Current game stage: 1
You are hungry. Your maximum stamina is reduced.
|Type||Negative%Negative Status Effects|
|Description||Reminding you that your Fullness (Food) is low.|
|Caused by||Not eating and Fullnesss (Food) falling below 50 percent|
|Cured by||Eating food to increase Fullness (Food) above 50 percent|
|Effect on Fullness|
|Effect on Hydration|
|Effect on Health|
|Effect on Stamina|
|Effect on Wellness|
|Effect on Temperature||°F, 0°C|
|Stack (Cumulative) Effects|
Description[edit | edit source]
Hungry is a negative Status Effect that is acquired when a player has let their character's Fullness level fall below 50% of their Max Stamina Cap. The Hungry status effect is displayed as a small knife and fork icon just above the main player statistic bars in the bottom-left corner of the screen.
This status effect is merely informational, providing a notification on the main player screen to make you aware that your Fullness is low and your Max Stamina is decreased.
Cure[edit | edit source]
It is possible to remove this debuff by eating any food that brings the characters full level above 50% of Max Stamina Cap.