You are hungry. Your maximum stamina is reduced.
|Type||Negative%Negative Status Effects|
|Description||Reminding you that your Fullness (Food) is low.|
|Caused by||Not eating and Fullnesss (Food) falling below 50 percent|
|Cured by||Eating food to increase Fullness (Food) above 50 percent|
|Leads to||Very Hungry|
|Effect on Fullness|
|Effect on Hydration|
|Effect on Health|
|Effect on Stamina|
|Effect on Wellness|
|Effect on Temperature||°F, 0°C|
|Stack (Cumulative) Effects|
Hungry is a negative Status Effect that is acquired when a player has let their character's Fullness level fall below 50% of their Max Stamina Cap. The Hungry status effect is displayed as a small knife and fork icon just above the main player statistic bars in the bottom-left corner of the screen.
This status effect is merely informational, providing a notification on the main player screen to make you aware that your Fullness is low and your Max Stamina is decreased.
Failure to eat food and increase fullness will eventually lead the player to being Very Hungry.
It is possible to remove this debuff by eating any food that brings the characters full level above 50% of Max Stamina Cap.