Hunting Rifle | ||||||
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Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Rifle | |||||
Covering Attribute | Perception | |||||
Weapon/Tool Properties | ||||||
Entity Damage | ![]() ![]() ![]() | |||||
Block Damage | ![]() ![]() ![]() | |||||
Effective Range | 70 | |||||
Rounds per Minute | 120 | |||||
Reload Time | 2.66 s | |||||
Ammo Type | ![]() ![]() ![]() | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 3 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 170 | |||||
Durability (Max Quality) | 320 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, Side, Small Top, Medium Top, Large Top, Stock, Bottom | |||||
Repaired Using | Repair Kit | |||||
Base Price |
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Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Rifle Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Overview[]
A Hunting Rifle is a medium to long range bolt action firearm which can be found throughout the world in 7 Days to Die. It is an uncommon weapon but it's craftable. This weapon requires the 7.62mm Bullet and only holds one cartridge at a time. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ).
Combat[]
During combat, a Hunting Rifle is a very powerful long range weapon. At short range, however, the player may have trouble because it must be reloaded for each shot and therefore has a slow rate of fire. A Hunting Rifle will kill most Zombies with one head shot. Due to its slow firing rate and small magazine the Hunting Rifle should be used conservatively and with care in the hands of beginning players.
Crafting[]
The recipe listed above is for crafting a quality 1 Hunting Rifle. With each level of the Dead Eye perk, the player is able to craft a higher quality Hunting Rifle, which requires more materials, up to quality 5. Every increasing tier uses 50% more materials.
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |
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4 | 6 | 8 | 10 | 12 |
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10 | 15 | 20 | 25 | 30 |
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2 | 3 | 4 | 5 | 6 |
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10 | 15 | 20 | 25 | 30 |
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2 | 3 | 4 | 5 | 6 |
Repair[]
The Condition of a Hunting Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.
Recommended Mods[]
Image | Name | Affected Part | Description |
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Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. |
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Muzzle Brake Mod | Barrel | Reduces recoil. |
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Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. |
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Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. |
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Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. |
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Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. |
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Scope 8x Mod | Scope | Increases visual magnification when aiming. |
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Scope 4x Mod | Scope | Increases visual magnification when aiming. |
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Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. |
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Scope 2x Mod | Scope | Increases visual magnification when aiming. |
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Weapon Flashlight Mod | Side | A portable light source. |
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Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. |
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Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
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Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |
Notes[]
- A Hunting Rifle, like all weapons, can destroy blocks and structures.
- The Hunting Rifle appears to be based on the Remington Model 700, as the exact name is imprinted on the receiver.