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7 Days to Die Wiki
1,887
pages
Explore
Main Page
All Pages
Interactive Maps
Wiki Content
Recently Changed Pages
Gun Powder
List of ammunition
Zombie Janitor
Departed Woman
Zombie
Lab Zombie
Screamer
Alpha 17 artworks
BrickQuarterBlockCentered.png
BrickTube3MCenter.png
BrickTube3MCorner.png
BrickTunnel3MCenter.png
BrickTunnel3MCorner.png
BrickWedgeSteepInsideCornerBase.png
BrickWedgeSteepInsideCornerTop.png
Items
Cloth Fragment
Bunk Bed
An Old Bed
Night Stand
Wall Safe
Iron Desk
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Basics
First Steps
Beginners Guide
Blood Moon Horde
Biome
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Glossary
Heatmap
Navezgane
Player Statistics
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=== Using Items === [[Firearms]] and [[explosives]] generate heat on a per-use basis. Below is a collapsed Table of everything relating to using items that contributes to the heat map: {| class="wikitable sortable mw-collapsible mw-collapsed" |+ !category !Type !Examples !heat (%) !Lifetime |- |tools |Starting Power tools |Starting up (but not continuing to use) the [[auger]] or [[chainsaw]] |1 |90 |- |guns |Most [[Silencer Mod|Silenced]] G1 weapons |Silenced [[pistol]] or [[SMG-5|smg]] |0.4 |180 |- |guns |G1 weapons |[[Pistol]], [[.44 Desert Vulture|desert vulture]], [[SMG-5|smg]], [[M60 Machine Gun|m60]] and most turrets |0.65 |180 |- |guns |Most [[Silencer Mod|Silenced]] G2 weapons |All [[:Category:Rifle|rifles]] except [[Hunting Rifle|hunting]], [[AK-47 Machine Gun|ak47]]. |0.65 |180 |- |guns |G2 weapons |All [[:Category:Rifle|rifles]], [[AK-47 Machine Gun|ak47]] and [[Tactical Assault Rifle|tactical assault rifle]]. |0.9 |180 |- |guns |The 44 magnum |Just the [[.44 Magnum|44 magnum]] |0.75 |180 |- |guns |Full Shotguns |All [[:Category:Shotgun Weapon|Shotguns]] except saw-off |1 |180 |- |guns |[[Silencer Mod|Silenced]] Pump Shotgun |Just the [[Silencer Mod|silenced]] pump shotgun |0.8 |180 |- |guns |sawn off shotgun |Just the [[Sawed-off Shotgun|sawn off shotgun]] |0.3 |120 |- |guns |[[Silencer Mod|Silenced]] [[Hunting Rifle|hunting rifle]] |Just the [[Hunting Rifle|hunting rifle]] |0.6 |180 |- |guns |[[Silencer Mod|Silenced]] [[M60 Machine Gun|m60]] |Just the [[M60 Machine Gun|m60]] |0.7 |180 |- |guns |minor turrets |The [[Junk Turret|junk turret]] (and what appear to be an unused sound) |0.25 |180 |- |guns |Rocket launchers |Just the [[M-136 Rocket Launcher|m136 rocket launcher]] |0.2 |90 |- |explosives |Molotov cocktail |Just the [[Molotov Cocktail|molotov cocktail]] explosion |0.2 |90 |- |explosives |All other [[explosives]] |All [[Explosives]] except the molotov cocktail |5 |300 |- |misc |shooting metal |Every bullet regardless of type that strikes a metal block (this is particularly bad with machine guns due to the number of bullets they fire) |0.1 |60 |- |misc |Operating [[Reinforced Drawbridge|drawbridge]] |Opening and closing the [[Reinforced Drawbridge|drawbridge]] |0.2 |90 |- |misc |Large creatures Deaths |The death of most creatures as big as a [[boar]] and up fall in here (Though [[Zombie|zombies]] do not seem to be included)<ref>The zombie entries in sounds.xml do not appear to have heat associated (the players do though)</ref> |0.2 |90 |- |misc |[[Traders|Trader]] |All [[Traders|trader]] calls (such as announcing that their shop is open) |0.2 |90 |- |misc |minor sounds |A huge number of minor sounds have a heatmap entry though the amount is so small they can be ignored a full list of sound file names is hidden in a collapsed cell below. They are mostly sounds that occur when [[looting]] however things like the [[Blade Trap|blade trap]] hitting something and the [[Dart Trap|dart trap]] shooting are also in the category. {| class="wikitable mw-collapsible mw-collapsed" |+ |boaralert, rabbitdeath, bearalert, chickendeath, wolfalert, wolfsense, vulturedeath, vulturesense, mlionalert, mlionsense, player2drowndeath, player1drowndeath, metalhitmetal, stonehitmetal, woodhitmetal, open_cash_register, close_cash_register, open_door_metal, close_door_metal, open_door_vault, close_door_vault, open_door_jail, close_door_jail, open_file_cabinet, close_file_cabinet, open_locker, close_locker, open_safe, close_safe, open_shopping_basket, close_shopping_basket, open_shopping_cart, close_shopping_cart, open_trashcan, close_trashcan, open_vehicle, close_vehicle, open_dumpster, close_dumpster, open_hatch_scrap, close_hatch_scrap, open_hatch_vault, close_hatch_vault, open_garage_door, close_garage_door, open_garageindustrial, close_garageindustrial, open_garageindustrial_powered, close_garageindustrial_powered, open_vending, close_vending, open_toolbox, close_toolbox, open_toolchest, close_toolchest, bladetrap_fire_lp, bladetrap_dm1_lp, bladetrap_dm2_lp, darttrap_fire_lp, darttrap_fire, treefallimpact, treelogimpact, throwmetalhitmetal, minibike_accel_, motorbike_accel_1, motorbike_accel_2, motorbike_accel_3, suv_accel1, suv_accel2, suv_accel3, suv_turbo, gyrocopter_damage, gyrocopter_sputter, malehatealert, malehatesense, drone_fly |} |0.05 |60 |} <br />
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