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Current game stage: 1



Industrial Glass 2 Centered
GlassIndustrial02CTRPlate.png
Glass is a wonderful invention that lets light in while keeping the cold wind out.
Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Building Material
Type
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points 1
Storage Slots
Lockable
Horizontal Support 7
Mass 7
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into Broken Glass
Meltable Yes
Material (!)Glass is an unknown material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[]

A Industrial Glass 2 Centered is a very weak, forgeable building material. It can be used as a window, except it's totally solid, unable to be seen through at all. It can be useful for creating the appearance of windows. A better option for windows is the Shower Glass Block which acts like a solid block and is easier to see through


Note[]

  • Industrial Glass 2 Centered drops Broken Glass upon destruction.

Crafting[]

Required Items[]

CrushedSand.png 14* Crushed Sand At a
Forge.pngForge
for
00′ 20"
Produces
{{{yield}}}
ScrapLead.png 5* Lead
ClaySoil.png 2* Clay Soil
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* [[{{{linkname10}}}]]

Other Sources of Glass[]

A single Industrial Glass 2 Centered requires the amount of glass ingredients to be smelted.

Any of these ingredients can be placed into the forge and can be smelted into Industrial Glass 2 Centered(s).

Sand Sand

Glass Jar Glass Jar

Broken Glass Broken Glass

Beaker Beaker


Upgrading[]

All window panes can be reinforced with materials using any construction tool.

1plainWoodWindowPlug.png 10* Wood for
00′ 16"
Produces
{{{yield}}}
2WindowPlug01.png 10* Wood
3WindowPlug02.png 10* Wood
4WindowPlug03.png 10* Wood
5WindowPlug04.png 10* Iron
6scrapIronWindowPlug05CTRPlate.png 20* Iron
7rScrapIronWindowPlug06CTRPlate.png 40* Iron
8rConcreteCTRPlate.png 10* Concrete Mix
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* [[{{{linkname10}}}]]

Comparison[]

Types of glass. Labeled with Wooden Signs

Glass type Opacity Craftable Broken glass
BulletProofGlassPlate.png Bulletproof Glass 2 Yes
GlassBusinessCTRSheet.png Glass Block 1 Yes
Business Glass Centered 1
Business Glass Pane 1
Glass.png Glass Pane 1
GlassIndustrial.png Industrial Glass Centered 1 Yes
GlassIndustrial02CTRPlate.png Industrial Glass 2 Centered 1 Yes
Opaque Business Glass 8 No
GlassBusinessBlock.png Shower Glass Block 1 Yes 2 - 4
Window01.png Wood Window 1 Yes

Note[]

  • The light levels have a range of 0 to 15, 0 being completely dark and 15 having access to full sunlight.
    • A block with a light opacity of 1 will reduce the amount of light that the blocks below it receive by 1.
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