7 Days to Die Wiki
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[[File:7DTD Minimap.png|thumb|350px|Player statistics]]
 
'''{{PAGENAME}}''' is one of the four main player statistics. Your '''{{PAGENAME}}''' level falls as you move around the world of [[Navezgane]], and will lower over time. If your '''{{PAGENAME}}''' level becomes empty you will begin to take damage every few seconds. Unless you refill your '''{{PAGENAME}}''' level this will kill you over time causing you to respawn and drop all items on your hotbar.
 
   
 
'''{{PAGENAME}}''' is one of the four main player statistics. Your '''{{PAGENAME}}''' level falls as you move around the world of [[Navezgane]], and will lower over time. If your '''{{PAGENAME}}''' level becomes empty you receive the debuff [[thirsty]] and after 1 in game hour progresses to [[dehydrated]]. The [[The Camel (Perk)|camel]] perk can be used to decrease the depletion rate of '''hydration''' by up to 50%, allowing you to last twice as long on the same amount of hydration.
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'''{{PAGENAME}}''' is directly tied to your [[Stamina]] which can not get higher then your current '''{{PAGENAME}}''' level.
 
   
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[[Thirsty]] reduces your [[wellness]] by 0.1 points every 30 seconds.
==Hydration==
 
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Certain items can reduce your '''{{PAGENAME}}''' level while some can inrcease it, in the game this expressed as a <big><b>Hydration</b></big> value.<br>
 
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[[Thirsty - Stage 2|Dehydration]] reduces: [[wellness]] by 1 point every 30 seconds, [[health]] by 1 point every 30 second, and [[stamina]] by 3 points per second, making it almost impossible to do anything requiring [[stamina]].
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== Temperature ==
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[[Temperature]] affects '''hydration.''' As you get hotter hydration is decreased at a quicker rate. Starting at 100Ā°F (37.7Ā°C) '''hydration''' will decrease by 1 point every 10 seconds and the [[overheating]] [[List of buffs|debuff]] will be applied. If your [[temperature]] gets to 110Ā°F(43.3Ā°C) hydration will decrease by 1 point every 7 seconds along with the [[heat stroke stage 1]] [[List of buffs|debuff]] which adds a bunch of other negative effects. Finally if your [[temperature]] gets to 120Ā°F(48.9Ā°C) your '''hydration''' decreases by 1 point every 5 seconds and [[heat stroke stage 2]] is applied. This will likely result in imminent death.
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==Hydration/Water Fullness==
 
Certain items can reduce your '''{{PAGENAME}}''' level while some can increase it. In the game this expressed as a '''{{PAGENAME}}''' value.<br>
   
 
* The following items have a positive <b>Hydration</b> value and will replenish your '''{{PAGENAME}}''' meter:
 
* The following items have a positive <b>Hydration</b> value and will replenish your '''{{PAGENAME}}''' meter:
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** [[Blueberries]]
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**[[Can of Murky Water]]
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** [[Bottled Murky Water]]
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** [[Boiled Water]]
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** [[Coffee]]
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**[[Boiled Meat]]
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** [[Corn on the Cob]]
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**[[Blueberries]]
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** [[Can of Miso]]
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**[[Bottled Water]]
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** [[Can of Pears]]
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**[[Bottled Murky Water]]
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** [[Can of Peas]]
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**[[Can of Miso]]
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** [[Can of Soup]]
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**[[Can of Pears]]
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** [[Can of Stock]]
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**[[Can of Soup]]
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** [[Golden Rod Tea]]
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**[[Can of Stock]]
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** [[Jar of Honey]]
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**[[Chicken Soup]]
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** [[Rabbit Stew]]
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**[[Golden Rod Tea]]
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** [[Venison Stew]]
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**[[Mega Crush]]
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** [[Yucca Fruit]]
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**[[Mushrooms]]
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** [[Yucca Juice]]
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**[[Red Tea]]
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**[[Snowberry Juice]]
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**[[Yucca Juice]]
   
 
* The following items have a negative <B>Hydration</b> value and will deplete your '''{{PAGENAME}}''' meter:
 
* The following items have a negative <B>Hydration</b> value and will deplete your '''{{PAGENAME}}''' meter:
** [[Large Beef Ration]]
 
 
** [[Can of Cat Food]]
 
** [[Can of Cat Food]]
 
** [[Can of Chili]]
 
** [[Can of Chili]]
 
** [[Can of Dog Food]]
 
** [[Can of Dog Food]]
 
** [[Can of Ham]]
 
** [[Can of Ham]]
** [[Lamb Ration]]
 
 
** [[Can of Salmon]]
 
** [[Can of Salmon]]
 
** [[Can of Tuna]]
 
** [[Can of Tuna]]
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** [[Venison]]
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** [[Charred Meat]]
 
** [[Chicken Ration]]
 
** [[Coffee]]
 
** [[Corn Meal]]
 
** [[Corn Meal]]
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** [[Skinned Rabbit]]
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** [[Grain Alcohol]]
 
** [[Grilled Meat]]
 
** [[Large Beef Ration]]
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** [[Lamb Rations]]
 
** [[Painkillers]]
 
** [[Painkillers]]
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** [[Slab of Pork]]
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** [[Rotting Flesh]]
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** [[Rabbit Kabob]]
 
** [[Egg]]
 
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** [[Charred Venison]]
 
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** [[Grilled Venison]]
 
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** [[Boiled Venison]]
 
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** [[Charred Rabbit]]
 
** [[Grilled Rabbit]]
 
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** [[Boiled Rabbit]]
 
 
== See also ==
 
== See also ==
 
* [[Health]]
 
* [[Health]]
 
* [[Stamina]]
 
* [[Stamina]]
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* [[Hunger]]
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* [[Fullness]]
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* [[Game mechanics]]
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* [[Game Mechanics]]
   
 
[[Category:Player Stats]]
 
[[Category:Player Stats]]

Revision as of 00:44, 19 July 2021

Hydration is one of the four main player statistics. Your Hydration level falls as you move around the world of Navezgane, and will lower over time. If your Hydration level becomes empty you receive the debuff thirsty and after 1 in game hour progresses to dehydrated. The camel perk can be used to decrease the depletion rate of hydration by up to 50%, allowing you to last twice as long on the same amount of hydration.

Thirsty reduces your wellness by 0.1 points every 30 seconds.

Dehydration reduces: wellness by 1 point every 30 seconds, health by 1 point every 30 second, and stamina by 3 points per second, making it almost impossible to do anything requiring stamina.

Temperature[ | ]

Temperature affects hydration. As you get hotter hydration is decreased at a quicker rate. Starting at 100Ā°F (37.7Ā°C) hydration will decrease by 1 point every 10 seconds and the overheating debuff will be applied. If your temperature gets to 110Ā°F(43.3Ā°C) hydration will decrease by 1 point every 7 seconds along with the heat stroke stage 1 debuff which adds a bunch of other negative effects. Finally if your temperature gets to 120Ā°F(48.9Ā°C) your hydration decreases by 1 point every 5 seconds and heat stroke stage 2 is applied. This will likely result in imminent death.

Hydration/Water Fullness[ | ]

Certain items can reduce your Hydration level while some can increase it. In the game this expressed as a Hydration value.

See also[ | ]