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|max_level = 100
 
|max_level = 100
 
|exp_level = 57
 
|exp_level = 57
  +
|exp_multiplier = 1.0195
  +
|sp_level = 1
 
|effects = '''Armor Defense'''
 
|effects = '''Armor Defense'''
|confirmed_version = Alpha 15
+
|confirmed_version = Alpha 16.3
  +
|removed_version = Alpha 16
 
}}
 
}}
   
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==Description==
 
==Description==
Receive less damage while wearing scrap or iron clothing. Gain skill by taking damage while wearing items from this group.
+
Receive less damage while wearing scrap or iron clothing. Gain skill by taking damage while wearing items from this group. This value is added to the individual items protection values.
   
 
{| class="wikitable" style="width: 70%"
 
{| class="wikitable" style="width: 70%"
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! style="width: 15%"|Effect \ Level!! 1 - 5 !! 5 - 11 !! 11 - 19 !! 19 - 32 !! 32 - 49 !! 49 - 70 !! 70 - 100
 
! style="width: 15%"|Effect \ Level!! 1 - 5 !! 5 - 11 !! 11 - 19 !! 19 - 32 !! 32 - 49 !! 49 - 70 !! 70 - 100
 
|-style="text-align: center"
 
|-style="text-align: center"
|style="text-align: left"| '''Armor Defense''' || 0.00 - 0.03 || 0.03 - 0.05 || 0.05 - 0.07|| 0.07 - 0.10 || 0.10 - 0.13 || 0.13 - 0.16 || 0.16 - 0.20
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|style="text-align: left"| '''Armor Defense''' || 0 - 3 || 3 - 5 || 5 - 7|| 7 - 10 || 10 - 13 || 13 - 16 || 16 - 20
 
|}
 
|}
   
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The usage of the following items will improve this skill, and this skill will improve the usage of these items.
 
The usage of the following items will improve this skill, and this skill will improve the usage of these items.
 
{{#dpl:
 
{{#dpl:
|uses = Template:infobox item
+
|uses = Template:Infobox item
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|category = {{PAGENAME}}
|include = {infobox item}:image:name:category:group:type:added_version:updated_version:confirmed_version
 
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|include = {infobox item}:image:name,{infobox item} dpl category,{infobox item} dpl group,{infobox item}:slot:durability_min:durability_max:concussive_max:puncture_max:radiation_max:fire_max:electrical_max:confirmed_version
|includematch = /ActionSkillGroup\s*=.*Heavy Armor/s
 
 
|includenotmatch = /removed_version\s*=/s
 
|includenotmatch = /removed_version\s*=/s
|table = class="wikitable sortable",-,,Name,Category,Group,Type,Added,Updated,Last Confirmed
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|table = class="wikitable sortable",-,class=unsortable{{!}},Name,Category,Group,Slot,colspan=2 {{!}}Durability<br>Base - Max,Con,Pun,Rad,Fire,Elect,Last Confirmed
|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]],%%,[[:category:%%|%%]], %%, %%, %%
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|tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }²,[[%PAGE%]],%%,[[:category:%%|%%]], %%, style="text-align:right"{{!}} %%,style="text-align:right"{{!}} %%,style="text-align:right"{{!}} %%,style="text-align:right"{{!}} %%,style="text-align:right"{{!}} %%, style="text-align:right"{{!}} %%, style="text-align:right"{{!}} %%, style="text-align:center"{{!}} %%
 
|tablesortcol=2
 
|tablesortcol=2
 
}}
 
}}
  +
:'''Note:'''
 
  +
:* '''Con''' : Maximum Concussive Protection at maximum durability.
==List of Heavy Armor items==
 
  +
:* '''Pun''' : Maximum Puncture Protection at maximum durability.
The following items are Heavy Armor and are affected by this skill.
 
  +
:* '''Rad''' : Maximum Radiation Protection at maximum durability.
 
  +
:* '''Fire''' : Maximum Fire Protection at maximum durability.
* [[Iron Boots]]
 
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:* '''Elect''' : Maximum Electrical Protection at maximum durability.
* [[Iron Leg Armor]]
 
  +
==Notes==
* [[Iron Chest Armor]]
 
  +
* The skill was replaced by [[Clothing / Armor (Skill)]] in Alpha 16
* [[Iron Helmet]]
 
  +
[[de:Schwere Rüstung (Fertigkeit)]]
* [[Iron Gloves]]
 
* [[Scrap Boots]]
 
* [[Scrap Leg Armor]]
 
* [[Scrap Chest Armor]]
 
* [[Scrap Helmet]]
 
* [[Scrap Gloves]]
 

Latest revision as of 07:44, 3 November 2017


Ui game symbol misc crafting
This page contains content no longer in the game.
This skill/perk was removed in Alpha 16.



Heavy Armor
Armor iron icon
Description
Removed: Alpha 16
Attribute %Skills without a attribute
Group Clothing
Max level 100
Experience to level 57
Experience Multiplier
Experience Multiplier 1.0195
Skill points to level 1
Skill points multiplier
Effects
Effects Armor Defense


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5



Description[ | ]

"Receive less damage while wearing scrap, iron or military armor. Gain skill by taking damage while wearing items from this group"

Heavy Armor is one of the Skills in 7 Days to Die. A survivor can increase his Heavy Armor level by taking damage while wearing Heavy Armor Clothing and spending skill points.

Effects[ | ]

The effect of the Heavy Armor skill is receiving less damage when wearing Heavy Armor Clothing. The strength of this effect per level can be found in the tables underneath.

Description[ | ]

Receive less damage while wearing scrap or iron clothing. Gain skill by taking damage while wearing items from this group. This value is added to the individual items protection values.

Effect \ Level 1 - 5 5 - 11 11 - 19 19 - 32 32 - 49 49 - 70 70 - 100
Armor Defense 0 - 3 3 - 5 5 - 7 7 - 10 10 - 13 13 - 16 16 - 20

Skill Group Items[ | ]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.

Note:
  • Con : Maximum Concussive Protection at maximum durability.
  • Pun : Maximum Puncture Protection at maximum durability.
  • Rad : Maximum Radiation Protection at maximum durability.
  • Fire : Maximum Fire Protection at maximum durability.
  • Elect : Maximum Electrical Protection at maximum durability.

Notes[ | ]