2.69% 2.14% 1.70% 1.36% 1.08% 0.86% 0.68%
Repair Time 100% 93% 86% 79% 72% 65% 58% 51% 44% 37% 30%
Repair Amount 100% 120%
  • Note: This is now a perk.

Skill Group Items[ | ]

The crafting or repairing of the following items will improve this skill, and this skill will improve the quality of these crafted items.