7 Days to Die Wiki
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|group = health
 
|group = health
 
|max_level = 5
 
|max_level = 5
−
|sp_level = 10
+
|sp_level = 5
  +
|sp_multiplier = 1.43
−
|effects = <nowiki>Increase minimum and maximum Wellness by 10%</nowiki>
+
|effects = Increase minimum and maximum Wellness.
 
|perk = y
 
|perk = y
 
|required_skill_name = Athletics (Skill)
 
|required_skill_name = Athletics (Skill)
−
|required_skill_level = 20, 40, 60, 80, 100
+
|required_skill_level = 1, 10, 20, 40, 60
 
|added_version = Alpha 14
 
|added_version = Alpha 14
−
|confirmed_version = Alpha 15
+
|updated_version = Alpha 16.0
  +
|confirmed_version = Alpha 16.3
 
|}}
 
|}}
   
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
−
! Effect !! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
+
! Requirement!! Level 1 !! Level 2 !! Level 3 !! Level 4 !! Level 5
 
|-
 
|-
  +
| Skill Point Cost || style="text-align:right"| 5||style="text-align:right"| 10 ||style="text-align:right"| 10 ||style="text-align:right"| 20 ||style="text-align:right"| 25
−
| Minimum and Maximum Wellness Increase || 5 || 10 || 20 || 30 || 50
 
  +
|-
  +
| Athletics ||style="text-align:right"| 1 ||style="text-align:right"| 10 ||style="text-align:right"| 20 ||style="text-align:right"| 40 ||style="text-align:right"| 60
  +
|-
  +
! Effect !! colspan=5|
  +
|-
  +
| Minimum and Maximum Wellness Increase ||style="text-align:right"| 5 ||style="text-align:right"| 10 ||style="text-align:right"| 20 ||style="text-align:right"| 30 ||style="text-align:right"| 50
 
|}
 
|}
   

Latest revision as of 01:39, 3 October 2017

HealthNut
Run icon
Description
Removed: {{{removed_version}}}
Attribute %Skills without a attribute
Group Health
Max level 5
Experience to level
Experience Multiplier
Experience Multiplier
Skill points to level 5
Skill points multiplier 1.43
Effects
Effects Increase minimum and maximum Wellness.
Perk
Required Player Level
Required Skill Name
  1. Athletics (Skill)
Required Skill Level
  1. 1,
  2. 10,
  3. 20,
  4. 40,
  5. 60
Unlocks
Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Description[ | ]

This skill is useful mid game if you have some spare points. If you have been dying a lot this is helpful for increasing health and stamina quickly.

HealthNut is one of the Skills in 7 Days to Die. A survivor can increase this Perk by spending skill points.

Effects[ | ]

The effects of the HealthNut Perk are a higher minimum and maximum Wellness. The strength of these effects per level can be found in the table below.

Requirement Level 1 Level 2 Level 3 Level 4 Level 5
Skill Point Cost 5 10 10 20 25
Athletics 1 10 20 40 60
Effect
Minimum and Maximum Wellness Increase 5 10 20 30 50